Accounted for misc slots when shifting machine inventory contents
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2 changed files with 4 additions and 3 deletions
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@ -1911,6 +1911,7 @@ public class BaseMetaTileEntity extends BaseTileEntity implements IGregTechTileE
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/**
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/**
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* Shifts the machine Inventory index according to the change in Input/Output Slots.
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* Shifts the machine Inventory index according to the change in Input/Output Slots.
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* This is NOT done automatically. If you want to change slot count for a machine this method needs to be adapted.
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* This is NOT done automatically. If you want to change slot count for a machine this method needs to be adapted.
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* Currently this method only works for GT_MetaTileEntity_BasicMachine
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* @param slotIndex The original Inventory index
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* @param slotIndex The original Inventory index
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* @param nbtVersion The GregTech version in which the original Inventory Index was saved.
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* @param nbtVersion The GregTech version in which the original Inventory Index was saved.
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* @return The corrected Inventory index
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* @return The corrected Inventory index
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@ -1949,10 +1950,10 @@ public class BaseMetaTileEntity extends BaseTileEntity implements IGregTechTileE
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return slotIndex;
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return slotIndex;
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}
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}
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int indexShift = 0;
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int indexShift = 0;
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if (slotIndex >= oldInputSize) {
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if (slotIndex >= GT_MetaTileEntity_BasicMachine.OTHER_SLOT_COUNT + oldInputSize) {
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indexShift += newInputSize - oldInputSize;
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indexShift += newInputSize - oldInputSize;
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}
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}
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if (slotIndex >= oldInputSize + oldOutputSize) {
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if (slotIndex >= GT_MetaTileEntity_BasicMachine.OTHER_SLOT_COUNT + oldInputSize + oldOutputSize) {
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indexShift += newOutputSize - oldOutputSize;
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indexShift += newOutputSize - oldOutputSize;
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}
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}
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return slotIndex + indexShift;
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return slotIndex + indexShift;
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@ -43,7 +43,7 @@ public abstract class GT_MetaTileEntity_BasicMachine extends GT_MetaTileEntity_B
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DID_NOT_FIND_RECIPE = 0,
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DID_NOT_FIND_RECIPE = 0,
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FOUND_RECIPE_BUT_DID_NOT_MEET_REQUIREMENTS = 1,
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FOUND_RECIPE_BUT_DID_NOT_MEET_REQUIREMENTS = 1,
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FOUND_AND_SUCCESSFULLY_USED_RECIPE = 2;
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FOUND_AND_SUCCESSFULLY_USED_RECIPE = 2;
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private static final int OTHER_SLOT_COUNT = 4;
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public static final int OTHER_SLOT_COUNT = 4;
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public final ItemStack[] mOutputItems;
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public final ItemStack[] mOutputItems;
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public final int mInputSlotCount, mAmperage;
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public final int mInputSlotCount, mAmperage;
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public boolean mAllowInputFromOutputSide = false, mFluidTransfer = false, mItemTransfer = false, mHasBeenUpdated = false, mStuttering = false, mCharge = false, mDecharge = false;
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public boolean mAllowInputFromOutputSide = false, mFluidTransfer = false, mItemTransfer = false, mHasBeenUpdated = false, mStuttering = false, mCharge = false, mDecharge = false;
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