7c0de38a9f
More Bugfixes, Soldering Iron and Magic Energy Absorber
399 lines
No EOL
23 KiB
Java
399 lines
No EOL
23 KiB
Java
package gregtech.api.enums;
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import static gregtech.api.enums.GT_Values.RES_PATH_BLOCK;
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import static gregtech.api.enums.GT_Values.RES_PATH_ITEM;
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import gregtech.api.GregTech_API;
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import gregtech.api.interfaces.IIconContainer;
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import gregtech.api.interfaces.ITexture;
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import gregtech.api.objects.GT_RenderedTexture;
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import gregtech.api.objects.GT_SidedTexture;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.ResourceLocation;
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public class Textures {
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public enum BlockIcons implements IIconContainer, Runnable {
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VOID // The Empty Texture
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, RENDERING_ERROR
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, PIPE_RESTRICTOR
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, INSULATION_FULL, INSULATION_TINY, INSULATION_SMALL, INSULATION_MEDIUM, INSULATION_LARGE, INSULATION_HUGE
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, CFOAM_FRESH, CFOAM_HARDENED
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, SOLARPANEL, SOLARPANEL_8V, SOLARPANEL_LV, SOLARPANEL_MV, SOLARPANEL_HV, SOLARPANEL_EV, SOLARPANEL_IV, SOLARPANEL_LuV, SOLARPANEL_ZPM, SOLARPANEL_UV
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, VENT_NORMAL, VENT_ADVANCED, COVER_WOOD_PLATE
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, ARROW_UP, ARROW_DOWN, ARROW_LEFT, ARROW_RIGHT
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, AUTOMATION_FILTER, AUTOMATION_TYPEFILTER, AUTOMATION_CHESTBUFFER, AUTOMATION_SUPERBUFFER, AUTOMATION_REGULATOR
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, CONCRETE_LIGHT_STONE, CONCRETE_LIGHT_COBBLE, CONCRETE_LIGHT_COBBLE_MOSSY, CONCRETE_LIGHT_BRICKS, CONCRETE_LIGHT_BRICKS_CRACKED, CONCRETE_LIGHT_BRICKS_MOSSY, CONCRETE_LIGHT_BRICKS_CHISELED, CONCRETE_LIGHT_SMOOTH
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, CONCRETE_DARK_STONE, CONCRETE_DARK_COBBLE, CONCRETE_DARK_COBBLE_MOSSY, CONCRETE_DARK_BRICKS, CONCRETE_DARK_BRICKS_CRACKED, CONCRETE_DARK_BRICKS_MOSSY, CONCRETE_DARK_BRICKS_CHISELED, CONCRETE_DARK_SMOOTH
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, GRANITE_BLACK_STONE, GRANITE_BLACK_COBBLE, GRANITE_BLACK_COBBLE_MOSSY, GRANITE_BLACK_BRICKS, GRANITE_BLACK_BRICKS_CRACKED, GRANITE_BLACK_BRICKS_MOSSY, GRANITE_BLACK_BRICKS_CHISELED, GRANITE_BLACK_SMOOTH
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, GRANITE_RED_STONE, GRANITE_RED_COBBLE, GRANITE_RED_COBBLE_MOSSY, GRANITE_RED_BRICKS, GRANITE_RED_BRICKS_CRACKED, GRANITE_RED_BRICKS_MOSSY, GRANITE_RED_BRICKS_CHISELED, GRANITE_RED_SMOOTH
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, MACHINE_BRONZEBRICKS_TOP, MACHINE_BRONZEBRICKS_SIDE, MACHINE_BRONZEBRICKS_BOTTOM
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, MACHINE_STEELBRICKS_TOP, MACHINE_STEELBRICKS_SIDE, MACHINE_STEELBRICKS_BOTTOM
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, MACHINE_BRONZE_TOP, MACHINE_BRONZE_SIDE, MACHINE_BRONZE_BOTTOM
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, MACHINE_STEEL_TOP, MACHINE_STEEL_SIDE, MACHINE_STEEL_BOTTOM
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, MACHINE_8V_TOP, MACHINE_8V_SIDE, MACHINE_8V_BOTTOM
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, MACHINE_LV_TOP, MACHINE_LV_SIDE, MACHINE_LV_BOTTOM
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, MACHINE_MV_TOP, MACHINE_MV_SIDE, MACHINE_MV_BOTTOM
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, MACHINE_HV_TOP, MACHINE_HV_SIDE, MACHINE_HV_BOTTOM
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, MACHINE_EV_TOP, MACHINE_EV_SIDE, MACHINE_EV_BOTTOM
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, MACHINE_IV_TOP, MACHINE_IV_SIDE, MACHINE_IV_BOTTOM
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, MACHINE_LuV_TOP, MACHINE_LuV_SIDE, MACHINE_LuV_BOTTOM
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, MACHINE_ZPM_TOP, MACHINE_ZPM_SIDE, MACHINE_ZPM_BOTTOM
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, MACHINE_UV_TOP, MACHINE_UV_SIDE, MACHINE_UV_BOTTOM
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, MACHINE_MAX_TOP, MACHINE_MAX_SIDE, MACHINE_MAX_BOTTOM
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, MACHINE_BRONZEPLATEDBRICKS, MACHINE_HEATPROOFCASING, MACHINE_BRONZEBLASTFURNACE, MACHINE_BRONZEBLASTFURNACE_ACTIVE
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, MACHINE_CASING_ROBUST_TUNGSTENSTEEL, MACHINE_CASING_CLEAN_STAINLESSSTEEL, MACHINE_CASING_STABLE_TITANIUM, MACHINE_CASING_FIREBOX_TITANIUM, MACHINE_CASING_FUSION_COIL, MACHINE_CASING_FUSION, MACHINE_CASING_FUSION_GLASS, MACHINE_CASING_FUSION_GLASS_YELLOW, MACHINE_CASING_FUSION_2,MACHINE_CASING_MAGIC,MACHINE_CASING_MAGIC_ACTIVE,MACHINE_CASING_MAGIC_FRONT,MACHINE_CASING_MAGIC_FRONT_ACTIVE,MACHINE_CASING_DRAGONEGG
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, MACHINE_CASING_SOLID_STEEL, MACHINE_CASING_FROST_PROOF, MACHINE_CASING_PUMP, MACHINE_CASING_MOTOR, MACHINE_CASING_PIPE_BRONZE, MACHINE_CASING_PIPE_STEEL, MACHINE_CASING_PIPE_TITANIUM, MACHINE_CASING_PIPE_TUNGSTENSTEEL, MACHINE_CASING_GEARBOX_BRONZE, MACHINE_CASING_GEARBOX_STEEL, MACHINE_CASING_GEARBOX_TITANIUM, MACHINE_CASING_GEARBOX_TUNGSTENSTEEL, MACHINE_CASING_DATA_DRIVE, MACHINE_CASING_CONTAINMENT_FIELD, MACHINE_CASING_ASSEMBLER, MACHINE_CASING_PROCESSOR
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, MACHINE_CASING_STRIPES_A, MACHINE_CASING_STRIPES_B, MACHINE_CASING_RADIOACTIVEHAZARD, MACHINE_CASING_BIOHAZARD, MACHINE_CASING_EXPLOSIONHAZARD, MACHINE_CASING_FIREHAZARD, MACHINE_CASING_ACIDHAZARD, MACHINE_CASING_MAGICHAZARD, MACHINE_CASING_FROSTHAZARD, MACHINE_CASING_NOISEHAZARD, MACHINE_CASING_GRATE, MACHINE_CASING_VENT, MACHINE_CASING_RADIATIONPROOF, MACHINE_CASING_FIREBOX_BRONZE, MACHINE_CASING_FIREBOX_STEEL, MACHINE_CASING_FIREBOX_TUNGSTENSTEEL
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, BOILER_SOLAR, BOILER_FRONT, BOILER_FRONT_ACTIVE, BOILER_LAVA_FRONT, BOILER_LAVA_FRONT_ACTIVE
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, NAQUADAH_REACTOR_SOLID_BACK, NAQUADAH_REACTOR_SOLID_FRONT, NAQUADAH_REACTOR_SOLID_SIDE, NAQUADAH_REACTOR_SOLID_BOTTOM, NAQUADAH_REACTOR_SOLID_TOP, NAQUADAH_REACTOR_SOLID_BACK_ACTIVE, NAQUADAH_REACTOR_SOLID_FRONT_ACTIVE, NAQUADAH_REACTOR_SOLID_SIDE_ACTIVE, NAQUADAH_REACTOR_SOLID_BOTTOM_ACTIVE, NAQUADAH_REACTOR_SOLID_TOP_ACTIVE
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, NAQUADAH_REACTOR_FLUID_BACK, NAQUADAH_REACTOR_FLUID_FRONT, NAQUADAH_REACTOR_FLUID_SIDE, NAQUADAH_REACTOR_FLUID_BOTTOM, NAQUADAH_REACTOR_FLUID_TOP, NAQUADAH_REACTOR_FLUID_BACK_ACTIVE, NAQUADAH_REACTOR_FLUID_FRONT_ACTIVE, NAQUADAH_REACTOR_FLUID_SIDE_ACTIVE, NAQUADAH_REACTOR_FLUID_BOTTOM_ACTIVE, NAQUADAH_REACTOR_FLUID_TOP_ACTIVE
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, DIESEL_GENERATOR_BACK, DIESEL_GENERATOR_FRONT, DIESEL_GENERATOR_SIDE, DIESEL_GENERATOR_BOTTOM, DIESEL_GENERATOR_TOP, DIESEL_GENERATOR_BACK_ACTIVE, DIESEL_GENERATOR_FRONT_ACTIVE, DIESEL_GENERATOR_SIDE_ACTIVE, DIESEL_GENERATOR_BOTTOM_ACTIVE, DIESEL_GENERATOR_TOP_ACTIVE
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, GAS_TURBINE_BACK, GAS_TURBINE_FRONT, GAS_TURBINE_SIDE, GAS_TURBINE_BOTTOM, GAS_TURBINE_TOP, GAS_TURBINE_BACK_ACTIVE, GAS_TURBINE_FRONT_ACTIVE, GAS_TURBINE_SIDE_ACTIVE, GAS_TURBINE_BOTTOM_ACTIVE, GAS_TURBINE_TOP_ACTIVE
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, STEAM_TURBINE_BACK, STEAM_TURBINE_FRONT, STEAM_TURBINE_SIDE, STEAM_TURBINE_BOTTOM, STEAM_TURBINE_TOP, STEAM_TURBINE_BACK_ACTIVE, STEAM_TURBINE_FRONT_ACTIVE, STEAM_TURBINE_SIDE_ACTIVE, STEAM_TURBINE_BOTTOM_ACTIVE, STEAM_TURBINE_TOP_ACTIVE
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, MACHINE_COIL_CUPRONICKEL, MACHINE_COIL_KANTHAL, MACHINE_COIL_NICHROME, MACHINE_COIL_SUPERCONDUCTOR
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, OVERLAY_LOCKER, OVERLAY_LOCKER_000, OVERLAY_LOCKER_001, OVERLAY_LOCKER_002, OVERLAY_LOCKER_003, OVERLAY_LOCKER_004, OVERLAY_LOCKER_005, OVERLAY_LOCKER_006, OVERLAY_LOCKER_007, OVERLAY_LOCKER_008, OVERLAY_LOCKER_009, OVERLAY_LOCKER_010, OVERLAY_LOCKER_011, OVERLAY_LOCKER_012, OVERLAY_LOCKER_013
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, OVERLAY_LENS, OVERLAY_PIPE, OVERLAY_PIPE_IN, OVERLAY_PIPE_OUT, OVERLAY_MUFFLER, OVERLAY_CONTROLLER, OVERLAY_ACTIVITYDETECTOR, OVERLAY_ENERGYDETECTOR, OVERLAY_FLUIDDETECTOR, OVERLAY_ITEMDETECTOR, OVERLAY_SCREEN, OVERLAY_SHUTTER, OVERLAY_CLOSET, OVERLAY_DUCTTAPE, OVERLAY_MAINTENANCE, OVERLAY_CONVEYOR, OVERLAY_PUMP, OVERLAY_ARM, OVERLAY_DRAIN, OVERLAY_CRAFTING
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, OVERLAY_ENERGY_IN, OVERLAY_ENERGY_OUT , OVERLAY_ENERGY_IN_MULTI, OVERLAY_ENERGY_OUT_MULTI
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, OVERLAY_FRONT_LARGE_BOILER, OVERLAY_FRONT_LARGE_BOILER_ACTIVE, OVERLAY_FRONT_VACUUM_FREEZER, OVERLAY_FRONT_VACUUM_FREEZER_ACTIVE, OVERLAY_FRONT_MULTI_SMELTER, OVERLAY_FRONT_MULTI_SMELTER_ACTIVE, OVERLAY_FRONT_ELECTRIC_BLAST_FURNACE, OVERLAY_FRONT_ELECTRIC_BLAST_FURNACE_ACTIVE, OVERLAY_FRONT_IMPLOSION_COMPRESSOR, OVERLAY_FRONT_IMPLOSION_COMPRESSOR_ACTIVE
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, OVERLAY_TOP_POTIONBREWER , OVERLAY_TOP_REPLICATOR , OVERLAY_TOP_MASSFAB , OVERLAY_TOP_STEAM_HAMMER , OVERLAY_TOP_STEAM_FURNACE , OVERLAY_TOP_STEAM_ALLOY_SMELTER , OVERLAY_TOP_STEAM_MACERATOR , OVERLAY_TOP_STEAM_COMPRESSOR , OVERLAY_TOP_STEAM_EXTRACTOR , OVERLAY_TOP_DISASSEMBLER , OVERLAY_TOP_BOXINATOR , OVERLAY_TOP_ROCK_BREAKER , OVERLAY_TOP_SCANNER
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, OVERLAY_FRONT_POTIONBREWER , OVERLAY_FRONT_REPLICATOR , OVERLAY_FRONT_MASSFAB , OVERLAY_FRONT_STEAM_HAMMER , OVERLAY_FRONT_STEAM_FURNACE , OVERLAY_FRONT_STEAM_ALLOY_SMELTER , OVERLAY_FRONT_STEAM_MACERATOR , OVERLAY_FRONT_STEAM_COMPRESSOR , OVERLAY_FRONT_STEAM_EXTRACTOR , OVERLAY_FRONT_DISASSEMBLER , OVERLAY_FRONT_BOXINATOR , OVERLAY_FRONT_ROCK_BREAKER , OVERLAY_FRONT_SCANNER
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, OVERLAY_BOTTOM_POTIONBREWER , OVERLAY_BOTTOM_REPLICATOR , OVERLAY_BOTTOM_MASSFAB , OVERLAY_BOTTOM_STEAM_HAMMER , OVERLAY_BOTTOM_STEAM_FURNACE , OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER , OVERLAY_BOTTOM_STEAM_MACERATOR , OVERLAY_BOTTOM_STEAM_COMPRESSOR , OVERLAY_BOTTOM_STEAM_EXTRACTOR , OVERLAY_BOTTOM_DISASSEMBLER , OVERLAY_BOTTOM_BOXINATOR , OVERLAY_BOTTOM_ROCK_BREAKER , OVERLAY_BOTTOM_SCANNER
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, OVERLAY_SIDE_POTIONBREWER , OVERLAY_SIDE_REPLICATOR , OVERLAY_SIDE_MASSFAB , OVERLAY_SIDE_STEAM_HAMMER , OVERLAY_SIDE_STEAM_FURNACE , OVERLAY_SIDE_STEAM_ALLOY_SMELTER , OVERLAY_SIDE_STEAM_MACERATOR , OVERLAY_SIDE_STEAM_COMPRESSOR , OVERLAY_SIDE_STEAM_EXTRACTOR , OVERLAY_SIDE_DISASSEMBLER , OVERLAY_SIDE_BOXINATOR , OVERLAY_SIDE_ROCK_BREAKER , OVERLAY_SIDE_SCANNER
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, OVERLAY_TOP_POTIONBREWER_ACTIVE, OVERLAY_TOP_REPLICATOR_ACTIVE, OVERLAY_TOP_MASSFAB_ACTIVE, OVERLAY_TOP_STEAM_HAMMER_ACTIVE, OVERLAY_TOP_STEAM_FURNACE_ACTIVE, OVERLAY_TOP_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_TOP_STEAM_MACERATOR_ACTIVE, OVERLAY_TOP_STEAM_COMPRESSOR_ACTIVE, OVERLAY_TOP_STEAM_EXTRACTOR_ACTIVE, OVERLAY_TOP_DISASSEMBLER_ACTIVE, OVERLAY_TOP_BOXINATOR_ACTIVE, OVERLAY_TOP_ROCK_BREAKER_ACTIVE, OVERLAY_TOP_SCANNER_ACTIVE
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, OVERLAY_FRONT_POTIONBREWER_ACTIVE, OVERLAY_FRONT_REPLICATOR_ACTIVE, OVERLAY_FRONT_MASSFAB_ACTIVE, OVERLAY_FRONT_STEAM_HAMMER_ACTIVE, OVERLAY_FRONT_STEAM_FURNACE_ACTIVE, OVERLAY_FRONT_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_FRONT_STEAM_MACERATOR_ACTIVE, OVERLAY_FRONT_STEAM_COMPRESSOR_ACTIVE, OVERLAY_FRONT_STEAM_EXTRACTOR_ACTIVE, OVERLAY_FRONT_DISASSEMBLER_ACTIVE, OVERLAY_FRONT_BOXINATOR_ACTIVE, OVERLAY_FRONT_ROCK_BREAKER_ACTIVE, OVERLAY_FRONT_SCANNER_ACTIVE
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, OVERLAY_BOTTOM_POTIONBREWER_ACTIVE, OVERLAY_BOTTOM_REPLICATOR_ACTIVE, OVERLAY_BOTTOM_MASSFAB_ACTIVE, OVERLAY_BOTTOM_STEAM_HAMMER_ACTIVE, OVERLAY_BOTTOM_STEAM_FURNACE_ACTIVE, OVERLAY_BOTTOM_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_BOTTOM_STEAM_MACERATOR_ACTIVE, OVERLAY_BOTTOM_STEAM_COMPRESSOR_ACTIVE, OVERLAY_BOTTOM_STEAM_EXTRACTOR_ACTIVE, OVERLAY_BOTTOM_DISASSEMBLER_ACTIVE, OVERLAY_BOTTOM_BOXINATOR_ACTIVE, OVERLAY_BOTTOM_ROCK_BREAKER_ACTIVE, OVERLAY_BOTTOM_SCANNER_ACTIVE
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, OVERLAY_SIDE_POTIONBREWER_ACTIVE, OVERLAY_SIDE_REPLICATOR_ACTIVE, OVERLAY_SIDE_MASSFAB_ACTIVE, OVERLAY_SIDE_STEAM_HAMMER_ACTIVE, OVERLAY_SIDE_STEAM_FURNACE_ACTIVE, OVERLAY_SIDE_STEAM_ALLOY_SMELTER_ACTIVE, OVERLAY_SIDE_STEAM_MACERATOR_ACTIVE, OVERLAY_SIDE_STEAM_COMPRESSOR_ACTIVE, OVERLAY_SIDE_STEAM_EXTRACTOR_ACTIVE, OVERLAY_SIDE_DISASSEMBLER_ACTIVE, OVERLAY_SIDE_BOXINATOR_ACTIVE, OVERLAY_SIDE_ROCK_BREAKER_ACTIVE, OVERLAY_SIDE_SCANNER_ACTIVE
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;
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protected IIcon mIcon;
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@Override public IIcon getIcon() {return mIcon;}
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@Override public IIcon getOverlayIcon() {return null;}
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private BlockIcons() {
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GregTech_API.sGTBlockIconload.add(this);
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}
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@Override
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public void run() {
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mIcon = GregTech_API.sBlockIcons.registerIcon(RES_PATH_BLOCK + "iconsets/" + this);
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}
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@Override
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public ResourceLocation getTextureFile() {
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return TextureMap.locationBlocksTexture;
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}
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/**
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* Icon for Fresh CFoam
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*/
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public static final ITexture[] FRESHFOAM = new ITexture[] {new GT_RenderedTexture(CFOAM_FRESH)};
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/**
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* Icons for Hardened CFoam
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* 0 = No Color
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* 1 - 16 = Colors
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*/
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public static final ITexture[][] HARDENEDFOAMS = new ITexture[][] {
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.CONSTRUCTION_FOAM.mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 0].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 1].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 2].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 3].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 4].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 5].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 6].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 7].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 8].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[ 9].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[10].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[11].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[12].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[13].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[14].mRGBa)},
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new ITexture[] {new GT_RenderedTexture(CFOAM_HARDENED, Dyes.VALUES[15].mRGBa)}
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};
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/**
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* Machine Casings by Tier
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* 0 = 8V, 1 = LV, 2 = MV, 3 = HV, 4 = EV, 5 = IV, 6 = IV, 7 = IV, 8 = IV, 9 = IV
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*/
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public static final IIconContainer[]
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MACHINECASINGS_SIDE = new IIconContainer[] {
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MACHINE_8V_SIDE,
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MACHINE_LV_SIDE,
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MACHINE_MV_SIDE,
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MACHINE_HV_SIDE,
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MACHINE_EV_SIDE,
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MACHINE_IV_SIDE,
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MACHINE_LuV_SIDE,
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MACHINE_ZPM_SIDE,
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MACHINE_UV_SIDE,
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MACHINE_MAX_SIDE,
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MACHINE_MAX_SIDE,
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MACHINE_MAX_SIDE,
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MACHINE_MAX_SIDE,
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MACHINE_MAX_SIDE,
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MACHINE_MAX_SIDE,
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MACHINE_MAX_SIDE,
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},
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MACHINECASINGS_TOP = new IIconContainer[] {
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MACHINE_8V_TOP,
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MACHINE_LV_TOP,
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MACHINE_MV_TOP,
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MACHINE_HV_TOP,
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MACHINE_EV_TOP,
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MACHINE_IV_TOP,
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MACHINE_LuV_TOP,
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MACHINE_ZPM_TOP,
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MACHINE_UV_TOP,
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MACHINE_MAX_TOP,
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MACHINE_MAX_TOP,
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MACHINE_MAX_TOP,
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MACHINE_MAX_TOP,
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MACHINE_MAX_TOP,
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MACHINE_MAX_TOP,
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MACHINE_MAX_TOP,
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},
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MACHINECASINGS_BOTTOM = new IIconContainer[] {
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MACHINE_8V_BOTTOM,
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MACHINE_LV_BOTTOM,
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MACHINE_MV_BOTTOM,
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MACHINE_HV_BOTTOM,
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MACHINE_EV_BOTTOM,
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MACHINE_IV_BOTTOM,
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MACHINE_LuV_BOTTOM,
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MACHINE_ZPM_BOTTOM,
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MACHINE_UV_BOTTOM,
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MACHINE_MAX_BOTTOM,
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MACHINE_MAX_BOTTOM,
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MACHINE_MAX_BOTTOM,
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MACHINE_MAX_BOTTOM,
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MACHINE_MAX_BOTTOM,
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MACHINE_MAX_BOTTOM,
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MACHINE_MAX_BOTTOM,
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},
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GRANITES = new IIconContainer[] {
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GRANITE_BLACK_STONE,
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GRANITE_BLACK_COBBLE,
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GRANITE_BLACK_COBBLE_MOSSY,
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GRANITE_BLACK_BRICKS,
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GRANITE_BLACK_BRICKS_CRACKED,
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GRANITE_BLACK_BRICKS_MOSSY,
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GRANITE_BLACK_BRICKS_CHISELED,
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GRANITE_BLACK_SMOOTH,
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GRANITE_RED_STONE,
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GRANITE_RED_COBBLE,
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GRANITE_RED_COBBLE_MOSSY,
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GRANITE_RED_BRICKS,
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GRANITE_RED_BRICKS_CRACKED,
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GRANITE_RED_BRICKS_MOSSY,
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GRANITE_RED_BRICKS_CHISELED,
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GRANITE_RED_SMOOTH,
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},
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CONCRETES = new IIconContainer[] {
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CONCRETE_DARK_STONE,
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CONCRETE_DARK_COBBLE,
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CONCRETE_DARK_COBBLE_MOSSY,
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CONCRETE_DARK_BRICKS,
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CONCRETE_DARK_BRICKS_CRACKED,
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CONCRETE_DARK_BRICKS_MOSSY,
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CONCRETE_DARK_BRICKS_CHISELED,
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CONCRETE_DARK_SMOOTH,
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CONCRETE_LIGHT_STONE,
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CONCRETE_LIGHT_COBBLE,
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CONCRETE_LIGHT_COBBLE_MOSSY,
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CONCRETE_LIGHT_BRICKS,
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CONCRETE_LIGHT_BRICKS_CRACKED,
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CONCRETE_LIGHT_BRICKS_MOSSY,
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CONCRETE_LIGHT_BRICKS_CHISELED,
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CONCRETE_LIGHT_SMOOTH,
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};
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public static ITexture[]
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ERROR_RENDERING = new ITexture[] {
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new GT_RenderedTexture(RENDERING_ERROR)
|
|
},
|
|
OVERLAYS_ENERGY_IN = new ITexture[] {
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {255, 100, 0, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {255, 255, 30, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {128, 128, 128, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN, new short[] {240, 240, 245, 0}),
|
|
},
|
|
OVERLAYS_ENERGY_OUT = new ITexture[] {
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {255, 100, 0, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {255, 255, 30, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {128, 128, 128, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT, new short[] {240, 240, 245, 0}),
|
|
},
|
|
OVERLAYS_ENERGY_IN_MULTI = new ITexture[] {
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {255, 100, 0, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {255, 255, 30, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {128, 128, 128, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_IN_MULTI, new short[] {240, 240, 245, 0}),
|
|
},
|
|
OVERLAYS_ENERGY_OUT_MULTI = new ITexture[] {
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {220, 220, 220, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {255, 100, 0, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {255, 255, 30, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {128, 128, 128, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}),
|
|
new GT_RenderedTexture(OVERLAY_ENERGY_OUT_MULTI, new short[] {240, 240, 245, 0}),
|
|
},
|
|
LOCKERS = new ITexture[] {
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_000),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_001),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_002),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_003),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_004),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_005),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_006),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_007),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_008),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_009),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_010),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_011),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_012),
|
|
new GT_RenderedTexture(OVERLAY_LOCKER_013),
|
|
},
|
|
CASING_BLOCKS = new ITexture[128],
|
|
MACHINE_CASINGS[] = new ITexture[10][17];
|
|
|
|
static {
|
|
for (byte i = 0; i < MACHINE_CASINGS.length; i++) for (byte j = 0; j < MACHINE_CASINGS[i].length; j++) MACHINE_CASINGS[i][j] = new GT_SidedTexture(MACHINECASINGS_BOTTOM[i], MACHINECASINGS_TOP[i], MACHINECASINGS_SIDE[i], Dyes.getModulation(j-1, Dyes.MACHINE_METAL.mRGBa));
|
|
}
|
|
|
|
public static class CustomIcon implements IIconContainer, Runnable {
|
|
protected IIcon mIcon;
|
|
protected String mIconName;
|
|
|
|
@Override public IIcon getIcon() {return mIcon;}
|
|
@Override public IIcon getOverlayIcon() {return null;}
|
|
|
|
public CustomIcon(String aIconName) {
|
|
mIconName = aIconName;
|
|
GregTech_API.sGTBlockIconload.add(this);
|
|
}
|
|
|
|
@Override
|
|
public void run() {
|
|
mIcon = GregTech_API.sBlockIcons.registerIcon(RES_PATH_BLOCK + mIconName);
|
|
}
|
|
|
|
@Override
|
|
public ResourceLocation getTextureFile() {
|
|
return TextureMap.locationBlocksTexture;
|
|
}
|
|
}
|
|
}
|
|
|
|
public enum ItemIcons implements IIconContainer, Runnable {
|
|
VOID // The Empty Texture
|
|
, RENDERING_ERROR
|
|
, WRENCH
|
|
, MORTAR
|
|
, CROWBAR
|
|
, JACKHAMMER
|
|
, WIRE_CUTTER
|
|
, KNIFE, BUTCHERYKNIFE, SICKLE
|
|
, SCOOP, GRAFTER
|
|
, PLUNGER, ROLLING_PIN
|
|
, HANDLE_SWORD, HANDLE_FILE, HANDLE_SAW, HANDLE_SCREWDRIVER, HANDLE_BUZZSAW, HANDLE_ELECTRIC_SCREWDRIVER, HANDLE_SOLDERING
|
|
, POWER_UNIT_LV, POWER_UNIT_MV, POWER_UNIT_HV
|
|
, DURABILITY_BAR_0, DURABILITY_BAR_1, DURABILITY_BAR_2, DURABILITY_BAR_3, DURABILITY_BAR_4, DURABILITY_BAR_5, DURABILITY_BAR_6, DURABILITY_BAR_7, DURABILITY_BAR_8
|
|
, ENERGY_BAR_0, ENERGY_BAR_1, ENERGY_BAR_2, ENERGY_BAR_3, ENERGY_BAR_4, ENERGY_BAR_5, ENERGY_BAR_6, ENERGY_BAR_7, ENERGY_BAR_8
|
|
;
|
|
|
|
public static final IIconContainer[]
|
|
DURABILITY_BAR = new IIconContainer[] {
|
|
DURABILITY_BAR_0,
|
|
DURABILITY_BAR_1,
|
|
DURABILITY_BAR_2,
|
|
DURABILITY_BAR_3,
|
|
DURABILITY_BAR_4,
|
|
DURABILITY_BAR_5,
|
|
DURABILITY_BAR_6,
|
|
DURABILITY_BAR_7,
|
|
DURABILITY_BAR_8,
|
|
},
|
|
ENERGY_BAR = new IIconContainer[] {
|
|
ENERGY_BAR_0,
|
|
ENERGY_BAR_1,
|
|
ENERGY_BAR_2,
|
|
ENERGY_BAR_3,
|
|
ENERGY_BAR_4,
|
|
ENERGY_BAR_5,
|
|
ENERGY_BAR_6,
|
|
ENERGY_BAR_7,
|
|
ENERGY_BAR_8,
|
|
};
|
|
|
|
public static final ITexture[] ERROR_RENDERING = new ITexture[] {new GT_RenderedTexture(RENDERING_ERROR)};
|
|
|
|
protected IIcon mIcon, mOverlay;
|
|
|
|
@Override public IIcon getIcon() {return mIcon;}
|
|
@Override public IIcon getOverlayIcon() {return mOverlay;}
|
|
|
|
private ItemIcons() {
|
|
GregTech_API.sGTItemIconload.add(this);
|
|
}
|
|
|
|
@Override
|
|
public ResourceLocation getTextureFile() {
|
|
return TextureMap.locationItemsTexture;
|
|
}
|
|
|
|
@Override
|
|
public void run() {
|
|
mIcon = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + "iconsets/" + this);
|
|
mOverlay = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + "iconsets/" + this + "_OVERLAY");
|
|
}
|
|
|
|
public static class CustomIcon implements IIconContainer, Runnable {
|
|
protected IIcon mIcon, mOverlay;
|
|
protected String mIconName;
|
|
|
|
@Override public IIcon getIcon() {return mIcon;}
|
|
@Override public IIcon getOverlayIcon() {return mOverlay;}
|
|
|
|
public CustomIcon(String aIconName) {
|
|
mIconName = aIconName;
|
|
GregTech_API.sGTItemIconload.add(this);
|
|
}
|
|
|
|
@Override
|
|
public void run() {
|
|
mIcon = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + mIconName);
|
|
mOverlay = GregTech_API.sItemIcons.registerIcon(RES_PATH_ITEM + mIconName + "_OVERLAY");
|
|
}
|
|
|
|
@Override
|
|
public ResourceLocation getTextureFile() {
|
|
return TextureMap.locationItemsTexture;
|
|
}
|
|
}
|
|
}
|
|
} |