Commit graph

18 commits

Author SHA1 Message Date
Technus
5c34b0d4a6 Exposing more recipe adding functionality. 2016-09-23 10:53:45 +02:00
Muramasa
04fec51acb Remove null checks 2016-09-22 19:17:44 +02:00
Technus
d09a81b501 EVEN MORE WORK 2016-09-21 22:02:51 +02:00
Technus
fcae1a1801 Materials update, whitespaces, Higher tier method adjustment for long computaion. 2016-09-21 22:02:16 +02:00
Technus
803c0e2bc6 Initial material change and tier expansion. 2016-09-21 21:50:43 +02:00
Daniel
5cbf599eed Update IGT_RecipeAdder.java 2016-09-21 21:36:14 +02:00
Dream-Master
bc0ec20f89 Change recipes for Sensors and Field Generators 2016-08-05 22:57:00 +02:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
Blood-Asp
90d776893e More Assembly Line recipe work 2016-06-30 00:12:00 +02:00
Blood-Asp
b9ee95c797 AL Recipe work 2016-06-27 23:49:18 +02:00
Blood-Asp
c98736b7b3 Adding assembly line recipe check 2016-04-11 23:14:57 +02:00
Blood-Asp
009c032c13 Hiding of Recycling recipes and unneeded ores in NEI 2016-03-20 16:47:17 +01:00
Blood-Asp
5fd2db9ef2 spelling fixes and chainsaw + forestry leaves fix 2016-01-03 05:27:51 +01:00
Blood-Asp
8d8594dabd GT Wrench now implements Buildcrafts Wrench IToolWrench 2015-10-25 23:56:58 +01:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
445e6c3f25 Replace T/F with builtin boolean values 2015-10-21 22:01:39 -04:00
Shawn Buckley
bea4cfc545 Bring in experimental branch 2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00