217 lines
6.5 KiB
C#
217 lines
6.5 KiB
C#
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using SharpChat.Flashii;
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using SharpChat.Packet;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Net;
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using System.Text;
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namespace SharpChat {
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public class BasicUser : IEquatable<BasicUser> {
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private const int RANK_NO_FLOOD = 9;
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public long UserId { get; set; }
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public string Username { get; set; }
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public ChatColour Colour { get; set; }
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public int Rank { get; set; }
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public string Nickname { get; set; }
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public ChatUserPermissions Permissions { get; set; }
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public ChatUserStatus Status { get; set; } = ChatUserStatus.Online;
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public string StatusMessage { get; set; }
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public bool HasFloodProtection
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=> Rank < RANK_NO_FLOOD;
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public bool Equals([AllowNull] BasicUser other)
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=> UserId == other.UserId;
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public string DisplayName {
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get {
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StringBuilder sb = new StringBuilder();
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if(Status == ChatUserStatus.Away)
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sb.AppendFormat(@"<{0}>_", StatusMessage.Substring(0, Math.Min(StatusMessage.Length, 5)).ToUpperInvariant());
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if(string.IsNullOrWhiteSpace(Nickname))
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sb.Append(Username);
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else {
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sb.Append('~');
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sb.Append(Nickname);
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}
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return sb.ToString();
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}
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}
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public bool Can(ChatUserPermissions perm, bool strict = false) {
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ChatUserPermissions perms = Permissions & perm;
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return strict ? perms == perm : perms > 0;
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}
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public string Pack() {
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StringBuilder sb = new StringBuilder();
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sb.Append(UserId);
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sb.Append('\t');
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sb.Append(DisplayName);
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sb.Append('\t');
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sb.Append(Colour);
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sb.Append('\t');
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sb.Append(Rank);
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sb.Append(' ');
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sb.Append(Can(ChatUserPermissions.KickUser) ? '1' : '0');
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sb.Append(@" 0 ");
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sb.Append(Can(ChatUserPermissions.SetOwnNickname) ? '1' : '0');
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sb.Append(' ');
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sb.Append(Can(ChatUserPermissions.CreateChannel | ChatUserPermissions.SetChannelPermanent, true) ? 2 : (
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Can(ChatUserPermissions.CreateChannel) ? 1 : 0
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));
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return sb.ToString();
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}
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}
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public class ChatUser : BasicUser, IPacketTarget {
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public DateTimeOffset SilencedUntil { get; set; }
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private readonly List<ChatUserSession> Sessions = new List<ChatUserSession>();
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private readonly List<ChatChannel> Channels = new List<ChatChannel>();
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public readonly ChatRateLimiter RateLimiter = new ChatRateLimiter();
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public string TargetName => @"@log";
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[Obsolete]
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public ChatChannel Channel {
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get {
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lock(Channels)
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return Channels.FirstOrDefault();
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}
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}
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// This needs to be a session thing
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public ChatChannel CurrentChannel { get; private set; }
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public bool IsSilenced
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=> DateTimeOffset.UtcNow - SilencedUntil <= TimeSpan.Zero;
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public bool HasSessions {
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get {
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lock(Sessions)
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return Sessions.Where(c => !c.HasTimedOut && !c.IsDisposed).Any();
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}
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}
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public int SessionCount {
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get {
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lock (Sessions)
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return Sessions.Where(c => !c.HasTimedOut && !c.IsDisposed).Count();
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}
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}
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public IEnumerable<IPAddress> RemoteAddresses {
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get {
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lock(Sessions)
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return Sessions.Select(c => c.RemoteAddress);
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}
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}
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public ChatUser() {
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}
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public ChatUser(FlashiiAuth auth) {
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UserId = auth.UserId;
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ApplyAuth(auth, true);
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}
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public void ApplyAuth(FlashiiAuth auth, bool invalidateRestrictions = false) {
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Username = auth.Username;
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if (Status == ChatUserStatus.Offline)
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Status = ChatUserStatus.Online;
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Colour = new ChatColour(auth.ColourRaw);
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Rank = auth.Rank;
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Permissions = auth.Permissions;
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if (invalidateRestrictions || !IsSilenced)
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SilencedUntil = auth.SilencedUntil;
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}
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public void Send(IServerPacket packet) {
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lock(Sessions)
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foreach (ChatUserSession conn in Sessions)
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conn.Send(packet);
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}
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public void Close() {
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lock (Sessions) {
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foreach (ChatUserSession conn in Sessions)
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conn.Dispose();
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Sessions.Clear();
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}
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}
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public void ForceChannel(ChatChannel chan = null)
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=> Send(new UserChannelForceJoinPacket(chan ?? CurrentChannel));
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public void FocusChannel(ChatChannel chan) {
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lock(Channels) {
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if(InChannel(chan))
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CurrentChannel = chan;
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}
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}
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public bool InChannel(ChatChannel chan) {
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lock (Channels)
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return Channels.Contains(chan);
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}
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public void JoinChannel(ChatChannel chan) {
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lock (Channels) {
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if(!InChannel(chan)) {
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Channels.Add(chan);
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CurrentChannel = chan;
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}
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}
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}
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public void LeaveChannel(ChatChannel chan) {
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lock(Channels) {
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Channels.Remove(chan);
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CurrentChannel = Channels.FirstOrDefault();
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}
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}
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public IEnumerable<ChatChannel> GetChannels() {
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lock (Channels)
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return Channels.ToList();
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}
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public void AddSession(ChatUserSession sess) {
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if (sess == null)
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return;
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sess.User = this;
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lock (Sessions)
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Sessions.Add(sess);
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}
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public void RemoveSession(ChatUserSession sess) {
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if (sess == null)
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return;
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if(!sess.IsDisposed) // this could be possible
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sess.User = null;
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lock(Sessions)
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Sessions.Remove(sess);
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}
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public IEnumerable<ChatUserSession> GetDeadSessions() {
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lock (Sessions)
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return Sessions.Where(x => x.HasTimedOut || x.IsDisposed).ToList();
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}
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}
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}
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