package gregtech.api.enums; import static gregtech.api.enums.GT_Values.RES_PATH_BLOCK; import static gregtech.api.enums.GT_Values.RES_PATH_ITEM; import gregtech.api.GregTech_API; import gregtech.api.interfaces.IIconContainer; import gregtech.api.interfaces.ITexture; import gregtech.api.objects.GT_RenderedTexture; import gregtech.api.objects.GT_SidedTexture; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; public class Textures { public enum BlockIcons implements IIconContainer, Runnable { VOID // The Empty Texture , RENDERING_ERROR , PIPE_RESTRICTOR , INSULATION_FULL, INSULATION_TINY, INSULATION_SMALL, INSULATION_MEDIUM, INSULATION_LARGE, INSULATION_HUGE , CFOAM_FRESH, CFOAM_HARDENED , SOLARPANEL, SOLARPANEL_8V, SOLARPANEL_LV, SOLARPANEL_MV, SOLARPANEL_HV, SOLARPANEL_EV, SOLARPANEL_IV, SOLARPANEL_LuV, SOLARPANEL_ZPM, SOLARPANEL_UV , VENT_NORMAL, VENT_ADVANCED, COVER_WOOD_PLATE , ARROW_UP, ARROW_DOWN, ARROW_LEFT, ARROW_RIGHT , AUTOMATION_FILTER, AUTOMATION_TYPEFILTER, AUTOMATION_CHESTBUFFER, AUTOMATION_SUPERBUFFER, AUTOMATION_REGULATOR , CONCRETE_LIGHT_STONE, CONCRETE_LIGHT_COBBLE, CONCRETE_LIGHT_COBBLE_MOSSY, CONCRETE_LIGHT_BRICKS, CONCRETE_LIGHT_BRICKS_CRACKED, CONCRETE_LIGHT_BRICKS_MOSSY, CONCRETE_LIGHT_BRICKS_CHISELED, CONCRETE_LIGHT_SMOOTH , CONCRETE_DARK_STONE, CONCRETE_DARK_COBBLE, CONCRETE_DARK_COBBLE_MOSSY, CONCRETE_DARK_BRICKS, CONCRETE_DARK_BRICKS_CRACKED, CONCRETE_DARK_BRICKS_MOSSY, CONCRETE_DARK_BRICKS_CHISELED, CONCRETE_DARK_SMOOTH , GRANITE_BLACK_STONE, GRANITE_BLACK_COBBLE, GRANITE_BLACK_COBBLE_MOSSY, GRANITE_BLACK_BRICKS, GRANITE_BLACK_BRICKS_CRACKED, GRANITE_BLACK_BRICKS_MOSSY, GRANITE_BLACK_BRICKS_CHISELED, GRANITE_BLACK_SMOOTH , GRANITE_RED_STONE, GRANITE_RED_COBBLE, GRANITE_RED_COBBLE_MOSSY, GRANITE_RED_BRICKS, GRANITE_RED_BRICKS_CRACKED, GRANITE_RED_BRICKS_MOSSY, GRANITE_RED_BRICKS_CHISELED, GRANITE_RED_SMOOTH , MACHINE_BRONZEBRICKS_TOP, MACHINE_BRONZEBRICKS_SIDE, MACHINE_BRONZEBRICKS_BOTTOM , MACHINE_STEELBRICKS_TOP, MACHINE_STEELBRICKS_SIDE, MACHINE_STEELBRICKS_BOTTOM , MACHINE_BRONZE_TOP, MACHINE_BRONZE_SIDE, MACHINE_BRONZE_BOTTOM , MACHINE_STEEL_TOP, MACHINE_STEEL_SIDE, MACHINE_STEEL_BOTTOM , MACHINE_8V_TOP, MACHINE_8V_SIDE, MACHINE_8V_BOTTOM , MACHINE_LV_TOP, MACHINE_LV_SIDE, MACHINE_LV_BOTTOM , MACHINE_MV_TOP, MACHINE_MV_SIDE, MACHINE_MV_BOTTOM , MACHINE_HV_TOP, MACHINE_HV_SIDE, MACHINE_HV_BOTTOM , MACHINE_EV_TOP, MACHINE_EV_SIDE, MACHINE_EV_BOTTOM , MACHINE_IV_TOP, MACHINE_IV_SIDE, MACHINE_IV_BOTTOM , MACHINE_LuV_TOP, MACHINE_LuV_SIDE, MACHINE_LuV_BOTTOM , MACHINE_ZPM_TOP, MACHINE_ZPM_SIDE, MACHINE_ZPM_BOTTOM , MACHINE_UV_TOP, MACHINE_UV_SIDE, MACHINE_UV_BOTTOM , MACHINE_MAX_TOP, MACHINE_MAX_SIDE, MACHINE_MAX_BOTTOM , MACHINE_BRONZEPLATEDBRICKS, MACHINE_HEATPROOFCASING, MACHINE_BRONZEBLASTFURNACE, MACHINE_BRONZEBLASTFURNACE_ACTIVE , MACHINE_CASING_ROBUST_TUNGSTENSTEEL, MACHINE_CASING_CLEAN_STAINLESSSTEEL, MACHINE_CASING_STABLE_TITANIUM, MACHINE_CASING_FIREBOX_TITANIUM, MACHINE_CASING_FUSION_COIL, MACHINE_CASING_FUSION, MACHINE_CASING_FUSION_GLASS, MACHINE_CASING_FUSION_GLASS_YELLOW, MACHINE_CASING_FUSION_2,MACHINE_CASING_MAGIC,MACHINE_CASING_MAGIC_ACTIVE,MACHINE_CASING_MAGIC_FRONT,MACHINE_CASING_MAGIC_FRONT_ACTIVE,MACHINE_CASING_DRAGONEGG , MACHINE_CASING_SOLID_STEEL, MACHINE_CASING_FROST_PROOF, MACHINE_CASING_PUMP, MACHINE_CASING_MOTOR, MACHINE_CASING_PIPE_BRONZE, MACHINE_CASING_PIPE_STEEL, MACHINE_CASING_PIPE_TITANIUM, MACHINE_CASING_PIPE_TUNGSTENSTEEL, MACHINE_CASING_GEARBOX_BRONZE, MACHINE_CASING_GEARBOX_STEEL, MACHINE_CASING_GEARBOX_TITANIUM, MACHINE_CASING_GEARBOX_TUNGSTENSTEEL, MACHINE_CASING_DATA_DRIVE, MACHINE_CASING_CONTAINMENT_FIELD, MACHINE_CASING_ASSEMBLER, MACHINE_CASING_PROCESSOR , MACHINE_CASING_STRIPES_A, MACHINE_CASING_STRIPES_B, MACHINE_CASING_RADIOACTIVEHAZARD, MACHINE_CASING_BIOHAZARD, MACHINE_CASING_EXPLOSIONHAZARD, MACHINE_CASING_FIREHAZARD, MACHINE_CASING_ACIDHAZARD, MACHINE_CASING_MAGICHAZARD, MACHINE_CASING_FROSTHAZARD, MACHINE_CASING_NOISEHAZARD, MACHINE_CASING_GRATE, MACHINE_CASING_VENT, MACHINE_CASING_RADIATIONPROOF, MACHINE_CASING_FIREBOX_BRONZE, MACHINE_CASING_FIREBOX_STEEL, MACHINE_CASING_FIREBOX_TUNGSTENSTEEL , BOILER_SOLAR, BOILER_FRONT, BOILER_FRONT_ACTIVE, BOILER_LAVA_FRONT, BOILER_LAVA_FRONT_ACTIVE , NAQUADAH_REACTOR_SOLID_BACK, NAQUADAH_REACTOR_SOLID_FRONT, NAQUADAH_REACTOR_SOLID_SIDE, NAQUADAH_REACTOR_SOLID_BOTTOM, NAQUADAH_REACTOR_SOLID_TOP, NAQUADAH_REACTOR_SOLID_BACK_ACTIVE, NAQUADAH_REACTOR_SOLID_FRONT_ACTIVE, NAQUADAH_REACTOR_SOLID_SIDE_ACTIVE, NAQUADAH_REACTOR_SOLID_BOTTOM_ACTIVE, NAQUADAH_REACTOR_SOLID_TOP_ACTIVE , NAQUADAH_REACTOR_FLUID_BACK, NAQUADAH_REACTOR_FLUID_FRONT, NAQUADAH_REACTOR_FLUID_SIDE, NAQUADAH_REACTOR_FLUID_BOTTOM, NAQUADAH_REACTOR_FLUID_TOP, NAQUADAH_REACTOR_FLUID_BACK_ACTIVE, NAQUADAH_REACTOR_FLUID_FRONT_ACTIVE, NAQUADAH_REACTOR_FLUID_SIDE_ACTIVE, NAQUADAH_REACTOR_FLUID_BOTTOM_ACTIVE, NAQUADAH_REACTOR_FLUID_TOP_ACTIVE , DIESEL_GENERATOR_BACK, DIESEL_GENERATOR_FRONT, DIESEL_GENERATOR_SIDE, DIESEL_GENERATOR_BOTTOM, DIESEL_GENERATOR_TOP, DIESEL_GENERATOR_BACK_ACTIVE, DIESEL_GENERATOR_FRONT_ACTIVE, DIESEL_GENERATOR_SIDE_ACTIVE, DIESEL_GENERATOR_BOTTOM_ACTIVE, DIESEL_GENERATOR_TOP_ACTIVE , GAS_TURBINE_BACK, GAS_TURBINE_FRONT, GAS_TURBINE_SIDE, GAS_TURBINE_BOTTOM, GAS_TURBINE_TOP, GAS_TURBINE_BACK_ACTIVE, GAS_TURBINE_FRONT_ACTIVE, GAS_TURBINE_SIDE_ACTIVE, GAS_TURBINE_BOTTOM_ACTIVE, GAS_TURBINE_TOP_ACTIVE , STEAM_TURBINE_BACK, STEAM_TURBINE_FRONT, STEAM_TURBINE_SIDE, STEAM_TURBINE_BOTTOM, STEAM_TURBINE_TOP, STEAM_TURBINE_BACK_ACTIVE, STEAM_TURBINE_FRONT_ACTIVE, STEAM_TURBINE_SIDE_ACTIVE, STEAM_TURBINE_BOTTOM_ACTIVE, STEAM_TURBINE_TOP_ACTIVE , MACHINE_COIL_CUPRONICKEL, MACHINE_COIL_KANTHAL, MACHINE_COIL_NICHROME, MACHINE_COIL_SUPERCONDUCTOR , OVERLAY_LOCKER, OVERLAY_LOCKER_000, OVERLAY_LOCKER_001, OVERLAY_LOCKER_002, OVERLAY_LOCKER_003, OVERLAY_LOCKER_004, OVERLAY_LOCKER_005, OVERLAY_LOCKER_006, OVERLAY_LOCKER_007, OVERLAY_LOCKER_008, OVERLAY_LOCKER_009, OVERLAY_LOCKER_010, OVERLAY_LOCKER_011, OVERLAY_LOCKER_012, OVERLAY_LOCKER_013 , OVERLAY_LENS, OVERLAY_PIPE, OVERLAY_PIPE_IN, OVERLAY_PIPE_OUT, OVERLAY_MUFFLER, OVERLAY_CONTROLLER, OVERLAY_ACTIVITYDETECTOR, OVERLAY_ENERGYDETECTOR, OVERLAY_FLUIDDETECTOR, OVERLAY_ITEMDETECTOR, OVERLAY_SCREEN, OVERLAY_SHUTTER, OVERLAY_CLOSET, OVERLAY_DUCTTAPE, OVERLAY_MAINTENANCE, OVERLAY_CONVEYOR, OVERLAY_PUMP, OVERLAY_ARM, OVERLAY_DRAIN, OVERLAY_CRAFTING , OVERLAY_ENERGY_IN, OVERLAY_ENERGY_OUT , OVERLAY_ENERGY_IN_MULTI, OVERLAY_ENERGY_OUT_MULTI , OVERLAY_FRONT_LARGE_BOILER, OVERLAY_FRONT_LARGE_BOILER_ACTIVE, OVERLAY_FRONT_VACUUM_FREEZER, OVERLAY_FRONT_VACUUM_FREEZER_ACTIVE, OVERLAY_FRONT_MULTI_SMELTER, OVERLAY_FRONT_MULTI_SMELTER_ACTIVE, OVERLAY_FRONT_ELECTRIC_BLAST_FURNACE, OVERLAY_FRONT_ELECTRIC_BLAST_FURNACE_ACTIVE, OVERLAY_FRONT_IMPLOSION_COMPRESSOR, OVERLAY_FRONT_IMPLOSION_COMPRESSOR_ACTIVE , OVERLAY_TOP_POTIONBREWER , OVERLAY_TOP_REPLICATOR , OVERLAY_TOP_MASSFAB , OVERLAY_TOP_STEAM_HAMMER , OVERLAY_TOP_STEAM_FURNACE , OVERLAY_TOP_STEAM_ALLOY_SMELTER , OVERLAY_TOP_STEAM_MACERATOR , OVERLAY_TOP_STEAM_COMPRESSOR , OVERLAY_TOP_STEAM_EXTRACTOR , OVERLAY_TOP_DISASSEMBLER , OVERLAY_TOP_BOXINATOR , OVERLAY_TOP_ROCK_BREAKER , OVERLAY_TOP_SCANNER , OVERLAY_FRONT_POTIONBREWER , OVERLAY_FRONT_REPLICATOR , OVERLAY_FRONT_MASSFAB , OVERLAY_FRONT_STEAM_HAMMER , OVERLAY_FRONT_STEAM_FURNACE , OVERLAY_FRONT_STEAM_ALLOY_SMELTER , OVERLAY_FRONT_STEAM_MACERATOR , OVERLAY_FRONT_STEAM_COMPRESSOR , OVERLAY_FRONT_STEAM_EXTRACTOR , OVERLAY_FRONT_DISASSEMBLER , OVERLAY_FRONT_BOXINATOR , OVERLAY_FRONT_ROCK_BREAKER , OVERLAY_FRONT_SCANNER , OVERLAY_BOTTOM_POTIONBREWER , OVERLAY_BOTTOM_REPLICATOR , OVERLAY_BOTTOM_MASSFAB , OVERLAY_BOTTOM_STEAM_HAMMER , OVERLAY_BOTTOM_STEAM_FURNACE , OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER , OVERLAY_BOTTOM_STEAM_MACERATOR , OVERLAY_BOTTOM_STEAM_COMPRESSOR , OVERLAY_BOTTOM_STEAM_EXTRACTOR , OVERLAY_BOTTOM_DISASSEMBLER , OVERLAY_BOTTOM_BOXINATOR , OVERLAY_BOTTOM_ROCK_BREAKER , OVERLAY_BOTTOM_SCANNER , OVERLAY_SIDE_POTIONBREWER , OVERLAY_SIDE_REPLICATOR , OVERLAY_SIDE_MASSFAB , OVERLAY_SIDE_STEAM_HAMMER , OVERLAY_SIDE_STEAM_FURNACE , OVERLAY_SIDE_STEAM_ALLOY_SMELTER , OVERLAY_SIDE_STEAM_MACERATOR , OVERLAY_SIDE_STEAM_COMPRESSOR , OVERLAY_SIDE_STEAM_EXTRACTOR , OVERLAY_SIDE_DISASSEMBLER , OVERLAY_SIDE_BOXINATOR , OVERLAY_SIDE_ROCK_BREAKER , OVERLAY_SIDE_SCANNER , OVERLAY_TOP_POTIONBREWER_ACTIVE, OVERLAY_TOP_REPLICATOR_ACTIVE, OVERLAY_TOP_MASSFAB_ACTIVE, OVERLAY_TOP_STEAM_HAMMER_ACTIVE, OVERLAY_TOP_STEAM_FURNACE_ACTIVE, OVERLAY_TOP_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_TOP_STEAM_MACERATOR_ACTIVE, OVERLAY_TOP_STEAM_COMPRESSOR_ACTIVE, OVERLAY_TOP_STEAM_EXTRACTOR_ACTIVE, OVERLAY_TOP_DISASSEMBLER_ACTIVE, OVERLAY_TOP_BOXINATOR_ACTIVE, OVERLAY_TOP_ROCK_BREAKER_ACTIVE, OVERLAY_TOP_SCANNER_ACTIVE , OVERLAY_FRONT_POTIONBREWER_ACTIVE, OVERLAY_FRONT_REPLICATOR_ACTIVE, OVERLAY_FRONT_MASSFAB_ACTIVE, OVERLAY_FRONT_STEAM_HAMMER_ACTIVE, OVERLAY_FRONT_STEAM_FURNACE_ACTIVE, OVERLAY_FRONT_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_FRONT_STEAM_MACERATOR_ACTIVE, OVERLAY_FRONT_STEAM_COMPRESSOR_ACTIVE, OVERLAY_FRONT_STEAM_EXTRACTOR_ACTIVE, OVERLAY_FRONT_DISASSEMBLER_ACTIVE, OVERLAY_FRONT_BOXINATOR_ACTIVE, OVERLAY_FRONT_ROCK_BREAKER_ACTIVE, OVERLAY_FRONT_SCANNER_ACTIVE , OVERLAY_BOTTOM_POTIONBREWER_ACTIVE, OVERLAY_BOTTOM_REPLICATOR_ACTIVE, OVERLAY_BOTTOM_MASSFAB_ACTIVE, OVERLAY_BOTTOM_STEAM_HAMMER_ACTIVE, OVERLAY_BOTTOM_STEAM_FURNACE_ACTIVE, OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_BOTTOM_STEAM_MACERATOR_ACTIVE, OVERLAY_BOTTOM_STEAM_COMPRESSOR_ACTIVE, OVERLAY_BOTTOM_STEAM_EXTRACTOR_ACTIVE, OVERLAY_BOTTOM_DISASSEMBLER_ACTIVE, OVERLAY_BOTTOM_BOXINATOR_ACTIVE, OVERLAY_BOTTOM_ROCK_BREAKER_ACTIVE, OVERLAY_BOTTOM_SCANNER_ACTIVE , OVERLAY_SIDE_POTIONBREWER_ACTIVE, OVERLAY_SIDE_REPLICATOR_ACTIVE, OVERLAY_SIDE_MASSFAB_ACTIVE, OVERLAY_SIDE_STEAM_HAMMER_ACTIVE, OVERLAY_SIDE_STEAM_FURNACE_ACTIVE, OVERLAY_SIDE_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_SIDE_STEAM_MACERATOR_ACTIVE, OVERLAY_SIDE_STEAM_COMPRESSOR_ACTIVE, OVERLAY_SIDE_STEAM_EXTRACTOR_ACTIVE, OVERLAY_SIDE_DISASSEMBLER_ACTIVE, OVERLAY_SIDE_BOXINATOR_ACTIVE, OVERLAY_SIDE_ROCK_BREAKER_ACTIVE, OVERLAY_SIDE_SCANNER_ACTIVE ; protected IIcon mIcon; @Override public IIcon getIcon() {return mIcon;} @Override public IIcon getOverlayIcon() {return null;} private BlockIcons() { GregTech_API.sGTBlockIconload.add(this); } @Override public void run() { mIcon = GregTech_API.sBlockIcons.registerIcon(RES_PATH_BLOCK + "iconsets/" + this); } @Override public ResourceLocation getTextureFile() { return TextureMap.locationBlocksTexture; } /** * Icon for Fresh CFoam */ public static final ITexture[] FRESHFOAM = new ITexture[] {new GT_RenderedTexture(CFOAM_FRESH)}; /** * Icons for Hardened CFoam * 0 = No Color * 1 - 16 = Colors */ public static final ITexture[][] HARDENEDFOAMS = new ITexture[][] { new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.CONSTRUCTION_FOAM.mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 0].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 1].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 2].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 3].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 4].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 5].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 6].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 7].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 8].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 9].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[10].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[11].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[12].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[13].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[14].mRGBa)}, new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[15].mRGBa)} }; /** * Machine Casings by Tier * 0 = 8V, 1 = LV, 2 = MV, 3 = HV, 4 = EV, 5 = IV, 6 = IV, 7 = IV, 8 = IV, 9 = IV */ public static final IIconContainer[] MACHINECASINGS_SIDE = new IIconContainer[] { MACHINE_8V_SIDE, MACHINE_LV_SIDE, MACHINE_MV_SIDE, MACHINE_HV_SIDE, MACHINE_EV_SIDE, MACHINE_IV_SIDE, MACHINE_LuV_SIDE, MACHINE_ZPM_SIDE, MACHINE_UV_SIDE, MACHINE_MAX_SIDE, MACHINE_MAX_SIDE, MACHINE_MAX_SIDE, MACHINE_MAX_SIDE, MACHINE_MAX_SIDE, MACHINE_MAX_SIDE, MACHINE_MAX_SIDE, }, MACHINECASINGS_TOP = new IIconContainer[] { MACHINE_8V_TOP, MACHINE_LV_TOP, MACHINE_MV_TOP, MACHINE_HV_TOP, MACHINE_EV_TOP, MACHINE_IV_TOP, MACHINE_LuV_TOP, MACHINE_ZPM_TOP, MACHINE_UV_TOP, MACHINE_MAX_TOP, MACHINE_MAX_TOP, MACHINE_MAX_TOP, MACHINE_MAX_TOP, MACHINE_MAX_TOP, MACHINE_MAX_TOP, MACHINE_MAX_TOP, }, MACHINECASINGS_BOTTOM = new IIconContainer[] { MACHINE_8V_BOTTOM, MACHINE_LV_BOTTOM, MACHINE_MV_BOTTOM, MACHINE_HV_BOTTOM, MACHINE_EV_BOTTOM, MACHINE_IV_BOTTOM, MACHINE_LuV_BOTTOM, MACHINE_ZPM_BOTTOM, MACHINE_UV_BOTTOM, MACHINE_MAX_BOTTOM, MACHINE_MAX_BOTTOM, MACHINE_MAX_BOTTOM, MACHINE_MAX_BOTTOM, MACHINE_MAX_BOTTOM, MACHINE_MAX_BOTTOM, MACHINE_MAX_BOTTOM, }, GRANITES = new IIconContainer[] { GRANITE_BLACK_STONE, GRANITE_BLACK_COBBLE, GRANITE_BLACK_COBBLE_MOSSY, GRANITE_BLACK_BRICKS, GRANITE_BLACK_BRICKS_CRACKED, GRANITE_BLACK_BRICKS_MOSSY, GRANITE_BLACK_BRICKS_CHISELED, GRANITE_BLACK_SMOOTH, GRANITE_RED_STONE, GRANITE_RED_COBBLE, GRANITE_RED_COBBLE_MOSSY, GRANITE_RED_BRICKS, GRANITE_RED_BRICKS_CRACKED, GRANITE_RED_BRICKS_MOSSY, GRANITE_RED_BRICKS_CHISELED, GRANITE_RED_SMOOTH, }, CONCRETES = new IIconContainer[] { CONCRETE_DARK_STONE, CONCRETE_DARK_COBBLE, CONCRETE_DARK_COBBLE_MOSSY, CONCRETE_DARK_BRICKS, CONCRETE_DARK_BRICKS_CRACKED, CONCRETE_DARK_BRICKS_MOSSY, CONCRETE_DARK_BRICKS_CHISELED, CONCRETE_DARK_SMOOTH, CONCRETE_LIGHT_STONE, CONCRETE_LIGHT_COBBLE, CONCRETE_LIGHT_COBBLE_MOSSY, CONCRETE_LIGHT_BRICKS, CONCRETE_LIGHT_BRICKS_CRACKED, CONCRETE_LIGHT_BRICKS_MOSSY, CONCRETE_LIGHT_BRICKS_CHISELED, CONCRETE_LIGHT_SMOOTH, }; public static ITexture[] ERROR_RENDERING = new ITexture[] { new GT_RenderedTexture(RENDERING_ERROR) }, OVERLAYS_ENERGY_IN = new ITexture[] { new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {255, 100, 0, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}), }, OVERLAYS_ENERGY_OUT = new ITexture[] { new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {255, 100, 0, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}), }, OVERLAYS_ENERGY_IN_MULTI = new ITexture[] { new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {255, 100, 0, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}), }, OVERLAYS_ENERGY_OUT_MULTI = new ITexture[] { new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {220, 220, 220, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {255, 100, 0, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {255, 255, 30, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {128, 128, 128, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}), new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}), }, LOCKERS = new ITexture[] { new GT_RenderedTexture(OVERLAY_LOCKER_000), new GT_RenderedTexture(OVERLAY_LOCKER_001), new GT_RenderedTexture(OVERLAY_LOCKER_002), new GT_RenderedTexture(OVERLAY_LOCKER_003), new GT_RenderedTexture(OVERLAY_LOCKER_004), new GT_RenderedTexture(OVERLAY_LOCKER_005), new GT_RenderedTexture(OVERLAY_LOCKER_006), new GT_RenderedTexture(OVERLAY_LOCKER_007), new GT_RenderedTexture(OVERLAY_LOCKER_008), new GT_RenderedTexture(OVERLAY_LOCKER_009), new GT_RenderedTexture(OVERLAY_LOCKER_010), new GT_RenderedTexture(OVERLAY_LOCKER_011), new GT_RenderedTexture(OVERLAY_LOCKER_012), new GT_RenderedTexture(OVERLAY_LOCKER_013), }, CASING_BLOCKS = new ITexture[128], MACHINE_CASINGS[] = new ITexture[10][17]; static { for (byte i = 0; i < MACHINE_CASINGS.length; i++) for (byte j = 0; j < MACHINE_CASINGS[i].length; j++) MACHINE_CASINGS[i][j] = new GT_SidedTexture(MACHINECASINGS_BOTTOM[i], MACHINECASINGS_TOP[i], MACHINECASINGS_SIDE[i], Dyes.getModulation(j-1, Dyes.MACHINE_METAL.mRGBa)); } public static class CustomIcon implements IIconContainer, Runnable { protected IIcon mIcon; protected String mIconName; @Override public IIcon getIcon() {return mIcon;} @Override public IIcon getOverlayIcon() {return null;} public CustomIcon(String aIconName) { mIconName = aIconName; GregTech_API.sGTBlockIconload.add(this); } @Override public void run() { mIcon = GregTech_API.sBlockIcons.registerIcon(RES_PATH_BLOCK + mIconName); } @Override public ResourceLocation getTextureFile() { return TextureMap.locationBlocksTexture; } } } public enum ItemIcons implements IIconContainer, Runnable { VOID // The Empty Texture , RENDERING_ERROR , WRENCH , MORTAR , CROWBAR , JACKHAMMER , WIRE_CUTTER , KNIFE, BUTCHERYKNIFE, SICKLE , SCOOP, GRAFTER , PLUNGER, ROLLING_PIN , HANDLE_SWORD, HANDLE_FILE, HANDLE_SAW, HANDLE_SCREWDRIVER, HANDLE_BUZZSAW, HANDLE_ELECTRIC_SCREWDRIVER, HANDLE_SOLDERING , POWER_UNIT_LV, POWER_UNIT_MV, POWER_UNIT_HV , DURABILITY_BAR_0, DURABILITY_BAR_1, DURABILITY_BAR_2, DURABILITY_BAR_3, DURABILITY_BAR_4, DURABILITY_BAR_5, DURABILITY_BAR_6, DURABILITY_BAR_7, DURABILITY_BAR_8 , ENERGY_BAR_0, ENERGY_BAR_1, ENERGY_BAR_2, ENERGY_BAR_3, ENERGY_BAR_4, ENERGY_BAR_5, ENERGY_BAR_6, ENERGY_BAR_7, ENERGY_BAR_8 ; public static final IIconContainer[] DURABILITY_BAR = new IIconContainer[] { DURABILITY_BAR_0, DURABILITY_BAR_1, DURABILITY_BAR_2, DURABILITY_BAR_3, DURABILITY_BAR_4, DURABILITY_BAR_5, DURABILITY_BAR_6, DURABILITY_BAR_7, DURABILITY_BAR_8, }, ENERGY_BAR = new IIconContainer[] { ENERGY_BAR_0, ENERGY_BAR_1, ENERGY_BAR_2, ENERGY_BAR_3, ENERGY_BAR_4, ENERGY_BAR_5, ENERGY_BAR_6, ENERGY_BAR_7, ENERGY_BAR_8, }; public static final ITexture[] ERROR_RENDERING = new ITexture[] {new GT_RenderedTexture(RENDERING_ERROR)}; protected IIcon mIcon, mOverlay; @Override public IIcon getIcon() {return mIcon;} @Override public IIcon getOverlayIcon() {return mOverlay;} private ItemIcons() { GregTech_API.sGTItemIconload.add(this); } @Override public ResourceLocation getTextureFile() { return TextureMap.locationItemsTexture; } @Override public void run() { mIcon = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + "iconsets/" + this); mOverlay = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + "iconsets/" + this + "_OVERLAY"); } public static class CustomIcon implements IIconContainer, Runnable { protected IIcon mIcon, mOverlay; protected String mIconName; @Override public IIcon getIcon() {return mIcon;} @Override public IIcon getOverlayIcon() {return mOverlay;} public CustomIcon(String aIconName) { mIconName = aIconName; GregTech_API.sGTItemIconload.add(this); } @Override public void run() { mIcon = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + mIconName); mOverlay = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + mIconName + "_OVERLAY"); } @Override public ResourceLocation getTextureFile() { return TextureMap.locationItemsTexture; } } } }