Commit graph

355 commits

Author SHA1 Message Date
Muramasa
2704680a2e Fix convertOre 2016-07-22 04:31:57 +01:00
Muramasa
5fe4798e6b Fix harvest level 2016-07-22 02:58:39 +01:00
Muramasa
676e326ec0 Various fixes/cleanup
Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
b3279513a3 Any component should require cables of its tier. 2016-07-21 16:59:56 +03:00
OneEyeMaker
2f454b9d82 Cables from IV materials and used as IV components should be IV. 2016-07-21 13:22:28 +03:00
DEMOOH
aa2196978b Update GT_MachineRecipeLoader.java
Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21 11:28:19 +03:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
OneEyeMaker
47ce855868 Redefined some wires. Added last heating coil block. 2016-07-21 08:48:22 +03:00
OneEyeMaker
b7943a30c3 Fixed Blast Furnace recipe for Naquadah Alloy. 2016-07-20 10:45:46 +03:00
OneEyeMaker
f98e51a82f Added new tier of heating coils.
//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000 Ore system rewrite 2016-07-18 19:00:53 +01:00
OneEyeMaker
bd689c6253 Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible
Heating coils moved to separated block.
2016-07-18 15:44:35 +03:00
OneEyeMaker
ea5305f7df Restored broken compatibility. 2016-07-18 14:56:21 +03:00
OneEyeMaker
2b9d87f293 Naquadah should be more expensive. 2016-07-18 10:16:55 +03:00
OneEyeMaker
8bf5b61dea Moved all coils to another block. 2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0 Preparations for moving all heating coils to another block. 2016-07-18 09:06:26 +03:00
OneEyeMaker
effe6699f5 Now Naquadria (source of Neutronium) requires highest tier of heating coils. 2016-07-17 17:29:18 +03:00
OneEyeMaker
b780ef6c2c Updated tooltips 2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5 Added new heating coil blocks. 2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5 Initial
This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
DEMOOH
8419ddaefc Update GT_Cover_Fluidfilter.java 2016-07-17 00:07:10 +03:00
Blood-Asp
be3a6292bb Remove ghost items from Assembly Line input slots 2016-07-12 22:04:36 +02:00
Blood-Asp
435c3cd526 Update GT Capelist URL 2016-07-10 20:28:35 +02:00
Blood-Asp
704d534b43 More Pollution work 2016-07-03 18:35:51 +02:00
Blood-Asp
57deb3b3e1 Pollution basework 2016-07-03 18:31:06 +02:00
Blood-Asp
d21357bd84 Name fixes 2016-07-03 12:37:21 +02:00
Blood-Asp
f027492fb2 Rised generator internal EU storage to counter production bug 2016-07-03 11:55:45 +02:00
Blood-Asp
c57aeee3ce rebalancing sifting output 2016-07-02 23:28:43 +02:00
Blood-Asp
ca0b8f396e make GT trigger ic2 achievements 2016-07-02 22:35:29 +02:00
Blood-Asp
c120f69351 Finished adding all component assemblyline recipes 2016-07-02 19:05:17 +02:00
Blood-Asp
d328f7bc88 Fix IC2 glass crash 2016-07-02 12:40:30 +02:00
Blood-Asp
c320af9f3e Even more changes 2016-07-01 22:23:04 +02:00
Blood-Asp
c2be6ff64c Small fixes and rebalances 2016-07-01 21:44:44 +02:00
Blood-Asp
20de7ff06f PR fixes: Turbine casings readded, Dieselgen readded, balancing changes
Also deactivated higher tier pumps, these cover so huge areas, that
servers lag extremely.
Nerfed new cables a bit.
2016-07-01 18:08:01 +02:00
Muramasa
1b162ae25e Changed wire/rotor components 2016-07-01 15:41:08 +01:00
Muramasa
63f64cb514 Initial 2016-07-01 13:15:55 +01:00
Blood-Asp
bcbeebf3b8 First Assemblyline recipes 2016-07-01 02:06:51 +02:00
Blood-Asp
b465f8f25c Adding LuV, ZPM and UV components 2016-07-01 01:41:28 +02:00
Blood-Asp
1497dc47e5 Merge pull request #550 from Muramasa-/Default
Turbine tooltip fixes
2016-07-01 01:16:10 +02:00
Blood-Asp
f496def067 Fixed Pyrooven overclocking 2016-07-01 01:14:35 +02:00
Blood-Asp
73749472d2 Finish Assemblyline recipe printing 2016-07-01 01:13:09 +02:00
Blood-Asp
7ee09889d9 Finish Assemblyline recipe check 2016-06-30 22:17:18 +02:00
Muramasa
d8df9e1565 Turbine tooltip fixes 2016-06-30 18:14:34 +01:00
Blood-Asp
173e5a11d7 Merge pull request #547 from perkinslr/experimental
Make plasma turbine output cooled versions of plasma
2016-06-30 14:49:25 +02:00
Logan Perkins
ad8ad42542 Update GT_MetaTileEntity_LargeTurbine_Plasma.java 2016-06-29 22:37:41 -07:00
Blood-Asp
90d776893e More Assembly Line recipe work 2016-06-30 00:12:00 +02:00
Blood-Asp
22525fd6e8 Merge pull request #546 from perkinslr/experimental
Fix 'cannot find symbol' error in AdvMiner2
2016-06-29 00:23:44 +02:00
Logan Perkins
fcb685693e Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:28:18 -07:00
Logan Perkins
9be4d8c270 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:20:47 -07:00
Logan Perkins
4adb6554c2 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-27 17:12:02 -07:00
Blood-Asp
b9ee95c797 AL Recipe work 2016-06-27 23:49:18 +02:00
Logan Perkins
dfb263e7dd Update GT_MetaTileEntity_AdvMiner2.java 2016-06-25 15:43:13 -07:00
Logan Perkins
1fe2787532 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-24 20:50:10 -07:00
Logan Perkins
577ea17e65 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-24 20:45:04 -07:00
Logan Perkins
9ed45df5b7 Update GT_MetaTileEntity_AdvMiner2.java 2016-06-24 16:18:03 -07:00
Blood-Asp
01b15f4251 Make Railcraft item Retrival name independent 2016-06-25 00:24:25 +02:00
Blood-Asp
e21311b919 Fix Superfuel railcraft compat and expand thaumcraft check 2016-06-24 17:49:22 +02:00
Blood-Asp
cea067c613 More superfuel fixes 2016-06-24 01:08:26 +02:00
Blood-Asp
25a0b460d4 Fix fluiddeath 2016-06-24 00:57:45 +02:00
Blood-Asp
df6e07b5cd Merge pull request #537 from Muramasa-/DieselGenerator
Fuel efficiency changes for Large Diesel Engine
2016-06-24 00:41:46 +02:00
Blood-Asp
104715c86c missed a bit 2016-06-23 23:44:07 +02:00
Blood-Asp
72ff25f9b7 Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values 2016-06-23 23:43:22 +02:00
Muramasa
5263c85dc5 Fuel efficiency changes for Large Diesel Engine 2016-06-23 20:02:43 +01:00
Blood-Asp
210fc268b1 Remove old crop processing code 2016-06-23 19:31:02 +02:00
Blood-Asp
1d9eb4093e Readjusted Notch Apple fuel value 2016-06-23 18:45:59 +02:00
Blood-Asp
11721a7765 Changed Field Generator recipes 2016-06-23 01:02:58 +02:00
Techlone
ee2abbd3f2 AdvMinerII: check that ore block still exists; consider chance output 2016-06-22 01:30:27 +05:00
Blood-Asp
7a9c3857e2 Merge pull request #526 from perkinslr/experimental
Make processing array handle multiple input stacks at a time
2016-06-21 19:56:34 +02:00
Blood-Asp
5728c8d93f Merge pull request #534 from Muramasa-/DieselGenerator
Bug Fixes
2016-06-21 19:56:20 +02:00
Blood-Asp
75d71e546b Fix fced86e11a hiding almost all metaitems 2016-06-21 19:51:54 +02:00
Muramasa
434450107b This client likes to uncheck files 2016-06-21 18:28:29 +01:00
Muramasa
6e656668cc Wrong pipe oredict 2016-06-21 00:35:10 +01:00
Muramasa
7e52fb2805 Bug fixes for my commits
Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
2016-06-21 00:17:21 +01:00
Logan Perkins
f16aeb2d1f Update GT_MetaTileEntity_ProcessingArray.java 2016-06-19 15:58:04 -07:00
Blood-Asp
f708fc5ff8 Corrected Wood Plates burn value 2016-06-20 00:40:00 +02:00
Blood-Asp
d61667d436 Improved Ultimet stats 2016-06-20 00:39:42 +02:00
Blood-Asp
6af9d982c8 Notch apple to magic fuel 2016-06-20 00:24:09 +02:00
Blood-Asp
77a163e0e4 Fix infinite miningpipes exploit from advanced miner 2 2016-06-20 00:21:41 +02:00
Blood-Asp
dcfa9c5df9 nerfed biogas from distillery 2016-06-20 00:11:29 +02:00
Blood-Asp
8269cd58e6 Fix wrong energy values for comp and crop processing 2016-06-20 00:07:55 +02:00
Blood-Asp
9887777ddd Cheaper chemical string production 2016-06-20 00:05:22 +02:00
Blood-Asp
491a6d6c4b Plunger also emptys input tank after output tank is empty 2016-06-19 22:44:28 +02:00
Blood-Asp
2427bc1521 Make distillation tower work with different fluids in input hatches 2016-06-19 22:02:19 +02:00
Blood-Asp
91fc3a20cd Implement IBoxable for radioactive componentes 2016-06-19 20:49:52 +02:00
Blood-Asp
6b556371aa Fixed Entchanted Books in magic absorber 2016-06-19 20:36:49 +02:00
Blood-Asp
20201d069a Fixed Magic Energy Absorber efficiency calculation 2016-06-19 20:23:49 +02:00
Blood-Asp
e340d17337 Improved Neutronium for being highest tier material 2016-06-19 19:55:22 +02:00
Blood-Asp
537d6e9330 changed plasma turbine damage and added config 2016-06-19 19:43:14 +02:00
Blood-Asp
87ef0280f0 Remove unused recipe code 2016-06-19 19:34:26 +02:00
Blood-Asp
7424f75315 Added missing machines to processing array 2016-06-19 19:15:07 +02:00
Blood-Asp
ffd9964cd3 Changed Bittle charcoal tool back to axe 2016-06-19 19:02:48 +02:00
Blood-Asp
f2525afb8d Moved Bee init earlier 2016-06-19 18:29:59 +02:00
Blood-Asp
96607760e1 EnderIO Wrench Support 2016-06-19 18:23:28 +02:00
Blood-Asp
1ace2c4e35 Blacklist Unstable Ingots from unification 2016-06-19 17:42:43 +02:00
Blood-Asp
183a681d52 IC2 Single-Use battery support 2016-06-19 17:36:54 +02:00
Blood-Asp
3a249d8075 Merge pull request #500 from Muramasa-/DieselGenerator
Large Diesel Generator
2016-06-19 17:12:23 +02:00
Techlone
ef23dc90b2 Fix #469 #508 2016-06-19 18:03:01 +05:00
Muramasa
58ed5088e1 Final commit 2016-06-12 19:32:29 +01:00
Logan Perkins
54ae577be0 Make recipe input work for split stacks 2016-06-12 10:41:52 -07:00
Logan Perkins
c596231af4 Make processing array use all input stacks 2016-06-12 10:39:33 -07:00