Change Material List

Adding Planets Oremixes to the lang file
change build properties
This commit is contained in:
Dream-Master 2015-11-03 11:28:31 +01:00
parent 46f4473de6
commit 979a6fb543
6 changed files with 371 additions and 209 deletions

3
.gitignore vendored
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@ -70,3 +70,6 @@ local.properties
.idea_modules/ .idea_modules/
/out/ /out/
eclipse/
*.bat
gradle/

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@ -82,6 +82,7 @@ dependencies {
exclude module: '*' exclude module: '*'
} }
provided "codechicken:CodeChickenLib:${config.minecraft.version}-${config.codechickenlib.version}:dev" provided "codechicken:CodeChickenLib:${config.minecraft.version}-${config.codechickenlib.version}:dev"
provided "codechicken:CodeChickenCore:${config.minecraft.version}-${config.codechickencore.version}:dev"
provided "codechicken:NotEnoughItems:${config.minecraft.version}-${config.nei.version}:dev" provided "codechicken:NotEnoughItems:${config.minecraft.version}-${config.nei.version}:dev"
provided "net.industrial-craft:industrialcraft-2:${config.ic2.version}:dev" provided "net.industrial-craft:industrialcraft-2:${config.ic2.version}:dev"
provided "net.sengir.forestry:forestry_${config.minecraft.version}:${config.forestry.version}:dev" provided "net.sengir.forestry:forestry_${config.minecraft.version}:${config.forestry.version}:dev"
@ -132,4 +133,4 @@ task devJar(type: Jar) {
artifacts { artifacts {
archives devJar archives devJar
} }

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@ -1,16 +1,17 @@
minecraft.version=1.7.10 minecraft.version=1.7.10
forge.version=10.13.4.1481-1.7.10 forge.version=10.13.4.1492-1.7.10
gt.version=5.08.31 gt.version=5.08.32.1
ae2.version=rv2-beta-33 ae2.version=rv2-beta-33
applecore.version=1.7.10-1.2.1+107.59407 applecore.version=1.7.10-1.2.1+107.59407
buildcraft.version=7.1.11 buildcraft.version=7.1.11
codechickenlib.version=1.1.3.140 codechickenlib.version=1.1.3.140
cofhcore.cf=2246/697 codechickencore.version=1.0.7.47
cofhcore.version=[1.7.10]3.0.3B4-302-dev cofhcore.cf=2246/920
cofhlib.cf=2230/207 cofhcore.version=[1.7.10]3.0.3-303-dev
cofhlib.version=[1.7.10]1.0.0RC7-127 cofhlib.cf=2246/918
cofhlib.version=[1.7.10]1.0.3-175-dev
enderio.cf=2219/296 enderio.cf=2219/296
enderio.version=1.7.10-2.3.0.417_beta enderio.version=1.7.10-2.3.0.417_beta
enderiocore.version=1.7.10-0.1.0.25_beta enderiocore.version=1.7.10-0.1.0.25_beta
@ -18,4 +19,4 @@ forestry.version=4.0.10.39
ic2.version=2.2.780-experimental ic2.version=2.2.780-experimental
nei.version=1.0.3.57 nei.version=1.0.3.57
railcraft.cf=2219/321 railcraft.cf=2219/321
railcraft.version=1.7.10-9.4.0.0 railcraft.version=1.7.10-9.4.0.0

164
gradlew vendored Normal file
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@ -0,0 +1,164 @@
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

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@ -34,104 +34,102 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
/** /**
* Direct Elements * Direct Elements
*/ */
Aluminium(19, TextureSet.SET_DULL, 10.0F, 128, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 200, 240, 0, "Aluminium", 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue, Element.Al, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))), Aluminium ( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))),
Americium(103, TextureSet.SET_METALLIC, 1.0F, 0, 3, 1 | 2 | 8 | 32, 200, 200, 200, 0, "Americium", 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Am, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Americium ( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , 0, 0, 1449, 1449, true, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Antimony(58, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 220, 240, 0, "Antimony", 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray, Element.Sb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))), Antimony ( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))),
Argon(24, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 255, 0, 240, "Argon", 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen, Element.Ar, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), Argon ( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
Arsenic(39, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 16 | 32, 255, 255, 255, 0, "Arsenic", 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.As, Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))), Arsenic ( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))),
Barium(63, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 255, 0, "Barium", 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL, Element.Ba, Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))), Barium ( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 255, 0, "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))),
Beryllium(8, TextureSet.SET_METALLIC, 14.0F, 64, 2, 1 | 2 | 8 | 32 | 64, 100, 180, 100, 0, "Beryllium", 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen, Element.Be, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))), Beryllium ( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
Bismuth(90, TextureSet.SET_METALLIC, 6.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 100, 160, 160, 0, "Bismuth", 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Bi, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), Bismuth ( 90, TextureSet.SET_METALLIC , 6.0F, 64, 1, 1|2 |8 |32|64|128 , 100, 160, 160, 0, "Bismuth" , 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Bi , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
Boron(9, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 250, 250, 250, 0, "Boron", 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite, Element.B, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))), Boron ( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 250, 250, 250, 0, "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))),
Caesium(62, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Caesium", 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Cs, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Caesium ( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Calcium(26, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 255, 245, 245, 0, "Calcium", 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink, Element.Ca, Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), Calcium ( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
Carbon(10, TextureSet.SET_DULL, 1.0F, 64, 2, 1 | 2 | 32 | 64 | 128, 20, 20, 20, 0, "Carbon", 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack, Element.C, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))), Carbon ( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |32|64|128 , 20, 20, 20, 0, "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
Cadmium(55, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 8 | 32, 50, 50, 60, 0, "Cadmium", 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray, Element.Cd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))), Cadmium ( 55, TextureSet.SET_SHINY , 1.0F, 0, 2, 1 |8 |32 , 50, 50, 60, 0, "Cadmium" , 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray , Element.Cd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
Cerium(65, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Cerium", 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL, Element.Ce, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Cerium ( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Chlorine(23, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 0, "Chlorine", 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Cl, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))), Chlorine ( 23, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 0, "Chlorine" , 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Cl , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))),
Chrome(30, TextureSet.SET_SHINY, 11.0F, 256, 3, 1 | 2 | 8 | 32 | 64 | 128, 255, 230, 230, 0, "Chrome", 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink, Element.Cr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))), Chrome ( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
Cobalt(33, TextureSet.SET_METALLIC, 8.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 80, 80, 250, 0, "Cobalt", 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue, Element.Co, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), Cobalt ( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64 , 80, 80, 250, 0, "Cobalt" , 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
Copper(35, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 255, 100, 0, 0, "Copper", 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.Cu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))), Copper ( 35, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))),
Deuterium(2, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Deuterium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.D, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))), Deuterium ( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))),
Dysprosium(73, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Dysprosium", 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL, Element.Dy, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), Dysprosium ( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
Empty(0, TextureSet.SET_NONE, 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL, Element._NULL, Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))), Empty ( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))),
Erbium(75, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Erbium", 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL, Element.Er, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Erbium ( 75, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Europium(70, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Europium", 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL, Element.Eu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Europium ( 70, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Fluorine(14, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 127, "Fluorine", 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen, Element.F, Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))), Fluorine ( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))),
Gadolinium(71, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Gadolinium", 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL, Element.Gd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Gadolinium ( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Gallium(37, TextureSet.SET_SHINY, 1.0F, 64, 2, 1 | 2 | 8 | 32, 220, 220, 255, 0, "Gallium", 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray, Element.Ga, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))), Gallium ( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
Gold(86, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 30, 0, "Gold", 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow, Element.Au, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))), Gold ( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))),
Holmium(74, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Holmium", 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL, Element.Ho, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Holmium ( 74, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Hydrogen(1, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 0, 255, 240, "Hydrogen", 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue, Element.H, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))), Hydrogen ( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))),
Helium(4, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium", 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow, Element.He, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), Helium ( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
Helium_3(5, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium-3", 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.He_3, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))), Helium_3 ( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))),
Indium(56, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 64, 0, 128, 0, "Indium", 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.In, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Indium ( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Iridium(84, TextureSet.SET_DULL, 6.0F, 5120, 4, 1 | 2 | 8 | 32 | 64 | 128, 240, 240, 245, 0, "Iridium", 0, 0, 2719, 0, false, false, 10, 1, 1, Dyes.dyeWhite, Element.Ir, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))), Iridium ( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , 0, 0, 2719, 2719, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
Iron(32, TextureSet.SET_METALLIC, 6.0F, 256, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 200, 0, "Iron", 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Fe, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), Iron ( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
Lanthanum(64, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lanthanum", 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL, Element.La, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Lanthanum ( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Lead(89, TextureSet.SET_DULL, 8.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 140, 100, 140, 0, "Lead", 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple, Element.Pb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))), Lead ( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))),
Lithium(6, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 32, 225, 220, 255, 0, "Lithium", 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Li, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))), Lithium ( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))),
Lutetium(78, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lutetium", 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL, Element.Lu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Lutetium ( 78, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Magic(-128, TextureSet.SET_SHINY, 8.0F, 5120, 5, 1 | 2 | 4 | 8 | 16 | 32 | 64 | 128, 100, 0, 200, 0, "Magic", 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple, Element.Ma, Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))), Magic (-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))),
Magnesium(18, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 200, 200, 0, "Magnesium", 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink, Element.Mg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))), Magnesium ( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
Manganese(31, TextureSet.SET_DULL, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 250, 250, 250, 0, "Manganese", 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Mn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), Manganese ( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
Mercury(87, TextureSet.SET_SHINY, 1.0F, 0, 0, 16 | 32, 255, 220, 220, 0, "Mercury", 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Hg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))), Mercury ( 87, TextureSet.SET_SHINY , 1.0F, 0, 0, 16|32 , 255, 220, 220, 0, "Mercury" , 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Hg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
Molybdenum(48, TextureSet.SET_SHINY, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 180, 180, 220, 0, "Molybdenum", 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Mo, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))), Molybdenum ( 48, TextureSet.SET_SHINY , 7.0F, 512, 2, 1|2 |8 |32|64 , 180, 180, 220, 0, "Molybdenum" , 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Mo , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
Neodymium(67, TextureSet.SET_METALLIC, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 100, 100, 100, 0, "Neodymium", 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL, Element.Nd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))), Neodymium ( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))),
Neutronium(129, TextureSet.SET_DULL, 6.0F, 81920, 6, 1 | 2 | 8 | 32 | 64 | 128, 250, 250, 250, 0, "Neutronium", 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite, Element.Nt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))), Neutronium ( 129, TextureSet.SET_DULL , 6.0F, 81920, 6, 1|2 |8 |32|64|128 , 250, 250, 250, 0, "Neutronium" , 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite , Element.Nt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))),
Nickel(34, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 250, 0, "Nickel", 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Ni, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))), Nickel ( 34, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |32|64|128 , 200, 200, 250, 0, "Nickel" , 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Ni , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
Niobium(47, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 190, 180, 200, 0, "Niobium", 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL, Element.Nb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))), Niobium ( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
Nitrogen(12, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 150, 200, 240, "Nitrogen", 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan, Element.N, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))), Nitrogen ( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
Osmium(83, TextureSet.SET_METALLIC, 16.0F, 1280, 4, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 255, 0, "Osmium", 0, 0, 3306, 0, false, false, 10, 1, 1, Dyes.dyeBlue, Element.Os, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))), Osmium ( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , 0, 0, 3306, 3306, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
Oxygen(13, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 100, 200, 240, "Oxygen", 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite, Element.O, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))), Oxygen ( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))),
Palladium(52, TextureSet.SET_SHINY, 8.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 128, 128, 0, "Palladium", 0, 0, 1828, 1828, false, false, 4, 1, 1, Dyes.dyeGray, Element.Pd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))), Palladium ( 52, TextureSet.SET_SHINY , 8.0F, 512, 2, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
Phosphor(21, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 0, 0, "Phosphor", 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.P, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))), Phosphor ( 21, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 0, 0, "Phosphor" , 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.P , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
Platinum(85, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 200, 0, "Platinum", 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange, Element.Pt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))), Platinum ( 85, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , 0, 0, 2041, 2041, true, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
Plutonium(100, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 240, 50, 50, 0, "Plutonium 244", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))), Plutonium ( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium 244" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
Plutonium241(101, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 250, 70, 70, 0, "Plutonium 241", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu_241, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))), Plutonium241 ( 101, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 250, 70, 70, 0, "Plutonium 241" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu_241 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))),
Potassium(25, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 32, 250, 250, 250, 0, "Potassium", 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.K, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))), Potassium ( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 250, 250, 250, 0, "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
Praseodymium(66, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Praseodymium", 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL, Element.Pr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Praseodymium ( 66, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Promethium(68, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Promethium", 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL, Element.Pm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Promethium ( 68, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Radon(93, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 0, 255, 240, "Radon", 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple, Element.Rn, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))), Radon ( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Rubidium(43, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 240, 30, 30, 0, "Rubidium", 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed, Element.Rb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))), Rubidium ( 43, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 240, 30, 30, 0, "Rubidium" , 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed , Element.Rb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
Samarium(69, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Samarium", 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL, Element.Sm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Samarium ( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Scandium(27, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Scandium", 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow, Element.Sc, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Scandium ( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Silicon(20, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 60, 60, 80, 0, "Silicon", 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack, Element.Si, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))), Silicon ( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))),
Silver(54, TextureSet.SET_SHINY, 10.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 220, 220, 255, 0, "Silver", 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Ag, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))), Silver ( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
Sodium(17, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 0, 0, 150, 0, "Sodium", 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Na, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))), Sodium ( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 0, 0, 150, 0, "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))),
Strontium(44, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 200, 0, "Strontium", 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray, Element.Sr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))), Strontium ( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))),
Sulfur(22, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 0, 0, "Sulfur", 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.S, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))), Sulfur ( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))),
Tantalum(80, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tantalum", 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Ta, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))), Tantalum ( 80, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tantalum" , 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))),
Tellurium(59, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tellurium", 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.Te, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Tellurium ( 59, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Terbium(72, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Terbium", 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL, Element.Tb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Terbium ( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Thorium(96, TextureSet.SET_SHINY, 6.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 0, 30, 0, 0, "Thorium", 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack, Element.Th, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Thorium ( 96, TextureSet.SET_SHINY , 6.0F, 512, 2, 1|2 |8 |32|64 , 0, 30, 0, 0, "Thorium" , 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack , Element.Th , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Thulium(76, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Thulium", 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL, Element.Tm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Thulium ( 76, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Tin(57, TextureSet.SET_DULL, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 220, 220, 220, 0, "Tin", 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Sn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))), Tin ( 57, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
Titanium(28, TextureSet.SET_METALLIC, 8.0F, 2560, 3, 1 | 2 | 8 | 32 | 64 | 128, 220, 160, 240, 0, "Titanium", 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple, Element.Ti, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), Titanium ( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
Tritium(3, TextureSet.SET_METALLIC, 1.0F, 0, 2, 16 | 32, 255, 0, 0, 240, "Tritium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed, Element.T, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))), Tritium ( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))),
Tungsten(81, TextureSet.SET_METALLIC, 8.0F, 5120, 3, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 50, 0, "Tungsten", 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack, Element.W, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))), Tungsten ( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
Uranium(98, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 50, 240, 50, 0, "Uranium 238", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Uranium ( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Uranium235(97, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 70, 250, 70, 0, "Uranium 235", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U_235, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))), Uranium235 ( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
Vanadium(29, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 50, 50, 50, 0, "Vanadium", 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack, Element.V, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Vanadium ( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Ytterbium(77, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Ytterbium", 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL, Element.Yb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Ytterbium ( 77, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Yttrium(45, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 250, 220, 0, "Yttrium", 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL, Element.Y, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))), Yttrium ( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
Zinc(36, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 8 | 32, 250, 240, 240, 0, "Zinc", 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.Zn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))), Zinc ( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
/** /**
* The "Random Material" ones. * The "Random Material" ones.
*/ */
Organic(-1, TextureSet.SET_LEAF, 1.0F, 0, 1, false), Organic ( -1, TextureSet.SET_LEAF , 1.0F, 0, 1, false),
AnyCopper(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), AnyCopper ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
AnyBronze(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), AnyBronze ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
AnyIron(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), AnyIron ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
Crystal(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false), Crystal ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
Quartz(-1, TextureSet.SET_QUARTZ, 1.0F, 0, 2, false), Quartz ( -1, TextureSet.SET_QUARTZ , 1.0F, 0, 2, false),
Metal(-1, TextureSet.SET_METALLIC, 1.0F, 0, 2, false), Metal ( -1, TextureSet.SET_METALLIC , 1.0F, 0, 2, false),
Unknown(-1, TextureSet.SET_DULL, 1.0F, 0, 2, false), Unknown ( -1, TextureSet.SET_DULL , 1.0F, 0, 2, false),
Cobblestone(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false), Cobblestone ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
Brick(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false), Brick ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
BrickNether(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false), BrickNether ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
/** /**
* The "I don't care" Section, everything I don't want to do anything with right now, is right here. Just to make the Material Finder shut up about them. * The "I don't care" Section, everything I don't want to do anything with right now, is right here. Just to make the Material Finder shut up about them.
* But I do see potential uses in some of these Materials. * But I do see potential uses in some of these Materials.
@ -152,7 +150,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Legendary(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Legendary", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Legendary(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Legendary", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
MutatedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Mutated Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), MutatedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Mutated Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Witheria(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Witheria", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Witheria(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Witheria", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
RedstoneAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Redstone Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), RedstoneAlloy ( 381, TextureSet.SET_METALLIC , 6.0F, 128, 2, 1 |8 |64|128 , 181, 51, 51, 0, "Redstone Alloy" , 0, 0, 500, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
OsmiumTetroxide(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Osmium Tetroxide", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), OsmiumTetroxide(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Osmium Tetroxide", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
NitricAcid(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Nitric Acid", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), NitricAcid(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Nitric Acid", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
RubberTreeSap(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Rubber Tree Sap", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), RubberTreeSap(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Rubber Tree Sap", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
@ -163,19 +161,17 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Lumium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Lumium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Lumium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Lumium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
PhasedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), PhasedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
PhasedGold(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), PhasedGold(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Soularium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Soularium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Soularium ( 379, TextureSet.SET_METALLIC , 12.0F, 256, 2, 1|2 |8 |64|128 , 65, 46, 29, 0, "Soularium" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeBrown ),
Endium(770, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8, 165, 220, 250, 0, "Endium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow), Endium ( 770, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ),
Prismarine(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Prismarine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Prismarine(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Prismarine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
GraveyardDirt(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Graveyard Dirt", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), GraveyardDirt(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Graveyard Dirt", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
DarkSteel(364, TextureSet.SET_DULL, 8.0F, 512, 3, 1 | 2 | 8 | 64, 80, 70, 80, 0, "Dark Steel", 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple), DarkSteel ( 364, TextureSet.SET_DULL , 8.0F, 512, 3, 1|2 |8 |64 , 80, 70, 80, 0, "Dark Steel" , 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple ),
Terrasteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Terrasteel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Terrasteel ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Terrasteel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
TerrasteelAlloyRaw(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Raw Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), ConductiveIron ( 369, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |64|128 , 217, 178, 171, 0, "Conductive Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
TerrasteelAlloyStrengthened(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Strengthened Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), ElectricalSteel ( 365, TextureSet.SET_METALLIC , 6.0F, 512, 2, 1|2 |8 |64|128 , 185, 185, 185, 0, "Electrical Steel" , 0, 0, 1811, 1000, true, false, 5, 1, 1, Dyes.dyeGray ),
ConductiveIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Conductive Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 64, 2, 1|2 |8 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeOrange ),
ElectricalSteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Electrical Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL), VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 128, 2, 1|2 |8 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 2000, 0, false, false, 5, 1, 1, Dyes.dyeLime ),
EnergeticAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Energetic Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), PulsatingIron ( 378, TextureSet.SET_METALLIC , 9.0F, 256, 2, 1|2 |8 |64|128 , 128, 246, 155, 0, "Pulsating Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLime ),
VibrantAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Vibrant Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
PulsatingIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Pulsating Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Rutile(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Rutile", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), // TiO2 Rutile(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Rutile", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), // TiO2
Teslatite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 60, 180, 200, 0, "Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Teslatite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 60, 180, 200, 0, "Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
Fluix(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Fluix", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), Fluix(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Fluix", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
@ -252,8 +248,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
Eclogite(860, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Eclogite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), Eclogite(860, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Eclogite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
ElectrumFlux(320, TextureSet.SET_SHINY, 16.0F, 512, 3, 1 | 2 | 64, 255, 255, 120, 0, "Fluxed Electrum", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeYellow), ElectrumFlux(320, TextureSet.SET_SHINY, 16.0F, 512, 3, 1 | 2 | 64, 255, 255, 120, 0, "Fluxed Electrum", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeYellow),
Emery(861, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Emery", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), Emery(861, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Emery", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
Enderium(321, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))), Enderium ( 321, TextureSet.SET_DULL , 8.0F, 256, 3, 1|2 |64 , 89, 145, 135, 0, "Enderium" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
EnderiumBase(-1, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium Base", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))), EnderiumBase ( 380, TextureSet.SET_DULL , 16.0F, 512, 4, 1|2 |8 |64 , 72, 119, 153, 0, "Enderium Base" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
Energized(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Energized", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), Energized(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Energized", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
Epidote(862, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Epidote", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL), Epidote(862, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Epidote", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL),
Eximite(959, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 8 | 64, 124, 90, 150, 0, "Eximite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL), Eximite(959, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 8 | 64, 124, 90, 150, 0, "Eximite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
@ -427,8 +423,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
* TODO: This * TODO: This
*/ */
AluminiumBrass(-1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 64, 255, 255, 255, 0, "Aluminium Brass", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow), AluminiumBrass(-1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 64, 255, 255, 255, 0, "Aluminium Brass", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
Osmiridium(317, TextureSet.SET_METALLIC, 8.0F, 3000, 4, 1 | 2 | 64 | 128, 100, 100, 255, 0, "Osmiridium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightBlue), Osmiridium ( 317, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |64|128 , 100, 100, 255, 0, "Osmiridium" , 0, 0, 3500, 3500, true, false, 1, 1, 1, Dyes.dyeLightBlue ),
Sunnarium(318, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2, 255, 255, 0, 0, "Sunnarium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow), Sunnarium ( 318, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |64|128 , 255, 255, 0, 0, "Sunnarium" , 0, 0, 3600, 3600, true, false, 1, 1, 1, Dyes.dyeYellow ),
Endstone(808, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Endstone", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeYellow), Endstone(808, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Endstone", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeYellow),
Netherrack(807, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 200, 0, 0, 0, "Netherrack", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeRed), Netherrack(807, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 200, 0, 0, 0, "Netherrack", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeRed),
SoulSand(-1, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 255, 255, 255, 0, "Soulsand", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeBrown), SoulSand(-1, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 255, 255, 255, 0, "Soulsand", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeBrown),
@ -666,8 +662,6 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
@Deprecated Endereye(EnderEye, false), @Deprecated Endereye(EnderEye, false),
@Deprecated EyeOfEnder(EnderEye, false), @Deprecated EyeOfEnder(EnderEye, false),
@Deprecated Eyeofender(EnderEye, false), @Deprecated Eyeofender(EnderEye, false),
@Deprecated RawTerrasteelAlloy(TerrasteelAlloyRaw, false),
@Deprecated StrengthenedTerrasteelAlloy(TerrasteelAlloyStrengthened, false),
@Deprecated Flour(Wheat, false), @Deprecated Flour(Wheat, false),
@Deprecated Meat(MeatRaw, false), @Deprecated Meat(MeatRaw, false),
@Deprecated Garnet(GarnetRed, true), @Deprecated Garnet(GarnetRed, true),
@ -714,7 +708,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite); SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite);
SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver); SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver);
SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite); SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite);
SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TerrasteelAlloyRaw, TerrasteelAlloyStrengthened, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal); SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal);
SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater); SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater);
@ -1677,5 +1671,4 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
return mRGBa; return mRGBa;
} }
public static volatile int VERSION = 508;
} }

View file

@ -1,175 +1,175 @@
achievement.Naquadah=Find Naquadah Ore achievement.Naquadah=Find Naquadah Ore
achievement.Naquadah.desc=Height: 10-60, Chance: 10, //End achievement.Naquadah.desc=Height: 10-90, Chance: 10, Asteroids/Venus/Titan/Oberon/Pluto//
achievement.NaquadahEnriched=Find NaquadahEnriched Ore achievement.NaquadahEnriched=Find NaquadahEnriched Ore
achievement.NaquadahEnriched.desc=Height: 10-60, Chance: 10, //End achievement.NaquadahEnriched.desc=Height: 10-90, Chance: 10, Asteroids/Venus/Titan/Oberon/Pluto//
achievement.Lignite=Find Lignite Ore achievement.Lignite=Find Lignite Ore
achievement.Lignite.desc=Height: 50-130, Chance: 160, Overworld// achievement.Lignite.desc=Height: 80-210, Chance: 160, Overworld//
achievement.Coal=Find Coal Ore achievement.Coal=Find Coal Ore
achievement.Coal.desc=Height: 50-130, Chance: 160, Overworld// achievement.Coal.desc=Height: 30-80, Chance: 160, Overworld/Twilight-Forrest//
achievement.Magnetite=Find Magnetite Ore achievement.Magnetite=Find Magnetite Ore
achievement.Magnetite.desc=Height: 50-120, Chance: 160, Overworld/Nether/ achievement.Magnetite.desc=Height: 60-180, Chance: 160, Overworld/Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Asteorids/IO/Callisto/Venus/Triton//
achievement.Iron=Find Iron Ore achievement.Iron=Find Iron Ore
achievement.Iron.desc=Height: 50-120, Chance: 160, Overworld/Nether/ achievement.Iron.desc=Height: 10-40, Chance: 120, Overworld/Nether/Twilight-Forrest/End/End-Asteroids/Moon/Mars/Ceres/IO/Ganymed/Callisto/Mecury/Enceladus/Oberon/Proteus/Pluto//
achievement.VanadiumMagnetite=Find VanadiumMagnetite Ore achievement.VanadiumMagnetite=Find VanadiumMagnetite Ore
achievement.VanadiumMagnetite.desc=Height: 50-120, Chance: 160, Overworld/Nether/ achievement.VanadiumMagnetite.desc=Height: 60-180, Chance: 160, Overworld/Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Asteorids/IO/Callisto/Venus/Triton//
achievement.Gold=Find Gold Ore achievement.Gold=Find Gold Ore
achievement.Gold.desc=Height: 60-80, Chance: 160, Overworld// achievement.Gold.desc=Height: 30-60, Chance: 160, Overworld/Twilight-Forrest/End/End/End-Asteroids/Mars/Phobos/Asteroids/Callisto/Venus/Triton//
achievement.BrownLimonite=Find BrownLimonite Ore achievement.BrownLimonite=Find BrownLimonite Ore
achievement.BrownLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/ achievement.BrownLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
achievement.YellowLimonite=Find YellowLimonite Ore achievement.YellowLimonite=Find YellowLimonite Ore
achievement.YellowLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/ achievement.YellowLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
achievement.BandedIron=Find BandedIron Ore achievement.BandedIron=Find BandedIron Ore
achievement.BandedIron.desc=Height: 10-40, Chance: 120, Overworld/Nether/ achievement.BandedIron.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
achievement.Malachite=Find Malachite Ore achievement.Malachite=Find Malachite Ore
achievement.Malachite.desc=Height: 10-40, Chance: 120, Overworld/Nether/ achievement.Malachite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
achievement.Tin=Find Tin Ore achievement.Tin=Find Tin Ore
achievement.Tin.desc=Height: 40-120, Chance: 50, Overworld//End achievement.Tin.desc=Height: 60-220, Chance: 50, Overworld/Twilight-Forrest/End/End/End-Asteroids/Moon/IO/Venus//
achievement.Cassiterite=Find Cassiterite Ore achievement.Cassiterite=Find Cassiterite Ore
achievement.Cassiterite.desc=Height: 40-120, Chance: 50, Overworld//End achievement.Cassiterite.desc=Height: 60-220, Chance: 50, Overworld/Twilight-Forrest/End/End/End-Asteroids/Moon/IO/Venus/Pluto//
achievement.Tetrahedrite=Find Tetrahedrite Ore achievement.Tetrahedrite=Find Tetrahedrite Ore
achievement.Tetrahedrite.desc=Height: 80-120, Chance: 70, Overworld/Nether/ achievement.Tetrahedrite.desc=Height: 80-120, Chance: 70, Nether/Mars/Deimos/Ganymed/Enceladus/Triton//
achievement.Copper=Find Copper Ore achievement.Copper=Find Copper Ore
achievement.Copper.desc=Height: 80-120, Chance: 70, Overworld/Nether/ achievement.Copper.desc=Height: 5-60, Chance: 80, Overworld/Nether/End/End-Asteroids/Moon/Mars/Phobos/Deimos/Ceres/Ganymed/Callisto/Enceladus/Proteus//
achievement.Stibnite=Find Stibnite Ore achievement.Stibnite=Find Stibnite Ore
achievement.Stibnite.desc=Height: 80-120, Chance: 70, Overworld/Nether/ achievement.Stibnite.desc=Height: 80-120, Chance: 70, Nether/Mars/Deimos/Ganymed/Enceladus/Triton//
achievement.NetherQuartz=Find NetherQuartz Ore achievement.NetherQuartz=Find NetherQuartz Ore
achievement.NetherQuartz.desc=Height: 40-80, Chance: 80, /Nether/ achievement.NetherQuartz.desc=Height: 40-80, Chance: 80, /Nether//
achievement.Sulfur=Find Sulfur Ore achievement.Sulfur=Find Sulfur Ore
achievement.Sulfur.desc=Height: 5-20, Chance: 100, /Nether/ achievement.Sulfur.desc=Height: 5-20, Chance: 100, /Nether/Mars/Phobos/Deimos/IO/Venus//
achievement.Pyrite=Find Pyrite Ore achievement.Pyrite=Find Pyrite Ore
achievement.Pyrite.desc=Height: 5-20, Chance: 100, /Nether/ achievement.Pyrite.desc=Height: 5-60, Chance: 100, Overworld/Nether/End/End-Asteroids/Moon/Ceres/IO/Callisto/Venus/Enceladus/Proteus//
achievement.Sphalerite=Find Sphalerite Ore achievement.Sphalerite=Find Sphalerite Ore
achievement.Sphalerite.desc=Height: 5-20, Chance: 100, /Nether/ achievement.Sphalerite.desc=Height: 5-20, Chance: 100, /Nether/Mars/Phobos/Deimos/IO/Venus//
achievement.Chalcopyrite=Find Chalcopyrite Ore achievement.Chalcopyrite=Find Chalcopyrite Ore
achievement.Chalcopyrite.desc=Height: 10-30, Chance: 80, Overworld/Nether/ achievement.Chalcopyrite.desc=Height: 5-60, Chance: 80, Overworld/Nether/End/End-Asteroids/Moon/Ceres/Callisto/Enceladus/Proteus//
achievement.Bauxite=Find Bauxite Ore achievement.Bauxite=Find Bauxite Ore
achievement.Bauxite.desc=Height: 50-90, Chance: 80, Overworld// achievement.Bauxite.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto//
achievement.Aluminium=Find Aluminium Ore achievement.Aluminium=Find Aluminium Ore
achievement.Aluminium.desc=Height: 50-90, Chance: 80, Overworld// achievement.Aluminium.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto//
achievement.Ilmenite=Find Ilmenite Ore achievement.Ilmenite=Find Ilmenite Ore
achievement.Ilmenite.desc=Height: 50-90, Chance: 80, Overworld// achievement.Ilmenite.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto//
achievement.RockSalt=Find RockSalt Ore achievement.RockSalt=Find RockSalt Ore
achievement.RockSalt.desc=Height: 50-60, Chance: 50, Overworld// achievement.RockSalt.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
achievement.Salt=Find Salt Ore achievement.Salt=Find Salt Ore
achievement.Salt.desc=Height: 50-60, Chance: 50, Overworld// achievement.Salt.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
achievement.Lepidolite=Find Lepidolite Ore achievement.Lepidolite=Find Lepidolite Ore
achievement.Lepidolite.desc=Height: 50-60, Chance: 50, Overworld// achievement.Lepidolite.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
achievement.Spodumene=Find Spodumene Ore achievement.Spodumene=Find Spodumene Ore
achievement.Spodumene.desc=Height: 50-60, Chance: 50, Overworld// achievement.Spodumene.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
achievement.Redstone=Find Redstone Ore achievement.Redstone=Find Redstone Ore
achievement.Redstone.desc=Height: 10-40, Chance: 60, Overworld/Nether/ achievement.Redstone.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury//
achievement.Ruby=Find Ruby Ore achievement.Ruby=Find Ruby Ore
achievement.Ruby.desc=Height: 10-40, Chance: 60, Overworld/Nether/ achievement.Ruby.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury//
achievement.Cinnabar=Find Cinnabar Ore achievement.Cinnabar=Find Cinnabar Ore
achievement.Cinnabar.desc=Height: 10-40, Chance: 60, Overworld/Nether/ achievement.Cinnabar.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury//
achievement.Soapstone=Find Soapstone Ore achievement.Soapstone=Find Soapstone Ore
achievement.Soapstone.desc=Height: 10-40, Chance: 40, Overworld// achievement.Soapstone.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
achievement.Talc=Find Talc Ore achievement.Talc=Find Talc Ore
achievement.Talc.desc=Height: 10-40, Chance: 40, Overworld// achievement.Talc.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
achievement.Glauconite=Find Glauconite Ore achievement.Glauconite=Find Glauconite Ore
achievement.Glauconite.desc=Height: 10-40, Chance: 40, Overworld// achievement.Glauconite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
achievement.Pentlandite=Find Pentlandite Ore achievement.Pentlandite=Find Pentlandite Ore
achievement.Pentlandite.desc=Height: 10-40, Chance: 40, Overworld// achievement.Pentlandite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
achievement.Garnierite=Find Garnierite Ore achievement.Garnierite=Find Garnierite Ore
achievement.Garnierite.desc=Height: 10-40, Chance: 40, Overworld/Nether/End achievement.Garnierite.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Titan/Triton//
achievement.Nickel=Find Nickel Ore achievement.Nickel=Find Nickel Ore
achievement.Nickel.desc=Height: 10-40, Chance: 40, Overworld/Nether/End achievement.Nickel.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Mercury/Enceladus/Titan/Triton/Proteus/Pluto//
achievement.Cobaltite=Find Cobaltite Ore achievement.Cobaltite=Find Cobaltite Ore
achievement.Cobaltite.desc=Height: 10-40, Chance: 40, Overworld/Nether/End achievement.Cobaltite.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Titan/Triton//
achievement.Cooperite=Find Cooperite Ore achievement.Cooperite=Find Cooperite Ore
achievement.Cooperite.desc=Height: 40-50, Chance: 5, Overworld//End achievement.Cooperite.desc=Height: 40-50, Chance: 5, //
achievement.Palladium=Find Palladium Ore achievement.Palladium=Find Palladium Ore
achievement.Palladium.desc=Height: 40-50, Chance: 5, Overworld//End achievement.Palladium.desc=Height: 5-30, Chance: 10, /Ceres/IO/Ganymed/Callisto/Venus/Mercury/Enceladus/Oberon/Pluto//
achievement.Platinum=Find Platinum Ore achievement.Platinum=Find Platinum Ore
achievement.Platinum.desc=Height: 40-50, Chance: 5, Overworld//End achievement.Platinum.desc=Height: 5-30, Chance: 10, /Ceres/IO/Ganymed/Callisto/Mercury/Oberon/Pluto//
achievement.Iridium=Find Iridium Ore achievement.Iridium=Find Iridium Ore
achievement.Iridium.desc=Height: 40-50, Chance: 5, Overworld//End achievement.Iridium.desc=Height: 5-30, Chance: 10, /Venus/Mercury/Enceladus/Titan/Proteus/Pluto//
achievement.Pitchblende=Find Pitchblende Ore achievement.Pitchblende=Find Pitchblende Ore
achievement.Pitchblende.desc=Height: 10-40, Chance: 40, Overworld// achievement.Pitchblende.desc=Height: 30-60, Chance: 40, Moon/Phobos/IO/Venus/Oberon//
achievement.Uranium=Find Uranium Ore achievement.Uranium=Find Uranium Ore
achievement.Uranium.desc=Height: 10-40, Chance: 40, Overworld// achievement.Uranium.desc=Height: 30-60, Chance: 40, Mars/Phobos/Deimos/Ceres/IO/Gannymed/Venus/Enceladus/Oberon/Proteus//
achievement.Uraninite=Find Uraninite Ore achievement.Uraninite=Find Uraninite Ore
achievement.Uraninite.desc=Height: 10-40, Chance: 40, Overworld// achievement.Uraninite.desc=Height: 30-60, Chance: 40, Mars/Phobos/Deimos/Ceres/IO/Gannymed/Venus/Enceladus/Oberon/Proteus//
achievement.Plutonium=Find Plutonium Ore achievement.Plutonium=Find Plutonium Ore
achievement.Plutonium.desc=Height: 20-30, Chance: 10, Overworld// achievement.Plutonium.desc=Height: 5-30, Chance: 10, Phobos/Deimos/Ceres/Gannymed/Enceladus/Proteus//
achievement.Bastnasite=Find Bastnasite Ore achievement.Bastnasite=Find Bastnasite Ore
achievement.Bastnasite.desc=Height: 20-40, Chance: 30, Overworld// achievement.Bastnasite.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton//
achievement.Monazite=Find Monazite Ore achievement.Monazite=Find Monazite Ore
achievement.Monazite.desc=Height: 20-40, Chance: 30, Overworld// achievement.Monazite.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton//
achievement.Neodymium=Find Neodymium Ore achievement.Neodymium=Find Neodymium Ore
achievement.Neodymium.desc=Height: 20-40, Chance: 30, Overworld// achievement.Neodymium.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton//
achievement.Wulfenite=Find Wulfenite Ore achievement.Wulfenite=Find Wulfenite Ore
achievement.Wulfenite.desc=Height: 20-50, Chance: 5, Overworld//End achievement.Wulfenite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
achievement.Molybdenite=Find Molybdenite Ore achievement.Molybdenite=Find Molybdenite Ore
achievement.Molybdenite.desc=Height: 20-50, Chance: 5, Overworld//End achievement.Molybdenite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
achievement.Molybdenum=Find Molybdenum Ore achievement.Molybdenum=Find Molybdenum Ore
achievement.Molybdenum.desc=Height: 20-50, Chance: 5, Overworld//End achievement.Molybdenum.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
achievement.Powellite=Find Powellite Ore achievement.Powellite=Find Powellite Ore
achievement.Powellite.desc=Height: 20-50, Chance: 5, Overworld//End achievement.Powellite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
achievement.Scheelite=Find Scheelite Ore achievement.Scheelite=Find Scheelite Ore
achievement.Scheelite.desc=Height: 20-50, Chance: 10, Overworld//End achievement.Scheelite.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto//
achievement.Tungstate=Find Tungstate Ore achievement.Tungstate=Find Tungstate Ore
achievement.Tungstate.desc=Height: 20-50, Chance: 10, Overworld//End achievement.Tungstate.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto//
achievement.Lithium=Find Lithium Ore achievement.Lithium=Find Lithium Ore
achievement.Lithium.desc=Height: 20-50, Chance: 10, Overworld//End achievement.Lithium.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto//
achievement.Almandine=Find Almandine Ore achievement.Almandine=Find Almandine Ore
achievement.Almandine.desc=Height: 10-40, Chance: 60, Overworld// achievement.Almandine.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
achievement.Pyrope=Find Pyrope Ore achievement.Pyrope=Find Pyrope Ore
achievement.Pyrope.desc=Height: 10-40, Chance: 60, Overworld// achievement.Pyrope.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
achievement.Sapphire=Find Sapphire Ore achievement.Sapphire=Find Sapphire Ore
achievement.Sapphire.desc=Height: 10-40, Chance: 60, Overworld// achievement.Sapphire.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
achievement.GreenSapphire=Find GreenSapphire Ore achievement.GreenSapphire=Find GreenSapphire Ore
achievement.GreenSapphire.desc=Height: 10-40, Chance: 60, Overworld// achievement.GreenSapphire.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
achievement.Grossular=Find Grossular Ore achievement.Grossular=Find Grossular Ore
achievement.Grossular.desc=Height: 20-30, Chance: 20, Overworld//End achievement.Grossular.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
achievement.Spessartine=Find Spessartine Ore achievement.Spessartine=Find Spessartine Ore
achievement.Spessartine.desc=Height: 20-30, Chance: 20, Overworld//End achievement.Spessartine.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
achievement.Pyrolusite=Find Pyrolusite Ore achievement.Pyrolusite=Find Pyrolusite Ore
achievement.Pyrolusite.desc=Height: 20-30, Chance: 20, Overworld//End achievement.Pyrolusite.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
achievement.Tantalite=Find Tantalite Ore achievement.Tantalite=Find Tantalite Ore
achievement.Tantalite.desc=Height: 20-30, Chance: 20, Overworld//End achievement.Tantalite.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
achievement.Quartzite=Find Quartzite Ore achievement.Quartzite=Find Quartzite Ore
achievement.Quartzite.desc=Height: 40-80, Chance: 60, Overworld// achievement.Quartzite.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus//
achievement.Barite=Find Barite Ore achievement.Barite=Find Barite Ore
achievement.Barite.desc=Height: 40-80, Chance: 60, Overworld// achievement.Barite.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus//
achievement.CertusQuartz=Find CertusQuartz Ore achievement.CertusQuartz=Find CertusQuartz Ore
achievement.CertusQuartz.desc=Height: 40-80, Chance: 60, Overworld// achievement.CertusQuartz.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus//
achievement.Graphite=Find Graphite Ore achievement.Graphite=Find Graphite Ore
achievement.Graphite.desc=Height: 5-20, Chance: 40, Overworld// achievement.Graphite.desc=Height: 5-20, Chance: 40, Overworld/Twilight-Forrest/Phobos/Ganymed/Mercury/Titan/Proteus/Pluto//
achievement.Diamond=Find Diamond Ore achievement.Diamond=Find Diamond Ore
achievement.Diamond.desc=Height: 5-20, Chance: 40, Overworld// achievement.Diamond.desc=Height: 5-20, Chance: 40, Overworld/Twilight-Forrest/Phobos/Ganymed/Mercury/Titan/Proteus/Pluto//
achievement.Bentonite=Find Bentonite Ore achievement.Bentonite=Find Bentonite Ore
achievement.Bentonite.desc=Height: 10-40, Chance: 60, Overworld//End achievement.Bentonite.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
achievement.Magnesite=Find Magnesite Ore achievement.Magnesite=Find Magnesite Ore
achievement.Magnesite.desc=Height: 10-40, Chance: 60, Overworld//End achievement.Magnesite.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
achievement.Olivine=Find Olivine Ore achievement.Olivine=Find Olivine Ore
achievement.Olivine.desc=Height: 10-40, Chance: 60, Overworld//End achievement.Olivine.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
achievement.Apatite=Find Apatite Ore achievement.Apatite=Find Apatite Ore
achievement.Apatite.desc=Height: 40-60, Chance: 60, Overworld// achievement.Apatite.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest//
achievement.Phosphorus=Find Phosphorus Ore achievement.Phosphorus=Find Phosphorus Ore
achievement.Phosphorus.desc=Height: 40-60, Chance: 60, Overworld// achievement.Phosphorus.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest//
achievement.Phosphate=Find Phosphate Ore achievement.Phosphate=Find Phosphate Ore
achievement.Phosphate.desc=Height: 40-60, Chance: 60, Overworld// achievement.Phosphate.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest//
achievement.Galena=Find Galena Ore achievement.Galena=Find Galena Ore
achievement.Galena.desc=Height: 30-60, Chance: 40, Overworld// achievement.Galena.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton//
achievement.Silver=Find Silver Ore achievement.Silver=Find Silver Ore
achievement.Silver.desc=Height: 30-60, Chance: 40, Overworld// achievement.Silver.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton//
achievement.Lead=Find Lead Ore achievement.Lead=Find Lead Ore
achievement.Lead.desc=Height: 30-60, Chance: 40, Overworld// achievement.Lead.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton//
achievement.Lazurite=Find Lazurite Ore achievement.Lazurite=Find Lazurite Ore
achievement.Lazurite.desc=Height: 20-50, Chance: 40, Overworld//End achievement.Lazurite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
achievement.Sodalite=Find Sodalite Ore achievement.Sodalite=Find Sodalite Ore
achievement.Sodalite.desc=Height: 20-50, Chance: 40, Overworld//End achievement.Sodalite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
achievement.Lapis=Find Lapis Ore achievement.Lapis=Find Lapis Ore
achievement.Lapis.desc=Height: 20-50, Chance: 40, Overworld//End achievement.Lapis.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
achievement.Calcite=Find Calcite Ore achievement.Calcite=Find Calcite Ore
achievement.Calcite.desc=Height: 20-50, Chance: 40, Overworld//End achievement.Calcite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
achievement.Beryllium=Find Beryllium Ore achievement.Beryllium=Find Beryllium Ore
achievement.Beryllium.desc=Height: 5-30, Chance: 30, Overworld//End achievement.Beryllium.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto//
achievement.Emerald=Find Emerald Ore achievement.Emerald=Find Emerald Ore
achievement.Emerald.desc=Height: 5-30, Chance: 30, Overworld//End achievement.Emerald.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto//
achievement.Thorium=Find Thorium Ore achievement.Thorium=Find Thorium Ore
achievement.Thorium.desc=Height: 5-30, Chance: 30, Overworld//End achievement.Thorium.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto//
achievement.flintpick=First Tools achievement.flintpick=First Tools
achievement.flintpick.desc=Craft a flint pick achievement.flintpick.desc=Craft a flint pick