package gregtech.api.objects; import gregtech.api.enums.Dyes; import gregtech.api.interfaces.ITexture; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.IIcon; public class GT_CopiedBlockTexture implements ITexture { private final Block mBlock; private final byte mSide, mMeta; /** * DO NOT MANIPULATE THE VALUES INSIDE THIS ARRAY!!! * * Just set this variable to another different Array instead. * Otherwise some colored things will get Problems. */ public short[] mRGBa; private final boolean mAllowAlpha; public GT_CopiedBlockTexture(Block aBlock, int aSide, int aMeta, short[] aRGBa, boolean aAllowAlpha) { if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_CopiedBlockTexture"); mBlock = aBlock; mRGBa = aRGBa; mSide = (byte)aSide; mMeta = (byte)aMeta; mAllowAlpha = aAllowAlpha; } public GT_CopiedBlockTexture(Block aBlock, int aSide, int aMeta, short[] aRGBa) { this(aBlock, aSide, aMeta, aRGBa, true); } public GT_CopiedBlockTexture(Block aBlock, int aSide, int aMeta) { this(aBlock, aSide, aMeta, Dyes._NULL.mRGBa); } private IIcon getIcon(int aSide) { if (mSide == 6) return mBlock.getIcon(aSide, mMeta); return mBlock.getIcon(mSide, mMeta); } @Override public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { IIcon aIcon = getIcon(5); Tessellator.instance.setColorRGBA((int)(mRGBa[0] * 0.6F), (int)(mRGBa[1] * 0.6F), (int)(mRGBa[2] * 0.6F), mAllowAlpha?255-mRGBa[3]:255); // aRenderer.flipTexture = !aRenderer.flipTexture; aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, aIcon); // aRenderer.flipTexture = !aRenderer.flipTexture; } @Override public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { IIcon aIcon = getIcon(4); Tessellator.instance.setColorRGBA((int)(mRGBa[0] * 0.6F), (int)(mRGBa[1] * 0.6F), (int)(mRGBa[2] * 0.6F), mAllowAlpha?255-mRGBa[3]:255); aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, aIcon); } @Override public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { IIcon aIcon = getIcon(1); Tessellator.instance.setColorRGBA((int)(mRGBa[0] * 1.0F), (int)(mRGBa[1] * 1.0F), (int)(mRGBa[2] * 1.0F), mAllowAlpha?255-mRGBa[3]:255); aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, aIcon); } @Override public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { IIcon aIcon = getIcon(0); Tessellator.instance.setColorRGBA((int)(mRGBa[0] * 0.5F), (int)(mRGBa[1] * 0.5F), (int)(mRGBa[2] * 0.5F), mAllowAlpha?255-mRGBa[3]:255); aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, aIcon); } @Override public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { IIcon aIcon = getIcon(3); Tessellator.instance.setColorRGBA((int)(mRGBa[0] * 0.8F), (int)(mRGBa[1] * 0.8F), (int)(mRGBa[2] * 0.8F), mAllowAlpha?255-mRGBa[3]:255); aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, aIcon); } @Override public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { IIcon aIcon = getIcon(2); Tessellator.instance.setColorRGBA((int)(mRGBa[0] * 0.8F), (int)(mRGBa[1] * 0.8F), (int)(mRGBa[2] * 0.8F), mAllowAlpha?255-mRGBa[3]:255); // aRenderer.flipTexture = !aRenderer.flipTexture; aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, aIcon); // aRenderer.flipTexture = !aRenderer.flipTexture; } @Override public boolean isValidTexture() { return mBlock != null; } }