Techlone
75a33be210
Fix OreDrill; fix getting block in ItemList; some changes in addInformation - need check this
2017-06-01 20:23:13 +05:00
Blood-Asp
7ddf9c5f4e
Teleporter and Energy Transmitter fixes
2017-06-01 13:28:05 +02:00
Daniel
0a928887ed
Cleanup and some commentary
2017-06-01 13:24:02 +02:00
Daniel
8b1e6d55be
7bd71fe
2017-06-01 13:23:51 +02:00
Daniel
28694dac93
Fix that so pollution is not negative.
2017-06-01 13:22:27 +02:00
Technus
a4f0426159
8e0e516
2017-06-01 13:22:10 +02:00
Technus
a99e0d4ffb
Not needed.
2017-06-01 13:19:27 +02:00
Technus
82458fed2e
Cherry-Pick c12e474
...
c12e474c23
2017-06-01 13:18:34 +02:00
Technus
7a08da6a06
that makes it look better?
2017-06-01 12:01:20 +02:00
Technus
427b1e105a
Why does one change the machine state TWICE in the same tick...
2017-06-01 12:00:52 +02:00
JohannesGaessler
7eb176f3a2
Merge branch 'unstable' into ChemistryUpdate
2017-06-01 10:22:10 +02:00
Blood-Asp
9a69e1978d
Fix comb processing recipes #1052
2017-05-31 22:57:21 +02:00
Blood-Asp
94f8581477
Fix multiblock recipe search fix #1044
2017-05-31 21:52:58 +02:00
Blood-Asp
b047ab56b2
Fix spelling #1043
2017-05-31 21:42:32 +02:00
Blood-Asp
080c229e09
fix #1041
2017-05-31 21:37:50 +02:00
Blood-Asp
4c17c2beff
Make Internal wireless redstone work as machine controller
2017-05-31 21:37:26 +02:00
Blood-Asp
09e0361990
Add recipe for very heavy oil
2017-05-31 21:11:34 +02:00
Techlone
19f7074897
Merge branch 'unstable' into advminer2_improvements
2017-06-01 00:02:13 +05:00
Techlone
f19e920925
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-06-01 00:01:54 +05:00
Techlone
b187410005
AdvMiner rewriting; now it's Ore Drilling Plant
...
Four tiers of Ore Drilling Plant
I - radius is 3 chunks MV+ (default)
II - radius is 4 chunks HV+
III - radius is 6 chunks EV+
IV - radius is 9 chunks IV+
New behavior:
- pick pipes after mining finish
- extract ore block before moving down
2017-06-01 00:01:32 +05:00
Johannes Gäßler
3c45c2accb
Added recipes for oil desulfurization with Fluids and Cells swapped.
2017-05-31 19:03:51 +02:00
Blood-Asp
b418fede09
Change Automaintain default
2017-05-31 18:59:32 +02:00
Blood-Asp
5386a69022
Merge pull request #1051 from JohannesGaessler/unstable
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[5.09.29] EBF recipe fix followup
2017-05-31 18:58:06 +02:00
Blood-Asp
3f73fa9b86
Merge pull request #1058 from Georggi/patch-4
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Auto Maintenance Hatch tweaks
2017-05-31 18:57:39 +02:00
Blood-Asp
ba030d3239
Merge pull request #1060 from JohannesGaessler/MaterialFormulaFix
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Material formula fix
2017-05-31 18:57:05 +02:00
Blood-Asp
b170cd5a5c
Merge pull request #1067 from antifluxfield/unstable
...
Wrong behavior of Player Detector
2017-05-31 18:55:35 +02:00
Blood-Asp
1af33411d2
Disable switching armor gui because of broken sync
2017-05-31 18:53:56 +02:00
Blood-Asp
c28a8ceb78
Catch broken items on recipe move
2017-05-31 18:10:11 +02:00
Blood-Asp
40304ed2f5
Catch login armor crash
2017-05-31 18:09:30 +02:00
Johannes Gäßler
52e9d2ea9e
The MV Chemical Reactor no longer needs plastic.
...
Plastic has been rebalanced as a Material that strictly only becaomes
available with MV.
To avoid circular dependencies MV Chemical Reactors no longer strictly
needs plastic.
2017-05-30 23:51:02 +02:00
Johannes Gäßler
038e51535b
Fixed a bug where the Chemical Reactor still only had one output slot in
...
it's machine inventory, causing the second output to be voided.
2017-05-30 17:00:31 +02:00
Johannes Gäßler
38bfbabd58
Fixed a bug where the LCM could have a mMaxProgressTime of zero.
2017-05-30 10:21:46 +02:00
Johannes Gäßler
56bb017df6
Implemented SBR recipes, Added method for LCM recipes, adjusted
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polymerization
Polymerization now requires Titaniumtetrachloride instead of Titanium
Dust; Can only be performed in a LCM.
Adjusted the visual representation of LCM recipes in NEI
2017-05-30 02:10:13 +02:00
Johannes Gäßler
407c77fd31
Added Materials for Polystyrene, SBR, implemented Polystyrene recipes
2017-05-29 14:24:52 +02:00
Johannes Gäßler
98ade12e9c
Added recipes for the synthetic production of rubber from hydrocarbons
2017-05-29 12:29:16 +02:00
Johannes Gäßler
3a01667534
Added Recipes for Tetranitromethane, made it the additive for NitroFuel
...
Moved the old NitroFuel recipes to simplified recipes.
Added a new Material for Diluted Sulfuric Acid.
Adjusted the fuel value of Ethanol: 128 -> 168.
Adjusted the recipes for Capacitors; Particularly you can now use PVC
instead of silicone.
2017-05-29 10:52:51 +02:00
Johannes Gäßler
e445fafd32
Fixed a bug where cicuit configs for distilleries ranged from 0-10
...
instead of 1-11
2017-05-29 00:13:18 +02:00
Johannes Gäßler
c38cc2bc7b
Changed the Distillation Tower so that it outputs fluids only at the
...
correct levels.
Adjusted existing distillation recipes so that they line up with this
change.
Slightly rebalanced Charcoal Byproducts.
2017-05-29 00:09:38 +02:00
Johannes Gäßler
3d83a381d6
Added recipes for distilling cracked hydrocarbons, adjusted fuel values
...
Made it so that all Hydrocarbons have a fuel value of 24000 * C + 20000
* H.
Oxygen for alcohols is ignored.
In particular:
Hydrogen: 15000 -> 20000
Methane: 45000 -> 104000
LPG production no longer yields Methane.
LPG is now produced from Propane or Butane.
Super Fuel from LPG is now a simplified recipe.
Methane from centrifuging food is now a simplified recipe.
2017-05-28 19:30:02 +02:00
Techlone
a391c6fca8
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-05-27 20:45:19 +05:00
antifluxfield
c42c2facb1
Update GT_Cover_PlayerDetector.java
2017-05-27 14:48:39 +08:00
antifluxfield
aa4839ebf6
Update GT_Cover_PlayerDetector.java
2017-05-27 14:46:03 +08:00
Johannes Gäßler
407c7e3ac3
Fixed IC2 steam compatibility for cracking
2017-05-25 23:52:33 +02:00
Johannes Gäßler
4c02055503
Rewrote parts of the Oil Cracker so that it's in line with the new
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recipes
2017-05-25 18:34:00 +02:00
Johannes Gäßler
e304e8f9de
Fixed stocheometrically incorrect Chloroform recipe.
2017-05-25 01:06:48 +02:00
Johannes Gäßler
66c957a21e
Removed debugging print accidentally left in from the previous version
2017-05-25 00:41:17 +02:00
Johannes Gäßler
b27566a70a
Expanded Materials class for cracked Fluids, changed cracking recipes
...
Fluid cracking can be done with either Steam or Hydrogen and at 3
different severities for a total of six different recipes.
Cracking severity is controlled with a programmed circuit.
Removed the previously used liquids for cracked light fuel/heavy fuel
Changed the Distillation Tower recipes so they can utilize up to 11
fluid outputs
2017-05-24 23:59:42 +02:00
Johannes Gäßler
32db407391
Removed debugging prints accidentally left in the previous commit
2017-05-18 19:27:53 +02:00
Johannes Gäßler
d805ce4613
Fixed MaterialStack String representations sometimes missing brackets
2017-05-18 19:22:06 +02:00
Johannes Gäßler
856f1bebbf
Changed the NEI GUI of the Distillation Tower to show up to 12 outputs.
...
Also added a currently unused GUI for 9x9 recipes.
2017-05-16 22:19:36 +02:00