Commit graph

19 commits

Author SHA1 Message Date
Blood-Asp
70e652420d change crop drop processing like bee comb processing 2015-12-13 16:45:57 +01:00
Blood-Asp
0bdf8a2e40 removed passive energy use of covers, changed size tooltips and changed comb processing 2015-12-13 16:03:22 +01:00
Blood-Asp
370e46215b small fixes 2015-12-11 04:55:22 +01:00
Blood-Asp
6b48991bc6 graphene was overpriced 2015-12-10 16:43:55 +01:00
Blood-Asp
a7c9f96647 fix thaumium block overwritten, cable error without RF api and cells getting eaten 2015-12-10 15:04:23 +01:00
Blood-Asp
3b920fa5a1 Fixed filter recipe and Steelfranks no longer need block below 2015-12-09 00:54:13 +01:00
Blood-Asp
8176a5fca9 cable burn fix and ihl compat fix 2015-12-08 23:39:41 +01:00
Blood-Asp
8078bca4b3 Moved Sulfide ore processing from IHL to GT 2015-12-06 22:37:25 +01:00
Blood-Asp
ef10c47d76 bunch of fixed
Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
c79c21aa00 Rebalanced oil/fuel burn values to fit more complex processing 2015-11-30 02:37:05 +01:00
Blood-Asp
143176dae3 fixed accidental sulfuric acid production 2015-11-24 03:54:21 +01:00
Blood-Asp
df1ffb0211 fixed battery hull crafting/reprocessing 2015-11-24 03:37:00 +01:00
Blood-Asp
40324b05f9 Fixed ItemFiler OpenGL error. 2015-11-01 14:09:18 +01:00
Blood-Asp
571a8abbe0 Added new crop drops and processing recipes. 2015-11-01 02:47:32 +01:00
Blood-Asp
2c178297e8 Added coolant recipes to mixer 2015-10-25 23:08:45 +01:00
Blood-Asp
b7d4d64227 new hydricsulfide -> sulfuricacid recipes 2015-10-24 23:25:00 +02:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
bea4cfc545 Bring in experimental branch 2015-10-21 20:47:13 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00
Renamed from main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java (Browse further)