23 lines
594 B
C#
23 lines
594 B
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
|
|||
|
namespace SharpChat.Protocol.SockChat.Packets {
|
|||
|
public class SwitchServerPacket : ServerPacket {
|
|||
|
public SwitchServerPacket() {
|
|||
|
// definition unfinished
|
|||
|
// optional argument containing server, if no argument assume client has a list?
|
|||
|
}
|
|||
|
|
|||
|
protected override string DoPack() {
|
|||
|
StringBuilder sb = new();
|
|||
|
|
|||
|
sb.Append((int)ServerPacketId.SwitchServer);
|
|||
|
|
|||
|
return sb.ToString();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|