package gregtech.api.metatileentity; import static gregtech.api.enums.GT_Values.GT; import static gregtech.api.enums.GT_Values.NW; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.interfaces.tileentity.IHasWorldObjectAndCoords; import gregtech.api.net.GT_Packet_Block_Event; import gregtech.api.util.GT_Utility; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.IInventory; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.IFluidHandler; /** * The Functions my old TileEntities and my BaseMetaTileEntities have in common. * * Basically everything a TileEntity should have. */ public abstract class BaseTileEntity extends TileEntity implements IHasWorldObjectAndCoords { /** * If this TileEntity checks for the Chunk to be loaded before returning World based values. * The AdvPump hacks this to false to ensure everything runs properly even when far Chunks are not actively loaded. * But anything else should not cause worfin' Chunks, uhh I mean orphan Chunks. */ public boolean ignoreUnloadedChunks = true; /** * This Variable checks if this TileEntity is dead, because Minecraft is too stupid to have proper TileEntity unloading. */ public boolean isDead = false; /** * Buffers adjacent TileEntities for faster access * * "this" means that there is no TileEntity, while "null" means that it doesn't know if there is even a TileEntity and still needs to check that if needed. */ private final TileEntity[] mBufferedTileEntities = new TileEntity[6]; private final void clearNullMarkersFromTileEntityBuffer() { for (int i = 0; i < mBufferedTileEntities.length; i++) if (mBufferedTileEntities[i] == this) mBufferedTileEntities[i] = null; } /** * Called automatically when the Coordinates of this TileEntity have been changed */ protected final void clearTileEntityBuffer() { for (int i = 0; i < mBufferedTileEntities.length; i++) mBufferedTileEntities[i] = null; } @Override public final World getWorld () {return worldObj;} @Override public final int getXCoord() {return xCoord;} @Override public final short getYCoord() {return (short)yCoord;} @Override public final int getZCoord() {return zCoord;} @Override public final int getOffsetX(byte aSide, int aMultiplier) {return xCoord + ForgeDirection.getOrientation(aSide).offsetX * aMultiplier ;} @Override public final short getOffsetY(byte aSide, int aMultiplier) {return (short)(yCoord + ForgeDirection.getOrientation(aSide).offsetY * aMultiplier);} @Override public final int getOffsetZ(byte aSide, int aMultiplier) {return zCoord + ForgeDirection.getOrientation(aSide).offsetZ * aMultiplier ;} @Override public final boolean isServerSide() {return !worldObj.isRemote;} @Override public final boolean isClientSide() {return worldObj.isRemote;} @Override public final boolean openGUI(EntityPlayer aPlayer) {return openGUI(aPlayer, 0);} @Override public final boolean openGUI(EntityPlayer aPlayer, int aID) {if (aPlayer == null) return false; aPlayer.openGui(GT, aID, worldObj, xCoord, yCoord, zCoord); return true;} @Override public final int getRandomNumber(int aRange) {return worldObj.rand.nextInt(aRange);} @Override public final BiomeGenBase getBiome(int aX, int aZ) {return worldObj.getBiomeGenForCoords(aX, aZ);} @Override public final BiomeGenBase getBiome() {return getBiome(xCoord, zCoord);} @Override public final Block getBlockOffset(int aX, int aY, int aZ) {return getBlock(xCoord+aX, yCoord+aY, zCoord+aZ);} @Override public final Block getBlockAtSide(byte aSide) {return getBlockAtSideAndDistance(aSide, 1);} @Override public final Block getBlockAtSideAndDistance(byte aSide, int aDistance) {return getBlock(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));} @Override public final byte getMetaIDOffset(int aX, int aY, int aZ) {return getMetaID(xCoord+aX, yCoord+aY, zCoord+aZ);} @Override public final byte getMetaIDAtSide(byte aSide) {return getMetaIDAtSideAndDistance(aSide, 1);} @Override public final byte getMetaIDAtSideAndDistance(byte aSide, int aDistance) {return getMetaID(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));} @Override public final byte getLightLevelOffset(int aX, int aY, int aZ) {return getLightLevel(xCoord+aX, yCoord+aY, zCoord+aZ);} @Override public final byte getLightLevelAtSide(byte aSide) {return getLightLevelAtSideAndDistance(aSide, 1);} @Override public final byte getLightLevelAtSideAndDistance(byte aSide, int aDistance) {return getLightLevel(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));} @Override public final boolean getOpacityOffset(int aX, int aY, int aZ) {return getOpacity(xCoord+aX, yCoord+aY, zCoord+aZ);} @Override public final boolean getOpacityAtSide(byte aSide) {return getOpacityAtSideAndDistance(aSide, 1);} @Override public final boolean getOpacityAtSideAndDistance(byte aSide, int aDistance) {return getOpacity(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));} @Override public final boolean getSkyOffset(int aX, int aY, int aZ) {return getSky(xCoord+aX, yCoord+aY, zCoord+aZ);} @Override public final boolean getSkyAtSide(byte aSide) {return getSkyAtSideAndDistance(aSide, 1);} @Override public final boolean getSkyAtSideAndDistance(byte aSide, int aDistance) {return getSky(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));} @Override public final boolean getAirOffset(int aX, int aY, int aZ) {return getAir(xCoord+aX, yCoord+aY, zCoord+aZ);} @Override public final boolean getAirAtSide(byte aSide) {return getAirAtSideAndDistance(aSide, 1);} @Override public final boolean getAirAtSideAndDistance(byte aSide, int aDistance) {return getAir(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));} @Override public final TileEntity getTileEntityOffset(int aX, int aY, int aZ) {return getTileEntity(xCoord+aX, yCoord+aY, zCoord+aZ);} @Override public final TileEntity getTileEntityAtSideAndDistance(byte aSide, int aDistance) {if (aDistance == 1) return getTileEntityAtSide(aSide); return getTileEntity(getOffsetX(aSide, aDistance), getOffsetY(aSide, aDistance), getOffsetZ(aSide, aDistance));} @Override public final IInventory getIInventory(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntity(aX, aY, aZ); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;} @Override public final IInventory getIInventoryOffset(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntityOffset(aX, aY, aZ); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;} @Override public final IInventory getIInventoryAtSide(byte aSide) {TileEntity tTileEntity = getTileEntityAtSide(aSide); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;} @Override public final IInventory getIInventoryAtSideAndDistance(byte aSide, int aDistance) {TileEntity tTileEntity = getTileEntityAtSideAndDistance(aSide, aDistance); if (tTileEntity instanceof IInventory) return (IInventory)tTileEntity; return null;} @Override public final IFluidHandler getITankContainer(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntity(aX, aY, aZ); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;} @Override public final IFluidHandler getITankContainerOffset(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntityOffset(aX, aY, aZ); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;} @Override public final IFluidHandler getITankContainerAtSide(byte aSide) {TileEntity tTileEntity = getTileEntityAtSide(aSide); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;} @Override public final IFluidHandler getITankContainerAtSideAndDistance(byte aSide, int aDistance) {TileEntity tTileEntity = getTileEntityAtSideAndDistance(aSide, aDistance); if (tTileEntity instanceof IFluidHandler) return (IFluidHandler)tTileEntity; return null;} @Override public final IGregTechTileEntity getIGregTechTileEntity(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntity(aX, aY, aZ); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;} @Override public final IGregTechTileEntity getIGregTechTileEntityOffset(int aX, int aY, int aZ) {TileEntity tTileEntity = getTileEntityOffset(aX, aY, aZ); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;} @Override public final IGregTechTileEntity getIGregTechTileEntityAtSide(byte aSide) {TileEntity tTileEntity = getTileEntityAtSide(aSide); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;} @Override public final IGregTechTileEntity getIGregTechTileEntityAtSideAndDistance(byte aSide, int aDistance) {TileEntity tTileEntity = getTileEntityAtSideAndDistance(aSide, aDistance); if (tTileEntity instanceof IGregTechTileEntity) return (IGregTechTileEntity)tTileEntity; return null;} @Override public final Block getBlock(int aX, int aY, int aZ) { if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return Blocks.air; return worldObj.getBlock(aX, aY, aZ); } @Override public final byte getMetaID(int aX, int aY, int aZ) { if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return 0; return (byte)worldObj.getBlockMetadata(aX, aY, aZ); } @Override public final byte getLightLevel(int aX, int aY, int aZ) { if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return 0; return (byte)(worldObj.getLightBrightness(aX, aY, aZ)*15); } @Override public final boolean getSky(int aX, int aY, int aZ) { if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return true; return worldObj.canBlockSeeTheSky(aX, aY, aZ); } @Override public final boolean getOpacity(int aX, int aY, int aZ) { if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return false; return GT_Utility.isOpaqueBlock(worldObj, aX, aY, aZ); } @Override public final boolean getAir(int aX, int aY, int aZ) { if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return true; return GT_Utility.isBlockAir(worldObj, aX, aY, aZ); } @Override public final TileEntity getTileEntity(int aX, int aY, int aZ) { if (ignoreUnloadedChunks && crossedChunkBorder(aX, aZ) && !worldObj.blockExists(aX, aY, aZ)) return null; return worldObj.getTileEntity(aX, aY, aZ); } @Override public final TileEntity getTileEntityAtSide(byte aSide) { if (aSide < 0 || aSide >= 6 || mBufferedTileEntities[aSide] == this) return null; int tX = getOffsetX(aSide, 1), tY = getOffsetY(aSide, 1), tZ = getOffsetZ(aSide, 1); if (crossedChunkBorder(tX, tZ)) { mBufferedTileEntities[aSide] = null; if (ignoreUnloadedChunks && !worldObj.blockExists(tX, tY, tZ)) return null; } if (mBufferedTileEntities[aSide] == null) { mBufferedTileEntities[aSide] = worldObj.getTileEntity(tX, tY, tZ); if (mBufferedTileEntities[aSide] == null) { mBufferedTileEntities[aSide] = this; return null; } return mBufferedTileEntities[aSide]; } if (mBufferedTileEntities[aSide].isInvalid()) { mBufferedTileEntities[aSide] = null; return getTileEntityAtSide(aSide); } if (mBufferedTileEntities[aSide].xCoord == tX && mBufferedTileEntities[aSide].yCoord == tY && mBufferedTileEntities[aSide].zCoord == tZ) { return mBufferedTileEntities[aSide]; } return null; } @Override public void writeToNBT(NBTTagCompound aNBT) { super.writeToNBT(aNBT); //isDead = true; } @Override public boolean isDead() { return isDead || isInvalidTileEntity(); } @Override public void validate() { clearNullMarkersFromTileEntityBuffer(); super.validate(); } @Override public void invalidate() { clearNullMarkersFromTileEntityBuffer(); super.invalidate(); } @Override public void onChunkUnload() { clearNullMarkersFromTileEntityBuffer(); super.onChunkUnload(); isDead = true; } @Override public void updateEntity() { // Well if the TileEntity gets ticked it is alive. isDead = false; } public final void onAdjacentBlockChange(int aX, int aY, int aZ) { clearNullMarkersFromTileEntityBuffer(); } @Override public final void sendBlockEvent(byte aID, byte aValue) { NW.sendPacketToAllPlayersInRange(worldObj, new GT_Packet_Block_Event(xCoord, (short)yCoord, zCoord, aID, aValue), xCoord, zCoord); } private boolean crossedChunkBorder(int aX, int aZ) { return aX >> 4 != xCoord >> 4 || aZ >> 4 != zCoord >> 4; } public final void setOnFire() { GT_Utility.setCoordsOnFire(worldObj, xCoord, yCoord, zCoord, false); } public final void setToFire() { worldObj.setBlock(xCoord, yCoord, zCoord, Blocks.fire); } }