148 lines
4.3 KiB
Java
148 lines
4.3 KiB
Java
package gregtech.common.tools;
|
|
|
|
import gregtech.api.GregTech_API;
|
|
import gregtech.api.damagesources.GT_DamageSources;
|
|
import gregtech.api.interfaces.IToolStats;
|
|
import gregtech.api.items.GT_MetaGenerated_Tool;
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.enchantment.Enchantment;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.EntityLivingBase;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.stats.AchievementList;
|
|
import net.minecraft.util.DamageSource;
|
|
import net.minecraft.util.EntityDamageSource;
|
|
import net.minecraft.util.IChatComponent;
|
|
import net.minecraftforge.event.world.BlockEvent;
|
|
|
|
import java.util.List;
|
|
|
|
public abstract class GT_Tool
|
|
implements IToolStats {
|
|
public static final Enchantment[] FORTUNE_ENCHANTMENT = {Enchantment.fortune};
|
|
public static final Enchantment[] LOOTING_ENCHANTMENT = {Enchantment.looting};
|
|
public static final Enchantment[] ZERO_ENCHANTMENTS = new Enchantment[0];
|
|
public static final int[] ZERO_ENCHANTMENT_LEVELS = new int[0];
|
|
|
|
public int getToolDamagePerBlockBreak() {
|
|
return 100;
|
|
}
|
|
|
|
public int getToolDamagePerDropConversion() {
|
|
return 100;
|
|
}
|
|
|
|
public int getToolDamagePerContainerCraft() {
|
|
return 800;
|
|
}
|
|
|
|
public int getToolDamagePerEntityAttack() {
|
|
return 200;
|
|
}
|
|
|
|
public float getSpeedMultiplier() {
|
|
return 1.0F;
|
|
}
|
|
|
|
public float getMaxDurabilityMultiplier() {
|
|
return 1.0F;
|
|
}
|
|
|
|
public int getHurtResistanceTime(int aOriginalHurtResistance, Entity aEntity) {
|
|
return aOriginalHurtResistance;
|
|
}
|
|
|
|
public String getMiningSound() {
|
|
return null;
|
|
}
|
|
|
|
public String getCraftingSound() {
|
|
return null;
|
|
}
|
|
|
|
public String getEntityHitSound() {
|
|
return null;
|
|
}
|
|
|
|
public String getBreakingSound() {
|
|
return (String) GregTech_API.sSoundList.get(Integer.valueOf(0));
|
|
}
|
|
|
|
public int getBaseQuality() {
|
|
return 0;
|
|
}
|
|
|
|
public boolean canBlock() {
|
|
return false;
|
|
}
|
|
|
|
public boolean isCrowbar() {
|
|
return false;
|
|
}
|
|
|
|
public boolean isGrafter() {
|
|
return false;
|
|
}
|
|
|
|
public boolean isChainsaw(){
|
|
return false;
|
|
}
|
|
|
|
public boolean isWrench() {
|
|
return false;
|
|
}
|
|
|
|
public boolean isWeapon() {
|
|
return false;
|
|
}
|
|
|
|
public boolean isRangedWeapon() {
|
|
return false;
|
|
}
|
|
|
|
public boolean isMiningTool() {
|
|
return true;
|
|
}
|
|
|
|
public DamageSource getDamageSource(EntityLivingBase aPlayer, Entity aEntity) {
|
|
return GT_DamageSources.getCombatDamage((aPlayer instanceof EntityPlayer) ? "player" : "mob", aPlayer, (aEntity instanceof EntityLivingBase) ? getDeathMessage(aPlayer, (EntityLivingBase) aEntity) : null);
|
|
}
|
|
|
|
public IChatComponent getDeathMessage(EntityLivingBase aPlayer, EntityLivingBase aEntity) {
|
|
return new EntityDamageSource((aPlayer instanceof EntityPlayer) ? "player" : "mob", aPlayer).func_151519_b(aEntity);
|
|
}
|
|
|
|
public int convertBlockDrops(List<ItemStack> aDrops, ItemStack aStack, EntityPlayer aPlayer, Block aBlock, int aX, int aY, int aZ, byte aMetaData, int aFortune, boolean aSilkTouch, BlockEvent.HarvestDropsEvent aEvent) {
|
|
return 0;
|
|
}
|
|
|
|
public ItemStack getBrokenItem(ItemStack aStack) {
|
|
return null;
|
|
}
|
|
|
|
public Enchantment[] getEnchantments(ItemStack aStack) {
|
|
return ZERO_ENCHANTMENTS;
|
|
}
|
|
|
|
public int[] getEnchantmentLevels(ItemStack aStack) {
|
|
return ZERO_ENCHANTMENT_LEVELS;
|
|
}
|
|
|
|
public void onToolCrafted(ItemStack aStack, EntityPlayer aPlayer) {
|
|
aPlayer.triggerAchievement(AchievementList.openInventory);
|
|
aPlayer.triggerAchievement(AchievementList.mineWood);
|
|
aPlayer.triggerAchievement(AchievementList.buildWorkBench);
|
|
}
|
|
|
|
public void onStatsAddedToTool(GT_MetaGenerated_Tool aItem, int aID) {
|
|
}
|
|
|
|
public float getNormalDamageAgainstEntity(float aOriginalDamage, Entity aEntity, ItemStack aStack, EntityPlayer aPlayer) {
|
|
return aOriginalDamage;
|
|
}
|
|
|
|
public float getMagicDamageAgainstEntity(float aOriginalDamage, Entity aEntity, ItemStack aStack, EntityPlayer aPlayer) {
|
|
return aOriginalDamage;
|
|
}
|
|
}
|