package gregtech.api.gui; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.Tessellator; import net.minecraft.inventory.Container; import net.minecraft.util.ResourceLocation; /** * NEVER INCLUDE THIS FILE IN YOUR MOD!!! * * Main GUI-Container-Class which basically contains the Code needed to prevent crashes from improperly Coded Items. */ public class GT_GUIContainer extends GuiContainer { public boolean mCrashed = false; public ResourceLocation mGUIbackground; public String mGUIbackgroundPath; public int getLeft() {return guiLeft;} public int getTop() {return guiTop;} public GT_GUIContainer(Container aContainer, String aGUIbackground) { super(aContainer); mGUIbackground = new ResourceLocation(mGUIbackgroundPath = aGUIbackground); } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { // } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { mc.renderEngine.bindTexture(mGUIbackground); } @Override public void drawScreen(int par1, int par2, float par3) { try { super.drawScreen(par1, par2, par3); } catch(Throwable e) { try { Tessellator.instance.draw(); } catch(Throwable f) { // } } } /* @Override protected void drawSlotInventory(Slot par1Slot) { try { super.drawSlotInventory(par1Slot); } catch(Throwable e) { try { Tessellator.instance.draw(); } catch(Throwable f) {} if (!mCrashed) { GT_Log.out.println("Clientside Slot drawing Crash prevented. Seems one Itemstack causes Problems with negative Damage Values or the Wildcard Damage Value. This is absolutely NOT a Bug of the GregTech-Addon, so don't even think about reporting it to me, it's a Bug of the Mod, which belongs to the almost-crash-causing Item, so bug that Mods Author and not me! Did you hear it? NOT ME!!!"); e.printStackTrace(); mCrashed = true; } } }*/ }