Merge pull request #1158 from JohannesGaessler/StoneDustRebalance

Stone Dust Rebalance
This commit is contained in:
Blood-Asp 2017-08-11 15:07:05 +02:00 committed by GitHub
commit 42094fdf46

View file

@ -466,15 +466,18 @@ public class GT_Mod implements IGT_Mod {
if (GregTech_API.sOPStuff.get(ConfigCategories.Recipes.gregtechrecipes, "SolarPanelUV", false)) { if (GregTech_API.sOPStuff.get(ConfigCategories.Recipes.gregtechrecipes, "SolarPanelUV", false)) {
GT_ModHandler.addCraftingRecipe(ItemList.Cover_SolarPanel_UV.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE, new Object[]{" S ", "STS", " S ", 'S', ItemList.Cover_SolarPanel_ZPM, 'T', ItemList.Transformer_UV_ZPM}); GT_ModHandler.addCraftingRecipe(ItemList.Cover_SolarPanel_UV.get(1L, new Object[0]), GT_ModHandler.RecipeBits.NOT_REMOVABLE | GT_ModHandler.RecipeBits.REVERSIBLE, new Object[]{" S ", "STS", " S ", 'S', ItemList.Cover_SolarPanel_ZPM, 'T', ItemList.Transformer_UV_ZPM});
} }
if (GregTech_API.sOPStuff.get(ConfigCategories.Recipes.gregtechrecipes, "StoneDustCentrifugation", true)) { double outputMultiplier = Math.min(GregTech_API.sOPStuff.get(ConfigCategories.Recipes.gregtechrecipes, "StoneDustOutputMultiplier", 0.6), 1.0);
if (GregTech_API.sOPStuff.get(ConfigCategories.Recipes.gregtechrecipes, "StoneDustCentrifugation", false)) {
int fullChance = (int)(10000 * outputMultiplier);
int[] chances = new int[]{fullChance, fullChance, fullChance, fullChance, fullChance, (int)(5500 * outputMultiplier)};
GT_Values.RA.addCentrifugeRecipe(Materials.Stone.getDust(1), GT_Values.NI, GT_Values.NF, GT_Values.NF, GT_Values.RA.addCentrifugeRecipe(Materials.Stone.getDust(1), GT_Values.NI, GT_Values.NF, GT_Values.NF,
Materials.Quartzite.getDustSmall(1),Materials.PotassiumFeldspar.getDustSmall(1),Materials.Marble.getDustTiny(2), Materials.Quartzite.getDustSmall(1),Materials.PotassiumFeldspar.getDustSmall(1),Materials.Marble.getDustTiny(2),
Materials.Biotite.getDustTiny(1), Materials.MetalMixture.getDustTiny(1), Materials.Sodalite.getDustTiny(1), Materials.Biotite.getDustTiny(1), Materials.MetalMixture.getDustTiny(1), Materials.Sodalite.getDustTiny(1),
new int[]{10000, 10000, 10000, 10000, 10000, 5500}, 480, 30); chances, 500, 72);
GT_Values.RA.addCentrifugeRecipe(Materials.MetalMixture.getDust(1), GT_Values.NI, GT_Values.NF, GT_Values.NF, GT_Values.RA.addCentrifugeRecipe(Materials.MetalMixture.getDust(1), GT_Values.NI, GT_Values.NF, GT_Values.NF,
Materials.BandedIron.getDustSmall(1), Materials.Bauxite.getDustSmall(1), Materials.Pyrolusite.getDustTiny(2), Materials.BandedIron.getDustSmall(1), Materials.Bauxite.getDustSmall(1), Materials.Pyrolusite.getDustTiny(2),
Materials.Barite.getDustTiny(1), Materials.Chromite.getDustTiny(1), Materials.Ilmenite.getDustTiny(1), Materials.Barite.getDustTiny(1), Materials.Chromite.getDustTiny(1), Materials.Ilmenite.getDustTiny(1),
new int[]{10000, 10000, 10000, 10000, 10000, 6000}, 480, 30); new int[]{10000, 10000, 10000, 10000, 10000, 6000}, 500, 120);
} }
if (gregtechproxy.mSortToTheEnd) { if (gregtechproxy.mSortToTheEnd) {
try { try {