Technus
ccc7cf9276
Assline recipes part2
2017-06-25 11:45:35 +02:00
Technus
9beb1b5b31
Assline recipes part1
2017-06-25 11:42:48 +02:00
Blood-Asp
a6ccb120e1
Merge pull request #1117 from Technus/revert-1115-assline
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Revert "NEI GUI AssemblyLine"
2017-06-25 11:13:11 +02:00
Daniel
b7a339d63e
Revert "NEI GUI AssemblyLine"
2017-06-25 10:42:39 +02:00
Johannes Gäßler
22fdaed164
Added simple ItemDistributor implementation, changed MoveOneItemStack
2017-06-25 00:30:59 +02:00
Johannes Gäßler
31516ba891
Created a non-functional first draft of the Item Distributor
2017-06-24 18:08:23 +02:00
Johannes Gäßler
3093ef1b13
Made the Large Chemical Reactor cheaper, added more Cell Materials
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Large Chemical Reactor Circuits: Elite -> Advanced
Inert Machine Casing: Clean Stainless Steel Casing -> Solid Steel Casing
Fluid Cells can now also be made from Steel and Polytetrafluoroethylene
Fixed the name of Plastic and PTFE Fluid Pipes.
2017-06-24 17:26:57 +02:00
Johannes Gäßler
4b77ca6713
Added more recipes for Carbon Monoxide, Carbon Dioxide, Acetic Acid
2017-06-24 13:59:27 +02:00
Johannes Gäßler
6f3d92f3fa
Added a config option for easier EV+ Cables
2017-06-24 11:56:35 +02:00
Blood-Asp
484b45466a
Merge pull request #1115 from SLiMylya/assline
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NEI GUI AssemblyLine
2017-06-24 11:25:42 +02:00
SLiMylya
cbefd59741
NEI GUI AssemblyLine
2017-06-24 09:51:59 +03:00
Johannes Gäßler
c0c498fb8c
Added Bricked BF config, fixed Primitive BF class hierarchy
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Blast Furnace Recipes using Coal or Charcoal now yield Dark Ash instead
of Ash.
2017-06-23 23:48:38 +02:00
Johannes Gäßler
41b93ae85d
Fixed several Material formulas
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RedAlloy, TungstenCarbide now have the correct formula.
Changed the formula of Lignite, it no longer contains Ash
Fixed the algorithm for determining whether or not to put brackets
around a partial Material.
2017-06-23 00:54:16 +02:00
Johannes Gäßler
285c6637dd
Fixed NitrationMixture FluidStacks, Glyceryl recipe stocheometry
2017-06-22 10:01:36 +02:00
Johannes Gäßler
14b9332d14
Moved the Casings for the Large Chemical Reactor again.
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As it turns out overwriting Casings 4.4 and 4.5 was not a good idea
because even though there is no actual Casing at those IDs, the textures
are in use.
I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127.
I did not use IDs 80-95 because there seem to already be some textures
there.
I did not use IDs 96-111 because they seem to already be in use by
Technus.
2017-06-22 01:50:21 +02:00
Johannes Gäßler
368557ca5e
Biomass Fermentation: Efficiency 80% -> 100%, Duration 640t -> 150t
2017-06-18 17:34:11 +02:00
Johannes Gäßler
668ca431a8
Merge remote-tracking branch 'origin/unstable' into OilRefining
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Conflicts:
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-18 17:26:04 +02:00
Johannes Gäßler
337b6fc66d
Merge branch 'ChemistryUpdate' into unstable
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Conflicts:
src/main/java/gregtech/api/enums/ItemList.java
src/main/java/gregtech/api/enums/Textures.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-18 00:17:03 +02:00
Johannes Gäßler
b73a2e0017
Implemented crafting recipes for the Bricked Blast Furnace
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fixed Glass Hammering consuming 40x more energy than intended
Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16
ticks instead of 16EUt, 10 ticks.
Renamed Dense Bricks -> Firebricks
2017-06-17 23:39:51 +02:00
Blood-Asp
edc857c8a9
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-06-17 14:38:20 +02:00
Blood-Asp
617f057dad
Extended logging for Assemblyline
2017-06-17 14:37:57 +02:00
Blood-Asp
909149cd28
Merge pull request #1074 from Techlone/advminer2_improvements
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AdvMiner2 renamed; new tiers of OreDrillingPlant
2017-06-17 14:37:10 +02:00
Johannes Gäßler
a739167c7f
Fixed Imp. Compressor Dynamite amount possibly becoming zero
2017-06-17 12:04:33 +02:00
Johannes Gäßler
de42d1da42
Merge remote-tracking branch 'GT5-Unofficial-Fork/ChemistryUpdate' into
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BrickedBlastFurnace
Conflicts:
src/main/java/gregtech/api/enums/Materials.java
src/main/java/gregtech/api/enums/Textures.java
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-17 01:02:38 +02:00
Johannes Gäßler
fcaefe2d28
Adjusted BBF GUIs to accommodate to the new 3/3 layout.
2017-06-16 23:48:36 +02:00
Johannes Gäßler
87db8ee099
Added recipes to obtain IC2 Biogas for use with the IC2 Jetpack
2017-06-16 21:42:23 +02:00
Johannes Gäßler
da83199523
Added Interface classes for the BBF, increased slots to 3/3
2017-06-16 21:26:20 +02:00
Johannes Gäßler
2d8378052b
Fixed Salt Water Electrolyzation and Polydimethylsiloxane production.
2017-06-16 20:24:39 +02:00
Blood-Asp
b588e82ef7
Fix buffer and regulator RS signals
2017-06-16 01:40:16 +02:00
Blood-Asp
810e46d753
fix naquadah wafer recipe #1094
2017-06-15 23:58:54 +02:00
Blood-Asp
a1e3a8161e
Hitboxes when holding soldering iron #1095
2017-06-15 23:52:32 +02:00
Blood-Asp
650a105e00
Fix hiding of unused ores. #1062
2017-06-15 23:49:16 +02:00
Johannes Gäßler
9da492c2fb
Fixed a bug where Distilleries didn't have a solid output slot.
2017-06-15 20:06:10 +02:00
Johannes Gäßler
34474480f7
Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate
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Conflicts:
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java
src/main/java/gregtech/loaders/load/GT_FuelLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-15 12:28:14 +02:00
Johannes Gäßler
c3f2b2b49d
Made it so that Pyrolyse Oven recipes are consistent
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Moved Pyrolyse Oven recipes with Charcoal Byproducts, Wood Gas, Wood
Vinegar, or Wood Tar to OreProcessing to ensure that all log types can
be used.
2017-06-15 10:27:06 +02:00
Blood-Asp
08c75fd813
Improve fog density calculation
2017-06-15 00:28:27 +02:00
Blood-Asp
911a807529
pollution smog
2017-06-14 23:51:39 +02:00
Johannes Gäßler
7f408ff581
Returned BioFuel to its previous state, added BioDiesel instead.
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There are artifacts for fluids called BioFuel, therefore the change.
2017-06-14 23:15:31 +02:00
Johannes Gäßler
91fb725a47
Fixed a bug where an Assembler recipe would be added if the output is
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null
2017-06-14 22:24:31 +02:00
Johannes Gäßler
3cb5ec51cf
Fixed Allyl Chloride recipe consuming a Fluid Cell
2017-06-14 22:06:38 +02:00
Blood-Asp
6b4b32200d
fix IC Classic compat #1090
2017-06-14 20:47:42 +02:00
Blood-Asp
b15f0d2c0b
Merge pull request #1091 from draknyte1/unstable
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Made the Cleanroom optional.
2017-06-14 13:47:08 +02:00
Draknyte1
d1eea59fe7
Made the Cleanroom optional.
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This disables the Low Grav option if the Cleanroom is disabled.
2017-06-14 18:55:26 +10:00
Blood-Asp
96b1cb31ce
improve cleanroom tooltip
2017-06-14 02:16:18 +02:00
Blood-Asp
e6de8921c0
fix for timber changes
2017-06-14 01:30:36 +02:00
Blood-Asp
c397df4523
make reinforced blocks prevent monsterspawns
2017-06-14 01:19:56 +02:00
Blood-Asp
9447eea43b
why does the client crash when using isClientSide() ???
2017-06-14 01:02:49 +02:00
Blood-Asp
61d17d250d
quickfix for server side crash
2017-06-14 00:00:58 +02:00
Blood-Asp
e30a5694ff
wood plank compressor recipe #1013
2017-06-13 23:10:49 +02:00
Blood-Asp
4ac668066b
missed one file
2017-06-13 22:50:19 +02:00