package gregtech.api.objects; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.util.GT_CoverBehavior; import gregtech.api.util.GT_Utility; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fluids.Fluid; public class GT_Cover_Default extends GT_CoverBehavior { /** * This is the Dummy, if there is a generic Cover without behavior */ public GT_Cover_Default() { super(); } @Override public boolean isSimpleCover() { return true; } @Override public int onCoverScrewdriverclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { aCoverVariable=((aCoverVariable+1)&15); GT_Utility.sendChatToPlayer(aPlayer, ((aCoverVariable & 1) != 0?"Redstone ":"") + ((aCoverVariable & 2) != 0?"Energy ":"") + ((aCoverVariable & 4) != 0?"Fluids ":"") + ((aCoverVariable & 8) != 0?"Items ":"")); return aCoverVariable; } @Override public boolean letsRedstoneGoIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return (aCoverVariable & 1) != 0; } @Override public boolean letsRedstoneGoOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return (aCoverVariable & 1) != 0; } @Override public boolean letsEnergyIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return (aCoverVariable & 2) != 0; } @Override public boolean letsEnergyOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return (aCoverVariable & 2) != 0; } @Override public boolean letsFluidIn(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return (aCoverVariable & 4) != 0; } @Override public boolean letsFluidOut(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return (aCoverVariable & 4) != 0; } @Override public boolean letsItemsIn(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return (aCoverVariable & 8) != 0; } @Override public boolean letsItemsOut(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return (aCoverVariable & 8) != 0; } }