package gregtech.common.covers; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.util.GT_CoverBehavior; import gregtech.api.util.GT_Utility; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraftforge.fluids.Fluid; public class GT_Cover_ItemMeter extends GT_CoverBehavior { public int doCoverThings(byte aSide, byte aInputRedstone, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer) { int[] tSlots; if (aCoverVariable < 2) { tSlots = aTileEntity.getAccessibleSlotsFromSide(aSide); } else { tSlots = new int[]{aCoverVariable - 2}; } int tAll = 0; int tFull = 0; for (int i : tSlots) { if ((i > 0) && (i < aTileEntity.getSizeInventory())) { tAll += 64; ItemStack tStack = aTileEntity.getStackInSlot(i); if (tStack != null) { tFull += tStack.stackSize * 64 / tStack.getMaxStackSize(); } } } tAll /= 14; if(tAll > 0) aTileEntity.setOutputRedstoneSignal(aSide, aCoverVariable == 1 ? (byte)(15 - (tFull <= 0 ? 0 : tFull / tAll + 1)) : tFull <= 0 ? 0 : (byte)(tFull / tAll + 1)); else aTileEntity.setOutputRedstoneSignal(aSide, ((byte)(aCoverVariable == 1 ? 15 : 0))); return aCoverVariable; } public int onCoverScrewdriverclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { aCoverVariable = (aCoverVariable + (aPlayer.isSneaking()? -1 : 1)) % (2 + aTileEntity.getSizeInventory()); switch(aCoverVariable) { case 0: GT_Utility.sendChatToPlayer(aPlayer, "Normal"); break; case 1: GT_Utility.sendChatToPlayer(aPlayer, "Inverted"); break; default: GT_Utility.sendChatToPlayer(aPlayer, "Slot: " + (aCoverVariable - 2)); break; } return aCoverVariable; } public boolean letsEnergyIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } public boolean letsEnergyOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } public boolean letsFluidIn(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return true; } public boolean letsFluidOut(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return true; } public boolean letsItemsIn(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return true; } public boolean letsItemsOut(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return true; } public boolean manipulatesSidedRedstoneOutput(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } public int getTickRate(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return 5; } }