package gregtech.common.items.armor; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class SlotLocked extends Slot{ public SlotLocked(IInventory par1iInventory, int par2, int par3, int par4) { super(par1iInventory, par2, par3, par4); } @Override public void onPickupFromSlot(EntityPlayer player, ItemStack itemStack) { } @Override public boolean isItemValid(ItemStack par1ItemStack) { return false; } @Override public boolean getHasStack() { return false; } @Override public ItemStack decrStackSize(int i) { return null; } @Override public boolean canTakeStack(EntityPlayer stack) { return false;} }