MauveCloud
b61732677f
Fix for #970
2017-03-21 17:37:03 -07:00
MauveCloud
6df81f11cd
Fix for #915
...
Also includes a fix for the inherited bug from 5.09 that prevented
intentionally generating marble and basalt in the Nether.
2017-03-21 14:45:06 -07:00
MauveCloud
8c3eb4c360
Fix for #962
2017-03-14 13:25:41 -07:00
MauveCloud
36e8584e4c
Partial fix for #955
...
Restores ability to use different explosives.
2017-03-14 10:00:51 -07:00
MauveCloud
b439073dfa
Fix for #907
2017-03-12 15:23:12 -07:00
MauveCloud
fd54912c67
Completed fix for #916
...
Note: I did test to make sure a silk touch pick would drop the plain
forms instead of the cobblestone variants.
2017-03-12 12:53:08 -07:00
MauveCloud
bff9d64b29
Completed fix for #928
2017-03-12 12:50:47 -07:00
MauveCloud
b0a6788ac4
Improved workaround for #940
...
Seems to hold up a little better now. Still haven't figured out what
could be causing only bounds.max to end up null.
2017-03-12 12:49:54 -07:00
MauveCloud
ca11db3ff1
Slightly less-hacky workaround for #940
...
I'm a bit confused that this change works, though, considering the line
number of loadCuboidFace listed in the stack trace.
2017-03-11 20:45:05 -08:00
MauveCloud
9fba3e22a9
1 step toward fixing #928
2017-03-11 20:04:05 -08:00
MauveCloud
ca5e41318f
Fix for #924
2017-03-11 20:02:57 -08:00
MauveCloud
1023ecca65
Partial fix for #916
2017-03-11 19:53:10 -08:00
MauveCloud
9da8a7789b
Fix for #910
2017-03-11 19:52:16 -08:00
MauveCloud
0c37284c97
Fix for #909
2017-03-11 19:50:00 -08:00
Chocohead
2163ddc2d6
Apply the fixes GT Shim does
...
Clean up block checking too
2017-03-05 22:09:23 +00:00
Dragon2488
a11ccbdfe3
123456789
2017-02-24 11:18:48 +07:00
Dragon2488
199650139b
Crops
2017-02-13 23:02:07 +07:00
Dragon2488
c5cab28bfa
Crops, bugfixes.
2017-02-11 19:29:30 +07:00
nikita488
120dba42db
Rework rendering
2017-01-31 21:08:38 +03:00
Archengius
c98888e2e5
remove ic2 universal cell check
2017-01-27 10:04:57 +07:00
3TUSK
fc400ff7af
Merge branch '1.10.2' of https://github.com/Blood-Asp/GT5-Unofficial into ic2-2.6.151+
2017-01-26 16:46:27 -05:00
3TUSK
0d49510abf
Support ic2-2.6.151-ex110, which may break binary compability
2017-01-26 16:42:39 -05:00
David Vierra
210504462c
Make GT packets process on the server/client thread instead of netty
2017-01-25 05:46:56 -10:00
David Vierra
721f417a7c
Fixed machine sounds
2017-01-25 05:46:51 -10:00
David Vierra
bd274f64b8
Fix redstone behavior for covers
...
Tested with Machine Controller and Energy Detector, should work for the
rest too.
2017-01-24 01:17:42 -10:00
David Vierra
bf3954e031
Muffle an error when ItemRenderer is called with the wrong itemstack
...
Occurs with RefinedStorage Patterns when holding shift to show pattern
output, where the output is a GT generic item. The Pattern renderer can
only replace the IBlockModel and not the ItemStack, so the ItemRenderer
gets called with a stack of ItemPattern.
Fixes raoulvdberge/refinedstorage/#914
2017-01-23 22:55:58 -10:00
David Vierra
52c42c2d63
Fix position logic in AdvMiner.checkRecipe (again)
2017-01-23 22:54:53 -10:00
David Vierra
9353ef19bd
Fix OilDrill and AdvMiner drilling through bedrock
...
IC2 doesn't allow us to get an ItemStack for the mining_pipe_tip, so we
grab the IBlockState instead.
2017-01-23 22:54:42 -10:00
David Vierra
a6b4cfa3f4
Remove spam in GregTech_API.registerCover
2017-01-21 15:25:32 -10:00
David Vierra
2b80c158bc
Fix crash rendering empty electric tool
2017-01-21 15:25:23 -10:00
David Vierra
340c617797
Fix tool colors
2017-01-21 15:25:13 -10:00
David Vierra
959d878c62
Fix Charcoal Pile Igniter incorrectly comparing Blocks against IBlockStates
2017-01-21 15:25:02 -10:00
Dragon2488
317deb43a1
RF support, critical bugfixes.
2017-01-08 15:49:39 +07:00
Archengius
addc62f3a0
Fixed getOffsetX/Y/Z and bronze machines.
2017-01-04 16:54:47 +07:00
Dragon2488
e040fcfa94
Bugfixes & latest build.
2017-01-02 13:56:40 +07:00
Dragon2488
76847aa4e7
Huge changes + bugfixes & latest build.
2017-01-01 19:53:17 +07:00
Muramasa-
9df6a3d5f3
Update with unstable changes
2016-12-28 22:11:31 +00:00
Muramasa-
6c2c50a254
Update with 1.10 changes
2016-12-28 21:24:00 +00:00
Muramasa-
c51dc7a383
Fourth pass
2016-12-28 20:16:39 +00:00
Muramasa-
7957b2f4f3
Third pass
2016-12-27 23:48:43 +00:00
Muramasa-
c69a768640
Fix missing Computronics components
2016-12-27 22:42:02 +00:00
Muramasa-
7e3d4ccf4a
Port LightningRod (To be changed by Bloody) & Character fix
2016-12-27 21:08:16 +00:00
Muramasa-
58e2886012
Fix ToolHead processors
2016-12-27 20:49:28 +00:00
Blood-Asp
94cdcfe33c
Fix fluid naquadah generator not consuming fuel
2016-12-27 12:14:40 +01:00
Blood-Asp
0c56122e35
Fix Chlorine recipes
2016-12-27 10:41:49 +01:00
Muramasa-
614362da49
Second pass
2016-12-26 00:55:20 +00:00
Blood-Asp
08c9e3986c
Fix pollution effect coordinate calculation
2016-12-24 15:57:34 +01:00
Blood-Asp
e1c60d8bad
EBF Efficiency improvements with hier tier coils
...
Every 1800K free heating capacity the EBF can be overclocked one tier
without efficency loss(4xEU/t, 1/4process time).
Every 900K free heating capacity EU/t is lowered by 5%.
2016-12-24 11:18:14 +01:00
Dragon2488
c8d66b8d82
Bugfixes, additions.
2016-12-24 14:48:42 +07:00
Blood-Asp
2d35f8c0bc
Adding missing GT++ metaitems
2016-12-24 00:44:13 +01:00