Commit graph

49 commits

Author SHA1 Message Date
Dream-Master
9fde6419f2 cd3a4592db [cd3a459] 2016-06-22 01:03:48 +02:00
Dream-Master
cd29cf4da5 4521769f7b [4521769] 2016-06-22 00:39:40 +02:00
Dream-Master
123c07aed4 1a87c469af [1a87c46] 2016-06-21 23:31:50 +02:00
Dream-Master
fb484850c9 f11e8300f2 [f11e830] 2016-06-21 23:30:12 +02:00
Dream-Master
bdd30ed34c 8f66f00cb6 [8f66f00] 2016-06-21 23:27:40 +02:00
Dream-Master
a60dbf2302 ea644f2168 [ea644f2] 2016-06-21 23:25:35 +02:00
Dream-Master
10e42abcc0 438d5f39d3 [438d5f3] 2016-06-21 23:17:11 +02:00
Dream-Master
55e302f58d 694a087c75 [694a087] 2016-06-21 23:02:05 +02:00
Dream-Master
a88d9c4e72 experimental branch 2016-06-21 21:07:14 +02:00
Dream-Master
fafe1bcc88 reverse commit 2016-06-21 19:32:31 +02:00
Dream-Master
09add3e8ac even with Blood asp experimental branch 2016-06-21 18:50:29 +02:00
Dream-Master
b09b54435f remove all 2016-06-21 18:42:02 +02:00
Dream-Master
a874d9dd88 so now Oxygen variant works well
Thanks @Tec
2016-06-07 16:43:14 +02:00
Dream-Master
7026395900 Revert "remove no oxygen component recipe in the ebf because not working."
This reverts commit c29302347c.
2016-06-07 16:09:13 +02:00
Dream-Master
10a02562f2 Revert "so no with the no gas variant."
This reverts commit 150532cd79.
2016-06-07 16:09:06 +02:00
Dream-Master
150532cd79 so no with the no gas variant. 2016-06-06 23:10:28 +02:00
Dream-Master
c29302347c remove no oxygen component recipe in the ebf because not working. 2016-06-06 00:14:12 +02:00
Dream-Master
f56e821c1b Make Stainless Steel more expensive to not skip to quick MV Age 2016-05-28 00:17:38 +02:00
Dream-Master
9af2049318 Adding Assembly Line (no Assembler Casing recipe yet) 2016-05-25 23:34:55 +02:00
Dream-Master
78c691d754 Adding the New Turbines from Gt 5.09 and some Assembler recipe 2016-05-25 21:43:52 +02:00
Dream-Master
48dac29710 Thaumcraft Aspect fix 2016-05-22 01:47:08 +02:00
Dream-Master
71790e5214 fix 2016-05-22 01:28:37 +02:00
Dream-Master
cbd6ba6651 Merge branch 'Scan-termals-of-EBF'
Conflicts:
	build.properties
	src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ElectricBlastFurnace.java
	src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2016-05-22 01:26:18 +02:00
Dream-Master
2d582f300e Fix #591
Added EBf recipes for Ender io Materials with oxy and without
2016-05-22 01:24:02 +02:00
Dream-Master
7e4aecb65f Change Neutronium Material and add Droconium EFB recipes. 2016-04-30 20:04:07 +02:00
Dream-Master
35b5bb31f9 Revert "adding Adv Miner to us Version"
This reverts commit 6427be7b6d.
2016-04-09 14:02:34 +02:00
Dream-Master
6427be7b6d adding Adv Miner to us Version
adding Drilling Fluid
added a few Textures from Gt 5.09
2016-04-04 20:04:53 +02:00
Dream-Master
e5803f8c5a add forestry Bowel recipes (Blood Asp) 2016-03-20 13:10:32 +01:00
Teteros
d718cac331 Modify Wet Concrete to be able to use cells
Wet Concrete was lacking cell support as it was a 'molten' fluid type.

This patch adds a new type 'wet', which replaces 'molten'
for Concrete. This means with this patch you can either use
the canner with concrete dust to fill the cell, or the fluid
canning machine to input or output Wet Concrete.

Ideally Wet Concrete would be separate from Concrete as one is solid and
the other fluid, but they were kept together for compatibility with
existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block

'Wet' fluid type can be used anytime you'd like both solid and fluid
cell support, as these were usually separate for good reasons.
Mostly to prevent the awkward ratio above.
2016-01-14 06:14:53 +00:00
Teteros
d3d2026375 Change 500EU/t recipes to 480EU/t in the EBF.
A tiny fragment of recipes in the Electronic Blast Furnace were set to
500EU/t instead of 480EU/t like all other recipes in the EBF. These were
adjusted since having these deviate from the standard is troublesome for
constant energy needs that the EBF requires.
2016-01-14 00:12:56 +00:00
Teteros
e3453c05a3 Add plastic recipes to Distillation Tower & Distillery.
Distillation tower will now be able to refine ic2biomass and oil to
molten plastic and tiny pile of plastic respectively.
Tiny pile was chosen due to the limitation of 5 fluids and one item in
the distillery, it's equal to '16' molten plastic.

Distillery will refine oil and biomass in a 1:1 ratio to molten plastic,
just like oil to lubricant does. Ratios suggested favour oil more than
biomass.

Remove unused oil types from distillation recipes and set biomass MV
recipe to 32:1000 for easier calculations.
2016-01-13 16:13:37 +00:00
Dream-Master
c5746fe652 Fix recipes Bio Gas 2016-01-11 00:39:10 +01:00
Dream-Master
9c6692c627 This woks 2015-12-31 00:30:29 +01:00
Dream-Master
cd3a4592db Take the Biomass recipes inside the code 2015-12-31 00:12:34 +01:00
Dream-Master
b8cbf1f52d Change Biomass to Gas recipe using 480 eu instead of 512 like all other recipe too. 2015-12-30 14:40:45 +01:00
Dream-Master
e9754ee222 add missing EBXL recipes. tmp disable modular armor recipes(Blood Asp)
AE2 oredict register fix(Blood Asp)
fix depleted mox crashing(Blood Asp)
Bump to 5.08.33.3
2015-12-29 15:29:46 +01:00
Dream-Master
faa4c18f63 Added Blood Asps commits.
New debug lang for achievements generation(miuirussia)
fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu)
Overriding IC2 fuel rods(Blood Asp)
fix teleporter(Blood Asp)
Sensor kit should not stack(Blood Asp)
Fix teleporter nuclear control support(Blood Asp)
Fixed Display overflow(Blood Asp)
2015-12-28 21:04:13 +01:00
Dream-Master
af2f74dada increase hot coolant energy output 4x (Blood Asp)
Fix reprocessing exploit (Blood Asp)
2015-12-22 11:42:39 +01:00
Dream-Master
55ed43f4ce Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3 2015-12-10 01:12:42 +01:00
Dream-Master
4521769f7b Now finally it works. Why easy when it can be more difficult. 2015-11-20 17:42:17 +01:00
Dream-Master
1a87c469af fixes again 2015-11-14 14:16:18 +01:00
Dream-Master
f11e8300f2 some fixes again 2015-11-14 13:40:35 +01:00
Dream-Master
8f66f00cb6 fix recipes 2015-11-14 12:54:19 +01:00
Dream-Master
ea644f2168 Rename GalgadorianMetal to Galgadorian
Rename EnhancedGalgadorianMetal to EnhancedGalgadorian
2015-11-14 01:17:16 +01:00
Dream-Master
438d5f39d3 Adding Reinforced Galgadorian and Enhanced Galgadorian to the Material List from GT
Adding Blast Furnace recipes for these materials
Change recipes that Lava gives Tungstate Dust instead of Tungsten Dust
2015-11-14 00:32:58 +01:00
Dream-Master
694a087c75 Integrated Ender IO Alloys into GT (EBF, Mixer, Shapeless) 2015-11-10 16:35:54 +01:00
Dream-Master
c32369a8f5 Adding Colant Cells to Gt Mixer
Add Caesium Burn value
Add Block Harvet Level
(copy from Gt 5.09. code)
2015-11-03 12:06:55 +01:00
Shawn Buckley
123aa6ed28 Reformat code 2015-10-21 22:15:09 -04:00
Shawn Buckley
85c804fa11 Move source directory 2015-10-18 23:04:39 -04:00
Renamed from main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java (Browse further)