7e0b4194ac
RF Support and finished Processing array
89 lines
No EOL
4.6 KiB
Java
89 lines
No EOL
4.6 KiB
Java
package gregtech.api.interfaces.tileentity;
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import static gregtech.api.enums.GT_Values.V;
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import cofh.api.energy.IEnergyReceiver;
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import gregtech.api.GregTech_API;
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import gregtech.api.util.GT_Utility;
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import ic2.api.energy.tile.IEnergySink;
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import net.minecraft.init.Blocks;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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/**
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* Interface for getting Connected to the GregTech Energy Network.
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*
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* This is all you need to connect to the GT Network.
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* IColoredTileEntity is needed for not connecting differently coloured Blocks to each other.
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* IHasWorldObjectAndCoords is needed for the InWorld related Stuff. @BaseTileEntity does implement most of that Interface.
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*/
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public interface IEnergyConnected extends IColoredTileEntity, IHasWorldObjectAndCoords {
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/**
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* Inject Energy Call for Electricity. Gets called by EnergyEmitters to inject Energy into your Block
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*
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* Note: you have to check for @inputEnergyFrom because the Network won't check for that by itself.
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*
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* @param aSide 0 - 5 = Vanilla Directions of YOUR Block the Energy gets inserted to. 6 = No specific Side (don't do Side checks for this Side)
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* @return amount of used Amperes. 0 if not accepted anything.
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*/
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public long injectEnergyUnits(byte aSide, long aVoltage, long aAmperage);
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/**
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* Sided Energy Input
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*/
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public boolean inputEnergyFrom(byte aSide);
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/**
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* Sided Energy Output
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*/
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public boolean outputsEnergyTo(byte aSide);
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/**
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* Utility for the Network
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*/
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public static class Util {
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/**
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* Emits Energy to the E-net. Also compatible with adjacent IC2 TileEntities.
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* @return the used Amperage.
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*/
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public static final long emitEnergyToNetwork(long aVoltage, long aAmperage, IEnergyConnected aEmitter) {
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long rUsedAmperes = 0;
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for (byte i = 0, j = 0; i < 6 && aAmperage > rUsedAmperes; i++) if (aEmitter.outputsEnergyTo(i)) {
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j = GT_Utility.getOppositeSide(i);
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TileEntity tTileEntity = aEmitter.getTileEntityAtSide(i);
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if (tTileEntity instanceof IEnergyConnected) {
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if (aEmitter.getColorization() >= 0) {
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byte tColor = ((IEnergyConnected)tTileEntity).getColorization();
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if (tColor >= 0 && tColor != aEmitter.getColorization()) continue;
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}
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rUsedAmperes+=((IEnergyConnected)tTileEntity).injectEnergyUnits(j, aVoltage, aAmperage-rUsedAmperes);
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// } else if (tTileEntity instanceof IEnergySink) {
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// if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) {
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// while (aAmperage > rUsedAmperes && ((IEnergySink)tTileEntity).demandedEnergyUnits() > 0 && ((IEnergySink)tTileEntity).injectEnergyUnits(ForgeDirection.getOrientation(j), aVoltage) < aVoltage) rUsedAmperes++;
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// }
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} else if (tTileEntity instanceof IEnergySink) {
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if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) {
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while (aAmperage > rUsedAmperes && ((IEnergySink)tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink)tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aVoltage, aVoltage) < aVoltage) rUsedAmperes++;
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}
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} else if(GregTech_API.mOutputRF && tTileEntity instanceof IEnergyReceiver){
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ForgeDirection tDirection = ForgeDirection.getOrientation(i).getOpposite();
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int rfOut = (int) (aVoltage * GregTech_API.mEUtoRF / 100);
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if(((IEnergyReceiver)tTileEntity).receiveEnergy(tDirection, rfOut, true)==rfOut){
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((IEnergyReceiver)tTileEntity).receiveEnergy(tDirection, rfOut, false); rUsedAmperes++;
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}
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if(GregTech_API.mRFExplosions && GregTech_API.sMachineExplosions && ((IEnergyReceiver)tTileEntity).getMaxEnergyStored(tDirection) < rfOut * 600){
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if(rfOut > 32 * GregTech_API.mEUtoRF / 100) {
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int aExplosionPower = rfOut;
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float tStrength = aExplosionPower<V[0]?1.0F:aExplosionPower<V[1]?2.0F:aExplosionPower<V[2]?3.0F:aExplosionPower<V[3]?4.0F:aExplosionPower<V[4]?5.0F:aExplosionPower<V[4]*2?6.0F:aExplosionPower<V[5]?7.0F:aExplosionPower<V[6]?8.0F:aExplosionPower<V[7]?9.0F:10.0F;
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int tX=tTileEntity.xCoord, tY=tTileEntity.yCoord, tZ=tTileEntity.zCoord;
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World tWorld = tTileEntity.getWorldObj();
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GT_Utility.sendSoundToPlayers(tWorld, GregTech_API.sSoundList.get(209), 1.0F, -1, tX, tY, tZ);
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tWorld.setBlock(tX, tY, tZ, Blocks.air);
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if (GregTech_API.sMachineExplosions) tWorld.createExplosion(null, tX+0.5, tY+0.5, tZ+0.5, tStrength, true);}
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}
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}
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}
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return rUsedAmperes;
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}
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}
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} |