91 lines
3.1 KiB
C#
91 lines
3.1 KiB
C#
|
using SharpChat.Channels;
|
|||
|
using SharpChat.Events;
|
|||
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
|
|||
|
namespace SharpChat.Messages.Storage {
|
|||
|
public class MemoryMessageStorage : IMessageStorage {
|
|||
|
private List<MemoryMessage> Messages { get; } = new();
|
|||
|
private List<MemoryMessageChannel> Channels { get; } = new();
|
|||
|
private readonly object Sync = new();
|
|||
|
|
|||
|
public void GetMessage(long messageId, Action<IMessage> callback) {
|
|||
|
if(callback == null)
|
|||
|
throw new ArgumentNullException(nameof(callback));
|
|||
|
lock(Sync)
|
|||
|
callback(Messages.FirstOrDefault(m => m.MessageId == messageId));
|
|||
|
}
|
|||
|
|
|||
|
public void GetMessages(IChannel channel, Action<IEnumerable<IMessage>> callback, int amount, int offset) {
|
|||
|
lock(Sync) {
|
|||
|
IEnumerable<IMessage> subset = Messages.Where(m => m.Channel.Equals(channel));
|
|||
|
|
|||
|
int start = subset.Count() - offset - amount;
|
|||
|
|
|||
|
if(start < 0) {
|
|||
|
amount += start;
|
|||
|
start = 0;
|
|||
|
}
|
|||
|
|
|||
|
callback(subset.Skip(start).Take(amount));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void StoreMessage(MessageCreateEvent mce) {
|
|||
|
lock(Sync) {
|
|||
|
MemoryMessageChannel channel = Channels.FirstOrDefault(c => mce.ChannelId.Equals(mce.ChannelId));
|
|||
|
if(channel == null)
|
|||
|
return; // This is basically an invalid state
|
|||
|
Messages.Add(new(channel, mce));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void UpdateMessage(object sender, MessageUpdateEvent mue) {
|
|||
|
lock(Sync)
|
|||
|
Messages.FirstOrDefault(m => m.MessageId == mue.MessageId)?.HandleEvent(sender, mue);
|
|||
|
}
|
|||
|
|
|||
|
private void DeleteMessage(MessageDeleteEvent mde) {
|
|||
|
lock(Sync)
|
|||
|
Messages.RemoveAll(m => m.MessageId == mde.MessageId);
|
|||
|
}
|
|||
|
|
|||
|
private void CreateChannel(ChannelCreateEvent cce) {
|
|||
|
lock(Sync)
|
|||
|
Channels.Add(new(cce));
|
|||
|
}
|
|||
|
|
|||
|
private void DeleteChannel(ChannelDeleteEvent cde) {
|
|||
|
lock(Sync) {
|
|||
|
MemoryMessageChannel channel = Channels.FirstOrDefault(c => cde.ChannelId.Equals(c.ChannelId));
|
|||
|
if(channel == null)
|
|||
|
return;
|
|||
|
Channels.Remove(channel);
|
|||
|
Messages.RemoveAll(m => m.Channel.Equals(channel));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void HandleEvent(object sender, IEvent evt) {
|
|||
|
switch(evt) {
|
|||
|
case MessageCreateEvent mce:
|
|||
|
StoreMessage(mce);
|
|||
|
break;
|
|||
|
case MessageUpdateEvent mue:
|
|||
|
UpdateMessage(sender, mue);
|
|||
|
break;
|
|||
|
case MessageDeleteEvent mde:
|
|||
|
DeleteMessage(mde);
|
|||
|
break;
|
|||
|
|
|||
|
case ChannelCreateEvent cce:
|
|||
|
CreateChannel(cce);
|
|||
|
break;
|
|||
|
case ChannelDeleteEvent cde:
|
|||
|
DeleteChannel(cde);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|