/* 1: */ package gregtech.common.tileentities.automation; /* 2: */ /* 3: */ import gregtech.api.enums.Textures; import gregtech.api.enums.Textures.BlockIcons; /* 4: */ import gregtech.api.interfaces.ITexture; /* 5: */ import gregtech.api.interfaces.metatileentity.IMetaTileEntity; /* 6: */ import gregtech.api.interfaces.tileentity.IGregTechTileEntity; /* 7: */ import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Buffer; /* 8: */ import gregtech.api.objects.GT_RenderedTexture; /* 9: */ import gregtech.api.util.GT_Utility; /* 10: */ import gregtech.common.gui.GT_Container_ChestBuffer; /* 11: */ import gregtech.common.gui.GT_GUIContainer_ChestBuffer; /* 12: */ import net.minecraft.entity.player.InventoryPlayer; /* 13: */ /* 14: */ public class GT_MetaTileEntity_ChestBuffer /* 15: */ extends GT_MetaTileEntity_Buffer /* 16: */ { /* 17: */ public GT_MetaTileEntity_ChestBuffer(int aID, String aName, String aNameRegional, int aTier) /* 18: */ { /* 19:16 */ super(aID, aName, aNameRegional, aTier, 28, "Buffering lots of incoming Items"); /* 20: */ } /* 21: */ /* 22: */ public GT_MetaTileEntity_ChestBuffer(int aID, String aName, String aNameRegional, int aTier, int aInvSlotCount, String aDescription) /* 23: */ { /* 24:20 */ super(aID, aName, aNameRegional, aTier, aInvSlotCount, aDescription); /* 25: */ } /* 26: */ /* 27: */ public GT_MetaTileEntity_ChestBuffer(String aName, int aTier, int aInvSlotCount, String aDescription, ITexture[][][] aTextures) /* 28: */ { /* 29:24 */ super(aName, aTier, aInvSlotCount, aDescription, aTextures); /* 30: */ } /* 31: */ /* 32: */ public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) /* 33: */ { /* 34:29 */ return new GT_MetaTileEntity_ChestBuffer(this.mName, this.mTier, this.mInventory.length, this.mDescription, this.mTextures); /* 35: */ } /* 36: */ /* 37: */ public ITexture getOverlayIcon() /* 38: */ { /* 39:34 */ return new GT_RenderedTexture(Textures.BlockIcons.AUTOMATION_CHESTBUFFER); /* 40: */ } /* 41: */ /* 42: */ public boolean isValidSlot(int aIndex) /* 43: */ { /* 44:37 */ return aIndex < this.mInventory.length - 1; /* 45: */ } /* 46: */ /* 47: */ protected void moveItems(IGregTechTileEntity aBaseMetaTileEntity, long aTimer) /* 48: */ { /* 49:41 */ fillStacksIntoFirstSlots(); /* 50:42 */ super.moveItems(aBaseMetaTileEntity, aTimer); /* 51:43 */ fillStacksIntoFirstSlots(); /* 52: */ } /* 53: */ /* 54: */ protected void fillStacksIntoFirstSlots() /* 55: */ { /* 56:47 */ for (int i = 0; i < this.mInventory.length - 1; i++) { /* 57:47 */ for (int j = i + 1; j < this.mInventory.length - 1; j++) { /* 58:47 */ if ((this.mInventory[j] != null) && ((this.mInventory[i] == null) || (GT_Utility.areStacksEqual(this.mInventory[i], this.mInventory[j])))) { /* 59:48 */ GT_Utility.moveStackFromSlotAToSlotB(getBaseMetaTileEntity(), getBaseMetaTileEntity(), j, i, (byte)64, (byte)1, (byte)64, (byte)1); /* 60: */ } /* 61: */ } /* 62: */ } /* 63: */ } /* 64: */ /* 65: */ public Object getServerGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) /* 66: */ { /* 67:54 */ return new GT_Container_ChestBuffer(aPlayerInventory, aBaseMetaTileEntity); /* 68: */ } /* 69: */ /* 70: */ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) /* 71: */ { /* 72:59 */ return new GT_GUIContainer_ChestBuffer(aPlayerInventory, aBaseMetaTileEntity); /* 73: */ } /* 74: */ } /* Location: F:\Torrent\minecraft\jd-gui-0.3.6.windows\gregtech_1.7.10-5.07.07-dev.jar * Qualified Name: gregtech.common.tileentities.automation.GT_MetaTileEntity_ChestBuffer * JD-Core Version: 0.7.0.1 */