package gregtech.api.gui; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.util.GT_Log; import gregtech.api.util.GT_Utility; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import java.util.List; /** * NEVER INCLUDE THIS FILE IN YOUR MOD!!! *
* Main Container-Class, used for all my GUIs */ public class GT_Container extends Container { public IGregTechTileEntity mTileEntity; public InventoryPlayer mPlayerInventory; public GT_Container(InventoryPlayer aPlayerInventory, IGregTechTileEntity aTileEntityInventory) { mTileEntity = aTileEntityInventory; mPlayerInventory = aPlayerInventory; } /** * To add the Slots to your GUI */ public void addSlots(InventoryPlayer aPlayerInventory) { // } /** * Amount of regular Slots in the GUI (so, non-HoloSlots) */ public int getSlotCount() { return 0; } /** * Amount of ALL Slots in the GUI including HoloSlots and ArmorSlots, but excluding regular Player Slots */ protected final int getAllSlotCount() { if (inventorySlots != null) { if (doesBindPlayerInventory()) return inventorySlots.size() - 36; return inventorySlots.size(); } return getSlotCount(); } /** * Start-Index of the usable Slots (the first non-HoloSlot) */ public int getSlotStartIndex() { return 0; } public int getShiftClickStartIndex() { return getSlotStartIndex(); } /** * Amount of Slots in the GUI the player can Shift-Click into. Uses also getSlotStartIndex */ public int getShiftClickSlotCount() { return 0; } /** * Is Player-Inventory visible? */ public boolean doesBindPlayerInventory() { return true; } /** * Override this Function with something like "return mTileEntity.isUseableByPlayer(aPlayer);" */ @Override public boolean canInteractWith(EntityPlayer aPlayer) { return false; } protected void bindPlayerInventory(InventoryPlayer aInventoryPlayer) { for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { addSlotToContainer(new Slot(aInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (int i = 0; i < 9; i++) { addSlotToContainer(new Slot(aInventoryPlayer, i, 8 + i * 18, 142)); } } @Override public ItemStack slotClick(int aSlotIndex, int aMouseclick, int aShifthold, EntityPlayer aPlayer) { mTileEntity.markDirty(); if (aSlotIndex >= 0) { if (inventorySlots.get(aSlotIndex) == null || inventorySlots.get(aSlotIndex) instanceof GT_Slot_Holo) return null; if (!(inventorySlots.get(aSlotIndex) instanceof GT_Slot_Armor)) if (aSlotIndex < getAllSlotCount()) if (aSlotIndex < getSlotStartIndex() || aSlotIndex >= getSlotStartIndex() + getSlotCount()) return null; } try { return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } ItemStack rStack = null; InventoryPlayer aPlayerInventory = aPlayer.inventory; Slot aSlot; ItemStack tTempStack; int tTempStackSize; ItemStack aHoldStack; if ((aShifthold == 0 || aShifthold == 1) && (aMouseclick == 0 || aMouseclick == 1)) { if (aSlotIndex == -999) { if (aPlayerInventory.getItemStack() != null && aSlotIndex == -999) { if (aMouseclick == 0) { aPlayer.dropPlayerItemWithRandomChoice(aPlayerInventory.getItemStack(), true); aPlayerInventory.setItemStack(null); } if (aMouseclick == 1) { aPlayer.dropPlayerItemWithRandomChoice(aPlayerInventory.getItemStack().splitStack(1), true); if (aPlayerInventory.getItemStack().stackSize == 0) { aPlayerInventory.setItemStack(null); } } } } else if (aShifthold == 1) { aSlot = (Slot) this.inventorySlots.get(aSlotIndex); if (aSlot != null && aSlot.canTakeStack(aPlayer)) { tTempStack = this.transferStackInSlot(aPlayer, aSlotIndex); if (tTempStack != null) { rStack = GT_Utility.copy(tTempStack); if (aSlot.getStack() != null && aSlot.getStack().getItem() == tTempStack.getItem()) { slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer); } } } } else { if (aSlotIndex < 0) { return null; } aSlot = (Slot) this.inventorySlots.get(aSlotIndex); if (aSlot != null) { tTempStack = aSlot.getStack(); ItemStack var13 = aPlayerInventory.getItemStack(); if (tTempStack != null) { rStack = GT_Utility.copy(tTempStack); } if (tTempStack == null) { if (var13 != null && aSlot.isItemValid(var13)) { tTempStackSize = aMouseclick == 0 ? var13.stackSize : 1; if (tTempStackSize > aSlot.getSlotStackLimit()) { tTempStackSize = aSlot.getSlotStackLimit(); } aSlot.putStack(var13.splitStack(tTempStackSize)); if (var13.stackSize == 0) { aPlayerInventory.setItemStack((ItemStack) null); } } } else if (aSlot.canTakeStack(aPlayer)) { if (var13 == null) { tTempStackSize = aMouseclick == 0 ? tTempStack.stackSize : (tTempStack.stackSize + 1) / 2; aHoldStack = aSlot.decrStackSize(tTempStackSize); aPlayerInventory.setItemStack(aHoldStack); if (tTempStack.stackSize == 0) { aSlot.putStack((ItemStack) null); } aSlot.onPickupFromSlot(aPlayer, aPlayerInventory.getItemStack()); } else if (aSlot.isItemValid(var13)) { if (tTempStack.getItem() == var13.getItem() && tTempStack.getItemDamage() == var13.getItemDamage() && ItemStack.areItemStackTagsEqual(tTempStack, var13)) { tTempStackSize = aMouseclick == 0 ? var13.stackSize : 1; if (tTempStackSize > aSlot.getSlotStackLimit() - tTempStack.stackSize) { tTempStackSize = aSlot.getSlotStackLimit() - tTempStack.stackSize; } if (tTempStackSize > var13.getMaxStackSize() - tTempStack.stackSize) { tTempStackSize = var13.getMaxStackSize() - tTempStack.stackSize; } var13.splitStack(tTempStackSize); if (var13.stackSize == 0) { aPlayerInventory.setItemStack((ItemStack) null); } tTempStack.stackSize += tTempStackSize; } else if (var13.stackSize <= aSlot.getSlotStackLimit()) { aSlot.putStack(var13); aPlayerInventory.setItemStack(tTempStack); } } else if (tTempStack.getItem() == var13.getItem() && var13.getMaxStackSize() > 1 && (!tTempStack.getHasSubtypes() || tTempStack.getItemDamage() == var13.getItemDamage()) && ItemStack.areItemStackTagsEqual(tTempStack, var13)) { tTempStackSize = tTempStack.stackSize; if (tTempStackSize > 0 && tTempStackSize + var13.stackSize <= var13.getMaxStackSize()) { var13.stackSize += tTempStackSize; tTempStack = aSlot.decrStackSize(tTempStackSize); if (tTempStack.stackSize == 0) { aSlot.putStack((ItemStack) null); } aSlot.onPickupFromSlot(aPlayer, aPlayerInventory.getItemStack()); } } } aSlot.onSlotChanged(); } } } else if (aShifthold == 2 && aMouseclick >= 0 && aMouseclick < 9) { aSlot = (Slot) this.inventorySlots.get(aSlotIndex); if (aSlot.canTakeStack(aPlayer)) { tTempStack = aPlayerInventory.getStackInSlot(aMouseclick); boolean var9 = tTempStack == null || aSlot.inventory == aPlayerInventory && aSlot.isItemValid(tTempStack); tTempStackSize = -1; if (!var9) { tTempStackSize = aPlayerInventory.getFirstEmptyStack(); var9 |= tTempStackSize > -1; } if (aSlot.getHasStack() && var9) { aHoldStack = aSlot.getStack(); aPlayerInventory.setInventorySlotContents(aMouseclick, aHoldStack); if ((aSlot.inventory != aPlayerInventory || !aSlot.isItemValid(tTempStack)) && tTempStack != null) { if (tTempStackSize > -1) { aPlayerInventory.addItemStackToInventory(tTempStack); aSlot.decrStackSize(aHoldStack.stackSize); aSlot.putStack((ItemStack) null); aSlot.onPickupFromSlot(aPlayer, aHoldStack); } } else { aSlot.decrStackSize(aHoldStack.stackSize); aSlot.putStack(tTempStack); aSlot.onPickupFromSlot(aPlayer, aHoldStack); } } else if (!aSlot.getHasStack() && tTempStack != null && aSlot.isItemValid(tTempStack)) { aPlayerInventory.setInventorySlotContents(aMouseclick, (ItemStack) null); aSlot.putStack(tTempStack); } } } else if (aShifthold == 3 && aPlayer.capabilities.isCreativeMode && aPlayerInventory.getItemStack() == null && aSlotIndex >= 0) { aSlot = (Slot) this.inventorySlots.get(aSlotIndex); if (aSlot != null && aSlot.getHasStack()) { tTempStack = GT_Utility.copy(aSlot.getStack()); tTempStack.stackSize = tTempStack.getMaxStackSize(); aPlayerInventory.setItemStack(tTempStack); } } return rStack; } @Override public ItemStack transferStackInSlot(EntityPlayer aPlayer, int aSlotIndex) { ItemStack stack = null; Slot slotObject = (Slot) inventorySlots.get(aSlotIndex); mTileEntity.markDirty(); //null checks and checks if the item can be stacked (maxStackSize > 1) if (getSlotCount() > 0 && slotObject != null && slotObject.getHasStack() && !(slotObject instanceof GT_Slot_Holo)) { ItemStack stackInSlot = slotObject.getStack(); stack = GT_Utility.copy(stackInSlot); //TileEntity -> Player if (aSlotIndex < getAllSlotCount()) { if (doesBindPlayerInventory()) if (!mergeItemStack(stackInSlot, getAllSlotCount(), getAllSlotCount() + 36, true)) { return null; } //Player -> TileEntity } else if (!mergeItemStack(stackInSlot, getShiftClickStartIndex(), getShiftClickStartIndex() + getShiftClickSlotCount(), false)) { return null; } if (stackInSlot.stackSize == 0) { slotObject.putStack(null); } else { slotObject.onSlotChanged(); } } return stack; } /** * merges provided ItemStack with the first avaliable one in the container/player inventory */ @Override protected boolean mergeItemStack(ItemStack aStack, int aStartIndex, int aSlotCount, boolean par4) { boolean var5 = false; int var6 = aStartIndex; mTileEntity.markDirty(); if (par4) { var6 = aSlotCount - 1; } Slot var7; ItemStack var8; if (aStack.isStackable()) { while (aStack.stackSize > 0 && (!par4 && var6 < aSlotCount || par4 && var6 >= aStartIndex)) { var7 = (Slot) this.inventorySlots.get(var6); var8 = var7.getStack(); if (!(var7 instanceof GT_Slot_Holo) && !(var7 instanceof GT_Slot_Output) && var8 != null && var8.getItem() == aStack.getItem() && (!aStack.getHasSubtypes() || aStack.getItemDamage() == var8.getItemDamage()) && ItemStack.areItemStackTagsEqual(aStack, var8)) { int var9 = var8.stackSize + aStack.stackSize; if (var9 <= aStack.getMaxStackSize()) { aStack.stackSize = 0; var8.stackSize = var9; var7.onSlotChanged(); var5 = true; } else if (var8.stackSize < aStack.getMaxStackSize()) { aStack.stackSize -= aStack.getMaxStackSize() - var8.stackSize; var8.stackSize = aStack.getMaxStackSize(); var7.onSlotChanged(); var5 = true; } } if (par4) { --var6; } else { ++var6; } } } if (aStack.stackSize > 0) { if (par4) { var6 = aSlotCount - 1; } else { var6 = aStartIndex; } while (!par4 && var6 < aSlotCount || par4 && var6 >= aStartIndex) { var7 = (Slot) this.inventorySlots.get(var6); var8 = var7.getStack(); if (var8 == null) { var7.putStack(GT_Utility.copy(aStack)); var7.onSlotChanged(); aStack.stackSize = 0; var5 = true; break; } if (par4) { --var6; } else { ++var6; } } } return var5; } @Override protected Slot addSlotToContainer(Slot par1Slot) { try { return super.addSlotToContainer(par1Slot); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return par1Slot; } @Override public void addCraftingToCrafters(ICrafting par1ICrafting) { try { super.addCraftingToCrafters(par1ICrafting); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public List getInventory() { try { return super.getInventory(); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return null; } @Override public void removeCraftingFromCrafters(ICrafting par1ICrafting) { try { super.removeCraftingFromCrafters(par1ICrafting); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public void detectAndSendChanges() { try { super.detectAndSendChanges(); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public boolean enchantItem(EntityPlayer par1EntityPlayer, int par2) { try { return super.enchantItem(par1EntityPlayer, par2); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return false; } @Override public Slot getSlotFromInventory(IInventory par1IInventory, int par2) { try { return super.getSlotFromInventory(par1IInventory, par2); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return null; } @Override public Slot getSlot(int par1) { try { if (this.inventorySlots.size() > par1) return super.getSlot(par1); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return null; } @Override public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot) { try { return super.func_94530_a(par1ItemStack, par2Slot); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return true; } @Override protected void retrySlotClick(int par1, int par2, boolean par3, EntityPlayer par4EntityPlayer) { try { super.retrySlotClick(par1, par2, par3, par4EntityPlayer); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { try { super.onContainerClosed(par1EntityPlayer); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public void onCraftMatrixChanged(IInventory par1IInventory) { try { super.onCraftMatrixChanged(par1IInventory); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public void putStackInSlot(int par1, ItemStack par2ItemStack) { try { super.putStackInSlot(par1, par2ItemStack); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public void putStacksInSlots(ItemStack[] par1ArrayOfItemStack) { try { super.putStacksInSlots(par1ArrayOfItemStack); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public void updateProgressBar(int par1, int par2) { try { super.updateProgressBar(par1, par2); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public short getNextTransactionID(InventoryPlayer par1InventoryPlayer) { try { return super.getNextTransactionID(par1InventoryPlayer); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return 0; } @Override public boolean isPlayerNotUsingContainer(EntityPlayer par1EntityPlayer) { try { return super.isPlayerNotUsingContainer(par1EntityPlayer); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return true; } @Override public void setPlayerIsPresent(EntityPlayer par1EntityPlayer, boolean par2) { try { super.setPlayerIsPresent(par1EntityPlayer, par2); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override protected void func_94533_d() { try { super.func_94533_d(); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } } @Override public boolean canDragIntoSlot(Slot par1Slot) { try { return super.canDragIntoSlot(par1Slot); } catch (Throwable e) { e.printStackTrace(GT_Log.err); } return true; } }