56 lines
No EOL
1.4 KiB
C#
56 lines
No EOL
1.4 KiB
C#
using System.Text.Json.Serialization;
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using KumiScript.Loader;
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using SDL2;
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namespace KumiScript.Renderer
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{
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public class Sprite : IDrawable
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{
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readonly SDLRenderer _renderer;
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readonly Image _image;
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SDL.SDL_Rect _drawCoords;
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readonly int _height;
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readonly int _width;
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readonly int _xOffset;
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readonly int _yOffset;
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public Sprite(string path, SDLRenderer renderer)
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{
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_renderer = renderer;
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_image = new Image(path, renderer);
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KSMetaParser parser = new KSMetaParser(string.Concat(path, ".ksmeta"));
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_height = parser.GetAttribute("height");
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_width = parser.GetAttribute("width");
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_xOffset = parser.GetAttribute("xOffset");
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_yOffset = parser.GetAttribute("yOffset");
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_drawCoords.w = _width;
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_drawCoords.h = _height;
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}
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public void Draw(int x, int y)
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{
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_drawCoords.x = x + _xOffset;
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_drawCoords.y = y + _yOffset;
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SDL.SDL_RenderCopy(_renderer.id, _image.GetTexture().id, 0, ref _drawCoords);
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}
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public int GetBitmapHeight()
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{
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return _height;
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}
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public int GetBitmapWidth()
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{
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return _width;
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}
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public int GetXOffset()
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{
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return _xOffset;
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}
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public int GetYOffset()
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{
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return _yOffset;
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}
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}
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} |