Commit graph

9 commits

Author SHA1 Message Date
Dragon2488
d9aa2535e6 JEI support, build.gradle update 2016-09-12 18:07:17 +07:00
Dragon2488
91d9e24cd6 Port: Part 3. FINAL STEPS. And silent for next 11 days. 2016-08-18 20:45:27 +07:00
Muramasa
3bbd32136f Method simplification
Simplified some methods.
Fixed incorrect honey requirement for scanning forestry species.
Tweaked a tooltips.
2016-07-25 23:04:21 +01:00
Muramasa
d756cebd17 Fix "stone" veins
Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
2016-07-23 03:09:25 +01:00
Muramasa
2704680a2e Fix convertOre 2016-07-22 04:31:57 +01:00
Muramasa
248ce596a5 Ore System Rewrite part 2
Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
2016-07-21 07:24:42 +01:00
Shawn Buckley
9353aa711b Reformat code 2015-10-21 22:06:25 -04:00
Shawn Buckley
c68e84f1e2 Remove jdgui-comments 2015-10-21 21:11:56 -04:00
Shawn Buckley
1185424fa7 Move source files 2015-10-21 20:46:52 -04:00
Renamed from main/java/gregtech/common/GT_Worldgen_Stone.java (Browse further)