Muramasa
e85097319b
Bugfixes 7
2016-08-14 07:19:03 +01:00
Muramasa
19062e1d36
Bugfixes 6
2016-08-14 05:56:41 +01:00
Muramasa
bfccecf87b
Bugfixes 5
2016-08-14 05:36:12 +01:00
Muramasa
2bd06dc60e
Bugfixes 3
2016-08-14 04:58:51 +01:00
Muramasa
8cdba03c0a
Bugfixes 2
2016-08-14 03:50:59 +01:00
Muramasa
0345ada52c
Remove null checks
2016-08-13 09:10:38 +01:00
Muramasa
7d3615d74a
For loop changes
2016-08-13 07:18:11 +01:00
Muramasa
ce1195d48c
Worldgen and Random changes
2016-08-13 07:15:58 +01:00
Muramasa
349510f2da
Bugfixes 1
2016-08-13 07:09:55 +01:00
Muramasa
1647387280
GC Ore Support
2016-08-10 21:14:53 +01:00
OneEyeMaker
be79f288a8
Added code for Pyrolyse Oven to smoothly replace deprecated coils.
2016-07-27 15:26:14 +03:00
OneEyeMaker
078a3bedde
Added code for Oil Cracker to smoothly replace deprecated coils.
2016-07-27 14:59:56 +03:00
OneEyeMaker
848f84f35c
Added code for Multi Smelter to smoothly replace deprecated coils.
2016-07-27 13:17:57 +03:00
OneEyeMaker
a8647b8929
Added code for Electric Blast Furnace to smoothly replace deprecated coils.
2016-07-27 13:02:12 +03:00
OneEyeMaker
9946e904b4
Merge branch 'experimental' into NewFeatures
2016-07-26 09:01:16 +03:00
Muramasa
16cac26b72
Separated multiblock overlay and gui textures
2016-07-26 00:52:30 +01:00
Muramasa
3bbd32136f
Method simplification
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Simplified some methods.
Fixed incorrect honey requirement for scanning forestry species.
Tweaked a tooltips.
2016-07-25 23:04:21 +01:00
OneEyeMaker
4aaafe53f5
Changed Blast Furnace temperatures of some materials.
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Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-24 10:27:03 +03:00
Muramasa
676e326ec0
Various fixes/cleanup
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Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
f98e51a82f
Added new tier of heating coils.
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//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
Muramasa
de6e90a000
Ore system rewrite
2016-07-18 19:00:53 +01:00
OneEyeMaker
ea5305f7df
Restored broken compatibility.
2016-07-18 14:56:21 +03:00
OneEyeMaker
8bf5b61dea
Moved all coils to another block.
2016-07-18 10:05:44 +03:00
OneEyeMaker
ce1e6917e0
Preparations for moving all heating coils to another block.
2016-07-18 09:06:26 +03:00
OneEyeMaker
b780ef6c2c
Updated tooltips
2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5
Added new heating coil blocks.
2016-07-17 15:20:29 +03:00
Blood-Asp
be3a6292bb
Remove ghost items from Assembly Line input slots
2016-07-12 22:04:36 +02:00
Blood-Asp
57deb3b3e1
Pollution basework
2016-07-03 18:31:06 +02:00
Blood-Asp
d21357bd84
Name fixes
2016-07-03 12:37:21 +02:00
Blood-Asp
ca0b8f396e
make GT trigger ic2 achievements
2016-07-02 22:35:29 +02:00
Blood-Asp
c2be6ff64c
Small fixes and rebalances
2016-07-01 21:44:44 +02:00
Blood-Asp
1497dc47e5
Merge pull request #550 from Muramasa-/Default
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Turbine tooltip fixes
2016-07-01 01:16:10 +02:00
Blood-Asp
f496def067
Fixed Pyrooven overclocking
2016-07-01 01:14:35 +02:00
Blood-Asp
73749472d2
Finish Assemblyline recipe printing
2016-07-01 01:13:09 +02:00
Blood-Asp
7ee09889d9
Finish Assemblyline recipe check
2016-06-30 22:17:18 +02:00
Muramasa
d8df9e1565
Turbine tooltip fixes
2016-06-30 18:14:34 +01:00
Blood-Asp
173e5a11d7
Merge pull request #547 from perkinslr/experimental
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Make plasma turbine output cooled versions of plasma
2016-06-30 14:49:25 +02:00
Logan Perkins
ad8ad42542
Update GT_MetaTileEntity_LargeTurbine_Plasma.java
2016-06-29 22:37:41 -07:00
Blood-Asp
90d776893e
More Assembly Line recipe work
2016-06-30 00:12:00 +02:00
Logan Perkins
fcb685693e
Update GT_MetaTileEntity_AdvMiner2.java
2016-06-27 17:28:18 -07:00
Logan Perkins
9be4d8c270
Update GT_MetaTileEntity_AdvMiner2.java
2016-06-27 17:20:47 -07:00
Logan Perkins
4adb6554c2
Update GT_MetaTileEntity_AdvMiner2.java
2016-06-27 17:12:02 -07:00
Logan Perkins
dfb263e7dd
Update GT_MetaTileEntity_AdvMiner2.java
2016-06-25 15:43:13 -07:00
Logan Perkins
1fe2787532
Update GT_MetaTileEntity_AdvMiner2.java
2016-06-24 20:50:10 -07:00
Logan Perkins
577ea17e65
Update GT_MetaTileEntity_AdvMiner2.java
2016-06-24 20:45:04 -07:00
Logan Perkins
9ed45df5b7
Update GT_MetaTileEntity_AdvMiner2.java
2016-06-24 16:18:03 -07:00
Muramasa
5263c85dc5
Fuel efficiency changes for Large Diesel Engine
2016-06-23 20:02:43 +01:00
Techlone
ee2abbd3f2
AdvMinerII: check that ore block still exists; consider chance output
2016-06-22 01:30:27 +05:00
Blood-Asp
7a9c3857e2
Merge pull request #526 from perkinslr/experimental
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Make processing array handle multiple input stacks at a time
2016-06-21 19:56:34 +02:00
Muramasa
7e52fb2805
Bug fixes for my commits
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Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
2016-06-21 00:17:21 +01:00
Logan Perkins
f16aeb2d1f
Update GT_MetaTileEntity_ProcessingArray.java
2016-06-19 15:58:04 -07:00
Blood-Asp
77a163e0e4
Fix infinite miningpipes exploit from advanced miner 2
2016-06-20 00:21:41 +02:00
Blood-Asp
2427bc1521
Make distillation tower work with different fluids in input hatches
2016-06-19 22:02:19 +02:00
Blood-Asp
6b556371aa
Fixed Entchanted Books in magic absorber
2016-06-19 20:36:49 +02:00
Blood-Asp
20201d069a
Fixed Magic Energy Absorber efficiency calculation
2016-06-19 20:23:49 +02:00
Blood-Asp
7424f75315
Added missing machines to processing array
2016-06-19 19:15:07 +02:00
Blood-Asp
3a249d8075
Merge pull request #500 from Muramasa-/DieselGenerator
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Large Diesel Generator
2016-06-19 17:12:23 +02:00
Techlone
ef23dc90b2
Fix #469 #508
2016-06-19 18:03:01 +05:00
Muramasa
58ed5088e1
Final commit
2016-06-12 19:32:29 +01:00
Logan Perkins
c596231af4
Make processing array use all input stacks
2016-06-12 10:39:33 -07:00
Muramasa
237e5e682d
Possibly final commit
2016-06-01 06:34:33 +01:00
Muramasa
680676e411
Redone Tooltips and some scanner info
2016-05-24 00:04:36 +01:00
Muramasa
cddca6e2be
Derp
2016-05-23 18:40:01 +01:00
Muramasa
960087a0a8
Cleanup + Improvement
2016-05-23 18:15:21 +01:00
Muramasa
8880eb8d6d
Basically a rewrite
2016-05-20 05:36:32 +01:00
Blood-Asp
3f46725bbc
Fix Butput Bus :P
2016-04-29 20:54:09 +02:00
Muramasa
4a59d0efbd
Implemented Output Calculation
2016-04-29 07:31:58 +01:00
Muramasa
6c2c76bd06
Require Titanium Pipe Casing
2016-04-28 02:31:00 +01:00
Muramasa
a62b061968
More Fixes
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TODO:
Require Dynamo back centered (Currently anywhere)
Require Muffler top centered (Currently anywhere)
Implement output calculation
Implement coolant requirement (Water or IC2Coolant?)
Possible add different tiers of diesel generator?
2016-04-28 02:16:11 +01:00
Muramasa
76902f45f7
More Cleanup and finalizing
2016-04-28 01:52:46 +01:00
Muramasa
97eb99bd5d
Main Commit for Large Diesel Generator
2016-04-28 00:58:55 +01:00
Muramasa
d713c5ddec
Remove Diesel Turbine
2016-04-19 23:19:59 +01:00
Muramasa
12a1d1c46e
Main Commit
2016-04-19 23:17:31 +01:00
Muramasa
79444adc76
Revert "Turbine Rebalance"
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This reverts commit ddc0c4299e
.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e
Turbine Rebalance
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Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.
Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Muramasa
063b62b4ca
Fixed newMetaEntity using Plasma Generator
2016-04-17 03:05:58 +01:00
Muramasa
31e4330b69
Large Diesel Generator
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Added large diesel generator to the game. It replicates the Large Plasma
Generator but it's nominal output is 1/8 that plasmas is.
Plasma Nominal: Optimal Steam Flow * 40
Diesel Nominal: Optimal Steam Flow * 5
2016-04-17 01:41:06 +01:00
Blood-Asp
c98736b7b3
Adding assembly line recipe check
2016-04-11 23:14:57 +02:00
Blood-Asp
22dd09be01
Adding assembly line recipes
2016-04-11 22:30:53 +02:00
Blood-Asp
83344732eb
Cleanup
2016-04-11 21:50:01 +02:00
Blood-Asp
3aae928510
Added Assembly Line Multiblock
2016-04-11 21:47:53 +02:00
Blood-Asp
b71fa8f042
advminer2
2016-03-28 03:36:09 +02:00
Blood-Asp
b8579b2ee3
small fixes to distillation tower and advMiner2
2016-03-28 03:35:21 +02:00
Blood-Asp
80d362ceb8
Stop disassembler destroying not electric GT tools
2016-03-27 16:54:11 +02:00
Blood-Asp
44f3e89bdf
Rebalance oil processing and improve pipe covering
2016-03-27 16:43:03 +02:00
Blood-Asp
e56a98af45
Update Charcoal pit tooltip
2016-03-27 15:26:36 +02:00
Blood-Asp
c7c8ba7020
More work on tool hardening
2016-03-20 01:23:03 +01:00
Blood-Asp
20cd83a175
Allow shift rightclick for screwdrivers
2016-03-19 22:15:50 +01:00
Blood-Asp
b4eb7f494f
Advanced Miner II fixes
2016-03-18 23:29:24 +01:00
Blood-Asp
df28bd66ec
HP Turbine deletes normal steam in input hatch to not get stuck
2016-03-18 22:22:27 +01:00
Blood-Asp
be8d29da74
Fixed turbine output falling when supplying more than opt flow
2016-03-17 00:41:15 +01:00
Blood-Asp
7ac0849c1a
Added NC display support for large turbines
2016-03-17 00:28:09 +01:00
Blood-Asp
3e39b7c233
Fix large boiler tooltip
2016-03-16 23:54:23 +01:00
Techlone
fa3e5c0a44
Fix boost of starting of fusion reactors
2016-03-15 13:41:02 +05:00
Blood-Asp
5fd2db9ef2
spelling fixes and chainsaw + forestry leaves fix
2016-01-03 05:27:51 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Blood-Asp
a448be8d4a
increase hot coolant energy output 4x
2015-12-21 22:08:13 +01:00
Blood-Asp
2baf34b03a
Fixed AdvMiner II running without drilling fluid
2015-12-21 16:39:11 +01:00
Blood-Asp
8f3c48ed11
fix teleporter and improve seismic prospector
2015-12-13 18:07:59 +01:00
Blood-Asp
55aa306e67
Fix teleporter nuclear control support
2015-12-13 17:45:57 +01:00