sharp-chat/SharpChat.Protocol.SockChat/Packets/ChannelJoinPacket.cs

36 lines
1.2 KiB
C#

using SharpChat.Events;
using SharpChat.Protocol.SockChat.Users;
using SharpChat.Users;
using System;
using System.Text;
namespace SharpChat.Protocol.SockChat.Packets {
public class ChannelJoinPacket : ServerPacket {
private ChannelUserJoinEvent Join { get; }
private IUser User { get; }
public ChannelJoinPacket(ChannelUserJoinEvent join, IUser user) {
Join = join ?? throw new ArgumentNullException(nameof(join));
User = user ?? throw new ArgumentNullException(nameof(user));
}
protected override string DoPack() {
StringBuilder sb = new();
sb.Append((int)ServerPacketId.UserMove);
sb.Append(IServerPacket.SEPARATOR);
sb.Append((int)ServerMoveSubPacketId.UserJoined);
sb.Append(IServerPacket.SEPARATOR);
sb.Append(User.UserId);
sb.Append(IServerPacket.SEPARATOR);
sb.Append(User.GetDisplayName());
sb.Append(IServerPacket.SEPARATOR);
sb.Append(User.Colour);
sb.Append(IServerPacket.SEPARATOR);
sb.Append(Join.EventId);
return sb.ToString();
}
}
}