namespace KumiScript.Renderer { public class SceneElement { IDrawable _elem; int _x; int _y; public SceneElement(IDrawable elem, int xPos, int yPos) { _elem = elem; _x = xPos; _y = yPos; } public void Draw(int sceneX, int sceneY) { _elem.Draw(_x + sceneX, _y + sceneY); return; } } }