package gregtech.api.objects; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.util.GT_CoverBehavior; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fluids.Fluid; public class GT_Cover_None extends GT_CoverBehavior { /** * This is the Dummy, if there is no Cover */ public GT_Cover_None() {} @Override public float getBlastProofLevel(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return 10.0F; } @Override public boolean letsRedstoneGoIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean letsRedstoneGoOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean letsEnergyIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean letsEnergyOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean letsFluidIn(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return true; } @Override public boolean letsFluidOut(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return true; } @Override public boolean letsItemsIn(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return true; } @Override public boolean letsItemsOut(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return true; } @Override public boolean isGUIClickable(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean manipulatesSidedRedstoneOutput(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return false; } @Override public boolean onCoverRightclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { return false; } @Override public boolean onCoverRemoval(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, boolean aForced) { return true; } @Override public int doCoverThings(byte aSide, byte aInputRedstone, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer) { return 0; } @Override public boolean isSimpleCover() { return true; } }