58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace SharpChat.Packet {
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public enum UserDisconnectReason {
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Leave,
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TimeOut,
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Kicked,
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Flood,
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}
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public class UserDisconnectPacket : ServerPacket {
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public DateTimeOffset Disconnected { get; private set; }
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public ChatUser User { get; private set; }
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public UserDisconnectReason Reason { get; private set; }
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public UserDisconnectPacket(DateTimeOffset disconnected, ChatUser user, UserDisconnectReason reason) {
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Disconnected = disconnected;
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User = user ?? throw new ArgumentNullException(nameof(user));
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Reason = reason;
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}
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public override IEnumerable<string> Pack() {
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StringBuilder sb = new();
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sb.Append('3');
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sb.Append('\t');
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sb.Append(User.UserId);
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sb.Append('\t');
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sb.Append(User.LegacyNameWithStatus);
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sb.Append('\t');
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switch(Reason) {
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case UserDisconnectReason.Leave:
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default:
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sb.Append("leave");
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break;
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case UserDisconnectReason.TimeOut:
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sb.Append("timeout");
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break;
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case UserDisconnectReason.Kicked:
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sb.Append("kick");
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break;
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case UserDisconnectReason.Flood:
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sb.Append("flood");
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break;
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}
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sb.Append('\t');
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sb.Append(Disconnected.ToUnixTimeSeconds());
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sb.Append('\t');
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sb.Append(SequenceId);
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return new[] { sb.ToString() };
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}
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}
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}
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