Change Material List
Adding Planets Oremixes to the lang file change build properties
This commit is contained in:
parent
46f4473de6
commit
979a6fb543
6 changed files with 371 additions and 209 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -70,3 +70,6 @@ local.properties
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.idea_modules/
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/out/
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eclipse/
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*.bat
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gradle/
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@ -82,6 +82,7 @@ dependencies {
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exclude module: '*'
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}
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provided "codechicken:CodeChickenLib:${config.minecraft.version}-${config.codechickenlib.version}:dev"
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provided "codechicken:CodeChickenCore:${config.minecraft.version}-${config.codechickencore.version}:dev"
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provided "codechicken:NotEnoughItems:${config.minecraft.version}-${config.nei.version}:dev"
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provided "net.industrial-craft:industrialcraft-2:${config.ic2.version}:dev"
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provided "net.sengir.forestry:forestry_${config.minecraft.version}:${config.forestry.version}:dev"
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@ -1,16 +1,17 @@
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minecraft.version=1.7.10
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forge.version=10.13.4.1481-1.7.10
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forge.version=10.13.4.1492-1.7.10
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gt.version=5.08.31
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gt.version=5.08.32.1
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ae2.version=rv2-beta-33
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applecore.version=1.7.10-1.2.1+107.59407
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buildcraft.version=7.1.11
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codechickenlib.version=1.1.3.140
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cofhcore.cf=2246/697
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cofhcore.version=[1.7.10]3.0.3B4-302-dev
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cofhlib.cf=2230/207
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cofhlib.version=[1.7.10]1.0.0RC7-127
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codechickencore.version=1.0.7.47
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cofhcore.cf=2246/920
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cofhcore.version=[1.7.10]3.0.3-303-dev
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cofhlib.cf=2246/918
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cofhlib.version=[1.7.10]1.0.3-175-dev
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enderio.cf=2219/296
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enderio.version=1.7.10-2.3.0.417_beta
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enderiocore.version=1.7.10-0.1.0.25_beta
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164
gradlew
vendored
Normal file
164
gradlew
vendored
Normal file
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@ -0,0 +1,164 @@
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#!/usr/bin/env bash
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##############################################################################
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##
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## Gradle start up script for UN*X
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##
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##############################################################################
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# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
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DEFAULT_JVM_OPTS=""
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APP_NAME="Gradle"
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APP_BASE_NAME=`basename "$0"`
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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MAX_FD="maximum"
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warn ( ) {
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echo "$*"
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}
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die ( ) {
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echo
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echo "$*"
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echo
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exit 1
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}
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# OS specific support (must be 'true' or 'false').
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cygwin=false
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msys=false
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darwin=false
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case "`uname`" in
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CYGWIN* )
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cygwin=true
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;;
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Darwin* )
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darwin=true
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;;
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MINGW* )
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msys=true
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;;
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esac
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# For Cygwin, ensure paths are in UNIX format before anything is touched.
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if $cygwin ; then
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[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
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fi
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# Attempt to set APP_HOME
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# Resolve links: $0 may be a link
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PRG="$0"
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# Need this for relative symlinks.
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while [ -h "$PRG" ] ; do
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ls=`ls -ld "$PRG"`
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link=`expr "$ls" : '.*-> \(.*\)$'`
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if expr "$link" : '/.*' > /dev/null; then
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PRG="$link"
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else
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PRG=`dirname "$PRG"`"/$link"
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fi
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done
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SAVED="`pwd`"
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cd "`dirname \"$PRG\"`/" >&-
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APP_HOME="`pwd -P`"
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cd "$SAVED" >&-
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CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
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# Determine the Java command to use to start the JVM.
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if [ -n "$JAVA_HOME" ] ; then
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if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
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# IBM's JDK on AIX uses strange locations for the executables
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JAVACMD="$JAVA_HOME/jre/sh/java"
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else
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JAVACMD="$JAVA_HOME/bin/java"
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fi
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if [ ! -x "$JAVACMD" ] ; then
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die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
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Please set the JAVA_HOME variable in your environment to match the
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location of your Java installation."
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fi
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else
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JAVACMD="java"
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which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
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Please set the JAVA_HOME variable in your environment to match the
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location of your Java installation."
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fi
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# Increase the maximum file descriptors if we can.
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if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
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MAX_FD_LIMIT=`ulimit -H -n`
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if [ $? -eq 0 ] ; then
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if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
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MAX_FD="$MAX_FD_LIMIT"
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fi
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ulimit -n $MAX_FD
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if [ $? -ne 0 ] ; then
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warn "Could not set maximum file descriptor limit: $MAX_FD"
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fi
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else
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warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
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fi
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fi
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# For Darwin, add options to specify how the application appears in the dock
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if $darwin; then
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GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
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fi
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# For Cygwin, switch paths to Windows format before running java
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if $cygwin ; then
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APP_HOME=`cygpath --path --mixed "$APP_HOME"`
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CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
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# We build the pattern for arguments to be converted via cygpath
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ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
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SEP=""
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for dir in $ROOTDIRSRAW ; do
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ROOTDIRS="$ROOTDIRS$SEP$dir"
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SEP="|"
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done
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OURCYGPATTERN="(^($ROOTDIRS))"
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# Add a user-defined pattern to the cygpath arguments
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if [ "$GRADLE_CYGPATTERN" != "" ] ; then
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OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
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fi
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# Now convert the arguments - kludge to limit ourselves to /bin/sh
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i=0
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for arg in "$@" ; do
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CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
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CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
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if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
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eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
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else
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eval `echo args$i`="\"$arg\""
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fi
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i=$((i+1))
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done
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case $i in
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(0) set -- ;;
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(1) set -- "$args0" ;;
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(2) set -- "$args0" "$args1" ;;
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(3) set -- "$args0" "$args1" "$args2" ;;
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(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
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(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
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(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
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(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
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(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
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(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
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esac
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fi
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# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
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function splitJvmOpts() {
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JVM_OPTS=("$@")
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}
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eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
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JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
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exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
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@ -34,104 +34,102 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
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/**
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* Direct Elements
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*/
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Aluminium(19, TextureSet.SET_DULL, 10.0F, 128, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 200, 240, 0, "Aluminium", 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue, Element.Al, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))),
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Americium(103, TextureSet.SET_METALLIC, 1.0F, 0, 3, 1 | 2 | 8 | 32, 200, 200, 200, 0, "Americium", 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Am, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Antimony(58, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 220, 240, 0, "Antimony", 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray, Element.Sb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))),
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Argon(24, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 255, 0, 240, "Argon", 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen, Element.Ar, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
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Arsenic(39, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 16 | 32, 255, 255, 255, 0, "Arsenic", 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.As, Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))),
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Barium(63, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 255, 0, "Barium", 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL, Element.Ba, Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))),
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Beryllium(8, TextureSet.SET_METALLIC, 14.0F, 64, 2, 1 | 2 | 8 | 32 | 64, 100, 180, 100, 0, "Beryllium", 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen, Element.Be, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
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Bismuth(90, TextureSet.SET_METALLIC, 6.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 100, 160, 160, 0, "Bismuth", 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Bi, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
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Boron(9, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 250, 250, 250, 0, "Boron", 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite, Element.B, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))),
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Caesium(62, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Caesium", 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Cs, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Calcium(26, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 255, 245, 245, 0, "Calcium", 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink, Element.Ca, Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
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Carbon(10, TextureSet.SET_DULL, 1.0F, 64, 2, 1 | 2 | 32 | 64 | 128, 20, 20, 20, 0, "Carbon", 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack, Element.C, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
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Cadmium(55, TextureSet.SET_SHINY, 1.0F, 0, 2, 1 | 8 | 32, 50, 50, 60, 0, "Cadmium", 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray, Element.Cd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
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Cerium(65, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Cerium", 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL, Element.Ce, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Chlorine(23, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 0, "Chlorine", 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan, Element.Cl, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))),
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Chrome(30, TextureSet.SET_SHINY, 11.0F, 256, 3, 1 | 2 | 8 | 32 | 64 | 128, 255, 230, 230, 0, "Chrome", 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink, Element.Cr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
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Cobalt(33, TextureSet.SET_METALLIC, 8.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 80, 80, 250, 0, "Cobalt", 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue, Element.Co, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
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Copper(35, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 255, 100, 0, 0, "Copper", 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange, Element.Cu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))),
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Deuterium(2, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Deuterium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.D, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))),
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Dysprosium(73, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Dysprosium", 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL, Element.Dy, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
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Empty(0, TextureSet.SET_NONE, 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty", 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL, Element._NULL, Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))),
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Erbium(75, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Erbium", 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL, Element.Er, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Europium(70, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Europium", 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL, Element.Eu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Fluorine(14, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 255, 127, "Fluorine", 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen, Element.F, Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))),
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Gadolinium(71, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Gadolinium", 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL, Element.Gd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Gallium(37, TextureSet.SET_SHINY, 1.0F, 64, 2, 1 | 2 | 8 | 32, 220, 220, 255, 0, "Gallium", 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray, Element.Ga, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
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Gold(86, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 30, 0, "Gold", 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow, Element.Au, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))),
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Holmium(74, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Holmium", 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL, Element.Ho, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Hydrogen(1, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 0, 255, 240, "Hydrogen", 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue, Element.H, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))),
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Helium(4, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium", 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow, Element.He, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
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Helium_3(5, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 255, 0, 240, "Helium-3", 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow, Element.He_3, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))),
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Indium(56, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 64, 0, 128, 0, "Indium", 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.In, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
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Iridium(84, TextureSet.SET_DULL, 6.0F, 5120, 4, 1 | 2 | 8 | 32 | 64 | 128, 240, 240, 245, 0, "Iridium", 0, 0, 2719, 0, false, false, 10, 1, 1, Dyes.dyeWhite, Element.Ir, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
|
||||
Iron(32, TextureSet.SET_METALLIC, 6.0F, 256, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 200, 0, "Iron", 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Fe, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Lanthanum(64, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lanthanum", 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL, Element.La, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Lead(89, TextureSet.SET_DULL, 8.0F, 64, 1, 1 | 2 | 8 | 32 | 64 | 128, 140, 100, 140, 0, "Lead", 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple, Element.Pb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))),
|
||||
Lithium(6, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8 | 32, 225, 220, 255, 0, "Lithium", 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Li, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))),
|
||||
Lutetium(78, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Lutetium", 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL, Element.Lu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Magic(-128, TextureSet.SET_SHINY, 8.0F, 5120, 5, 1 | 2 | 4 | 8 | 16 | 32 | 64 | 128, 100, 0, 200, 0, "Magic", 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple, Element.Ma, Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))),
|
||||
Magnesium(18, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 200, 200, 0, "Magnesium", 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink, Element.Mg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
|
||||
Manganese(31, TextureSet.SET_DULL, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 250, 250, 250, 0, "Manganese", 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Mn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Mercury(87, TextureSet.SET_SHINY, 1.0F, 0, 0, 16 | 32, 255, 220, 220, 0, "Mercury", 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Hg, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
|
||||
Molybdenum(48, TextureSet.SET_SHINY, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 180, 180, 220, 0, "Molybdenum", 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Mo, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
|
||||
Neodymium(67, TextureSet.SET_METALLIC, 7.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 100, 100, 100, 0, "Neodymium", 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL, Element.Nd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))),
|
||||
Neutronium(129, TextureSet.SET_DULL, 6.0F, 81920, 6, 1 | 2 | 8 | 32 | 64 | 128, 250, 250, 250, 0, "Neutronium", 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite, Element.Nt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))),
|
||||
Nickel(34, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 200, 200, 250, 0, "Nickel", 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue, Element.Ni, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
|
||||
Niobium(47, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 190, 180, 200, 0, "Niobium", 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL, Element.Nb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
|
||||
Nitrogen(12, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 150, 200, 240, "Nitrogen", 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan, Element.N, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
|
||||
Osmium(83, TextureSet.SET_METALLIC, 16.0F, 1280, 4, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 255, 0, "Osmium", 0, 0, 3306, 0, false, false, 10, 1, 1, Dyes.dyeBlue, Element.Os, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Oxygen(13, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 0, 100, 200, 240, "Oxygen", 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite, Element.O, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))),
|
||||
Palladium(52, TextureSet.SET_SHINY, 8.0F, 512, 2, 1 | 2 | 8 | 32 | 64 | 128, 128, 128, 128, 0, "Palladium", 0, 0, 1828, 1828, false, false, 4, 1, 1, Dyes.dyeGray, Element.Pd, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Phosphor(21, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 255, 255, 0, 0, "Phosphor", 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.P, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
|
||||
Platinum(85, TextureSet.SET_SHINY, 12.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 255, 255, 200, 0, "Platinum", 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange, Element.Pt, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Plutonium(100, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 240, 50, 50, 0, "Plutonium 244", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
|
||||
Plutonium241(101, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 250, 70, 70, 0, "Plutonium 241", 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime, Element.Pu_241, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))),
|
||||
Potassium(25, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 32, 250, 250, 250, 0, "Potassium", 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.K, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
|
||||
Praseodymium(66, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Praseodymium", 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL, Element.Pr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Promethium(68, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Promethium", 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL, Element.Pm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Radon(93, TextureSet.SET_FLUID, 1.0F, 0, 2, 16 | 32, 255, 0, 255, 240, "Radon", 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple, Element.Rn, Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Rubidium(43, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 240, 30, 30, 0, "Rubidium", 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed, Element.Rb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
|
||||
Samarium(69, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Samarium", 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL, Element.Sm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Scandium(27, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Scandium", 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow, Element.Sc, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Silicon(20, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 60, 60, 80, 0, "Silicon", 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack, Element.Si, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))),
|
||||
Silver(54, TextureSet.SET_SHINY, 10.0F, 64, 2, 1 | 2 | 8 | 32 | 64 | 128, 220, 220, 255, 0, "Silver", 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray, Element.Ag, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
|
||||
Sodium(17, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 32, 0, 0, 150, 0, "Sodium", 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue, Element.Na, Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))),
|
||||
Strontium(44, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 200, 0, "Strontium", 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray, Element.Sr, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))),
|
||||
Sulfur(22, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8 | 32, 200, 200, 0, 0, "Sulfur", 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow, Element.S, Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))),
|
||||
Tantalum(80, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tantalum", 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL, Element.Ta, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))),
|
||||
Tellurium(59, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Tellurium", 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray, Element.Te, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Terbium(72, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Terbium", 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL, Element.Tb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Thorium(96, TextureSet.SET_SHINY, 6.0F, 512, 2, 1 | 2 | 8 | 32 | 64, 0, 30, 0, 0, "Thorium", 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack, Element.Th, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Thulium(76, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Thulium", 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL, Element.Tm, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Tin(57, TextureSet.SET_DULL, 1.0F, 0, 1, 1 | 2 | 8 | 32 | 128, 220, 220, 220, 0, "Tin", 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite, Element.Sn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
|
||||
Titanium(28, TextureSet.SET_METALLIC, 8.0F, 2560, 3, 1 | 2 | 8 | 32 | 64 | 128, 220, 160, 240, 0, "Titanium", 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple, Element.Ti, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Tritium(3, TextureSet.SET_METALLIC, 1.0F, 0, 2, 16 | 32, 255, 0, 0, 240, "Tritium", 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed, Element.T, Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))),
|
||||
Tungsten(81, TextureSet.SET_METALLIC, 8.0F, 5120, 3, 1 | 2 | 8 | 32 | 64 | 128, 50, 50, 50, 0, "Tungsten", 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack, Element.W, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Uranium(98, TextureSet.SET_METALLIC, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 50, 240, 50, 0, "Uranium 238", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Uranium235(97, TextureSet.SET_SHINY, 6.0F, 512, 3, 1 | 2 | 8 | 32 | 64, 70, 250, 70, 0, "Uranium 235", 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen, Element.U_235, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
|
||||
Vanadium(29, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 50, 50, 50, 0, "Vanadium", 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack, Element.V, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Ytterbium(77, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 255, 255, 255, 0, "Ytterbium", 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL, Element.Yb, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Yttrium(45, TextureSet.SET_METALLIC, 1.0F, 0, 2, 1 | 2 | 8 | 32, 220, 250, 220, 0, "Yttrium", 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL, Element.Y, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Zinc(36, TextureSet.SET_METALLIC, 1.0F, 0, 1, 1 | 2 | 8 | 32, 250, 240, 240, 0, "Zinc", 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite, Element.Zn, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
|
||||
|
||||
Aluminium ( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))),
|
||||
Americium ( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , 0, 0, 1449, 1449, true, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Antimony ( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1))),
|
||||
Argon ( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
|
||||
Arsenic ( 39, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8|16|32 , 255, 255, 255, 0, "Arsenic" , 0, 0, 1090, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.As , Arrays.asList(new TC_AspectStack(TC_Aspects.VENENUM, 3))),
|
||||
Barium ( 63, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 255, 0, "Barium" , 0, 0, 1000, 0, false, false, 1, 1, 1, Dyes._NULL , Element.Ba , Arrays.asList(new TC_AspectStack(TC_Aspects.VINCULUM, 3))),
|
||||
Beryllium ( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
|
||||
Bismuth ( 90, TextureSet.SET_METALLIC , 6.0F, 64, 1, 1|2 |8 |32|64|128 , 100, 160, 160, 0, "Bismuth" , 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Bi , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
|
||||
Boron ( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 250, 250, 250, 0, "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 3))),
|
||||
Caesium ( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Calcium ( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , 0, 0, 1115, 0, false, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Carbon ( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |32|64|128 , 20, 20, 20, 0, "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
|
||||
Cadmium ( 55, TextureSet.SET_SHINY , 1.0F, 0, 2, 1 |8 |32 , 50, 50, 60, 0, "Cadmium" , 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray , Element.Cd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
|
||||
Cerium ( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Chlorine ( 23, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 0, "Chlorine" , 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Cl , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1))),
|
||||
Chrome ( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
|
||||
Cobalt ( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64 , 80, 80, 250, 0, "Cobalt" , 0, 0, 1768, 0, false, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
|
||||
Copper ( 35, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1))),
|
||||
Deuterium ( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3))),
|
||||
Dysprosium ( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Empty ( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only for Prefixes which need it*/, 255, 255, 255, 255, "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2))),
|
||||
Erbium ( 75, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Europium ( 70, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Fluorine ( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2))),
|
||||
Gadolinium ( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Gallium ( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
|
||||
Gold ( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2))),
|
||||
Holmium ( 74, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Hydrogen ( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , 1, 15, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 1))),
|
||||
Helium ( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
|
||||
Helium_3 ( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 3))),
|
||||
Indium ( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Iridium ( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , 0, 0, 2719, 2719, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))),
|
||||
Iron ( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Lanthanum ( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Lead ( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1))),
|
||||
Lithium ( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2))),
|
||||
Lutetium ( 78, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Magic (-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTIO, 4))),
|
||||
Magnesium ( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
|
||||
Manganese ( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Mercury ( 87, TextureSet.SET_SHINY , 1.0F, 0, 0, 16|32 , 255, 220, 220, 0, "Mercury" , 5, 32, 234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Hg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.AQUA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1))),
|
||||
Molybdenum ( 48, TextureSet.SET_SHINY , 7.0F, 512, 2, 1|2 |8 |32|64 , 180, 180, 220, 0, "Molybdenum" , 0, 0, 2896, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Mo , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))),
|
||||
Neodymium ( 67, TextureSet.SET_METALLIC , 7.0F, 512, 2, 1|2 |8 |32|64|128 , 100, 100, 100, 0, "Neodymium" , 0, 0, 1297, 1297, true, false, 4, 1, 1, Dyes._NULL , Element.Nd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 2))),
|
||||
Neutronium ( 129, TextureSet.SET_DULL , 6.0F, 81920, 6, 1|2 |8 |32|64|128 , 250, 250, 250, 0, "Neutronium" , 0, 0, 10000, 0, false, false, 20, 1, 1, Dyes.dyeWhite , Element.Nt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.VITREUS, 3), new TC_AspectStack(TC_Aspects.ALIENIS, 2))),
|
||||
Nickel ( 34, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |32|64|128 , 200, 200, 250, 0, "Nickel" , 0, 0, 1728, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Ni , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.IGNIS, 1))),
|
||||
Niobium ( 47, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 190, 180, 200, 0, "Niobium" , 0, 0, 2750, 2750, true, false, 5, 1, 1, Dyes._NULL , Element.Nb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1))),
|
||||
Nitrogen ( 12, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 150, 200, 240, "Nitrogen" , 0, 0, 63, 0, false, true, 2, 1, 1, Dyes.dyeCyan , Element.N , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2))),
|
||||
Osmium ( 83, TextureSet.SET_METALLIC , 16.0F, 1280, 4, 1|2 |8 |32|64|128 , 50, 50, 255, 0, "Osmium" , 0, 0, 3306, 3306, true, false, 10, 1, 1, Dyes.dyeBlue , Element.Os , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Oxygen ( 13, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 100, 200, 240, "Oxygen" , 0, 0, 54, 0, false, true, 1, 1, 1, Dyes.dyeWhite , Element.O , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1))),
|
||||
Palladium ( 52, TextureSet.SET_SHINY , 8.0F, 512, 2, 1|2 |8 |32|64|128 , 128, 128, 128, 0, "Palladium" , 0, 0, 1828, 1828, true, false, 4, 1, 1, Dyes.dyeGray , Element.Pd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3))),
|
||||
Phosphor ( 21, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 255, 255, 0, 0, "Phosphor" , 0, 0, 317, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.P , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 2), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
|
||||
Platinum ( 85, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , 0, 0, 2041, 2041, true, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))),
|
||||
Plutonium ( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium 244" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
|
||||
Plutonium241 ( 101, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 250, 70, 70, 0, "Plutonium 241" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu_241 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3))),
|
||||
Potassium ( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 250, 250, 250, 0, "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1))),
|
||||
Praseodymium ( 66, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Promethium ( 68, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Radon ( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Rubidium ( 43, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 240, 30, 30, 0, "Rubidium" , 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed , Element.Rb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
|
||||
Samarium ( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes._NULL , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Scandium ( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Silicon ( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))),
|
||||
Silver ( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
|
||||
Sodium ( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 0, 0, 150, 0, "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1))),
|
||||
Strontium ( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1))),
|
||||
Sulfur ( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1))),
|
||||
Tantalum ( 80, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tantalum" , 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1))),
|
||||
Tellurium ( 59, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Terbium ( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Thorium ( 96, TextureSet.SET_SHINY , 6.0F, 512, 2, 1|2 |8 |32|64 , 0, 30, 0, 0, "Thorium" , 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack , Element.Th , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Thulium ( 76, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Tin ( 57, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1))),
|
||||
Titanium ( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , 0, 0, 1941, 1500, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Tritium ( 3, TextureSet.SET_METALLIC , 1.0F, 0, 2, 16|32 , 255, 0, 0, 240, "Tritium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeRed , Element.T , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 4))),
|
||||
Tungsten ( 81, TextureSet.SET_METALLIC , 7.0F, 2560, 3, 1|2 |8 |32|64|128 , 50, 50, 50, 0, "Tungsten" , 0, 0, 3695, 2500, true, false, 4, 1, 1, Dyes.dyeBlack , Element.W , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
|
||||
Uranium ( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Uranium235 ( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2))),
|
||||
Vanadium ( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Ytterbium ( 77, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Yttrium ( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1))),
|
||||
Zinc ( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1))),
|
||||
/**
|
||||
* The "Random Material" ones.
|
||||
*/
|
||||
Organic(-1, TextureSet.SET_LEAF, 1.0F, 0, 1, false),
|
||||
AnyCopper(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
|
||||
AnyBronze(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
|
||||
AnyIron(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
|
||||
Crystal(-1, TextureSet.SET_SHINY, 1.0F, 0, 3, false),
|
||||
Quartz(-1, TextureSet.SET_QUARTZ, 1.0F, 0, 2, false),
|
||||
Metal(-1, TextureSet.SET_METALLIC, 1.0F, 0, 2, false),
|
||||
Unknown(-1, TextureSet.SET_DULL, 1.0F, 0, 2, false),
|
||||
Cobblestone(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false),
|
||||
Brick(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false),
|
||||
BrickNether(-1, TextureSet.SET_DULL, 1.0F, 0, 1, false),
|
||||
|
||||
Organic ( -1, TextureSet.SET_LEAF , 1.0F, 0, 1, false),
|
||||
AnyCopper ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
|
||||
AnyBronze ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
|
||||
AnyIron ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
|
||||
Crystal ( -1, TextureSet.SET_SHINY , 1.0F, 0, 3, false),
|
||||
Quartz ( -1, TextureSet.SET_QUARTZ , 1.0F, 0, 2, false),
|
||||
Metal ( -1, TextureSet.SET_METALLIC , 1.0F, 0, 2, false),
|
||||
Unknown ( -1, TextureSet.SET_DULL , 1.0F, 0, 2, false),
|
||||
Cobblestone ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
|
||||
Brick ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
|
||||
BrickNether ( -1, TextureSet.SET_DULL , 1.0F, 0, 1, false),
|
||||
/**
|
||||
* The "I don't care" Section, everything I don't want to do anything with right now, is right here. Just to make the Material Finder shut up about them.
|
||||
* But I do see potential uses in some of these Materials.
|
||||
|
@ -152,7 +150,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
Legendary(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Legendary", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
MutatedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Mutated Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
Witheria(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Witheria", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
RedstoneAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Redstone Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
RedstoneAlloy ( 381, TextureSet.SET_METALLIC , 6.0F, 128, 2, 1 |8 |64|128 , 181, 51, 51, 0, "Redstone Alloy" , 0, 0, 500, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
|
||||
OsmiumTetroxide(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Osmium Tetroxide", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
NitricAcid(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Nitric Acid", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
RubberTreeSap(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Rubber Tree Sap", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
|
@ -163,19 +161,17 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
Lumium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Lumium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
PhasedIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
PhasedGold(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Phased Gold", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
Soularium(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Soularium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
Endium(770, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 2 | 8, 165, 220, 250, 0, "Endium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow),
|
||||
Soularium ( 379, TextureSet.SET_METALLIC , 12.0F, 256, 2, 1|2 |8 |64|128 , 65, 46, 29, 0, "Soularium" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeBrown ),
|
||||
Endium ( 770, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 , 165, 220, 250, 0, "Endium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ),
|
||||
Prismarine(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Prismarine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
GraveyardDirt(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Graveyard Dirt", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
DarkSteel(364, TextureSet.SET_DULL, 8.0F, 512, 3, 1 | 2 | 8 | 64, 80, 70, 80, 0, "Dark Steel", 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple),
|
||||
Terrasteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Terrasteel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
TerrasteelAlloyRaw(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Raw Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
TerrasteelAlloyStrengthened(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Strengthened Terrasteel Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
ConductiveIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Conductive Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
ElectricalSteel(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Electrical Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL),
|
||||
EnergeticAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Energetic Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
VibrantAlloy(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Vibrant Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
PulsatingIron(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Pulsating Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
DarkSteel ( 364, TextureSet.SET_DULL , 8.0F, 512, 3, 1|2 |8 |64 , 80, 70, 80, 0, "Dark Steel" , 0, 0, 1811, 0, false, false, 5, 1, 1, Dyes.dyePurple ),
|
||||
Terrasteel ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Terrasteel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
|
||||
ConductiveIron ( 369, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |64|128 , 217, 178, 171, 0, "Conductive Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeRed ),
|
||||
ElectricalSteel ( 365, TextureSet.SET_METALLIC , 6.0F, 512, 2, 1|2 |8 |64|128 , 185, 185, 185, 0, "Electrical Steel" , 0, 0, 1811, 1000, true, false, 5, 1, 1, Dyes.dyeGray ),
|
||||
EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 64, 2, 1|2 |8 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, 1400, 0, false, false, 3, 1, 1, Dyes.dyeOrange ),
|
||||
VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 128, 2, 1|2 |8 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 2000, 0, false, false, 5, 1, 1, Dyes.dyeLime ),
|
||||
PulsatingIron ( 378, TextureSet.SET_METALLIC , 9.0F, 256, 2, 1|2 |8 |64|128 , 128, 246, 155, 0, "Pulsating Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLime ),
|
||||
Rutile(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Rutile", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL), // TiO2
|
||||
Teslatite(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 60, 180, 200, 0, "Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
Fluix(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Fluix", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL),
|
||||
|
@ -252,8 +248,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
Eclogite(860, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Eclogite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
|
||||
ElectrumFlux(320, TextureSet.SET_SHINY, 16.0F, 512, 3, 1 | 2 | 64, 255, 255, 120, 0, "Fluxed Electrum", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeYellow),
|
||||
Emery(861, TextureSet.SET_DULL, 1.0F, 0, 2, 1 | 8, 255, 255, 255, 0, "Emery", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
|
||||
Enderium(321, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
|
||||
EnderiumBase(-1, TextureSet.SET_DULL, 8.0F, 256, 3, 1 | 2 | 64, 89, 145, 135, 0, "Enderium Base", 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
|
||||
Enderium ( 321, TextureSet.SET_DULL , 8.0F, 256, 3, 1|2 |64 , 89, 145, 135, 0, "Enderium" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
|
||||
EnderiumBase ( 380, TextureSet.SET_DULL , 16.0F, 512, 4, 1|2 |8 |64 , 72, 119, 153, 0, "Enderium Base" , 0, 0, 3000, 3000, true, false, 1, 1, 1, Dyes.dyeGreen , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ALIENIS, 1))),
|
||||
Energized(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "Energized", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
|
||||
Epidote(862, TextureSet.SET_DULL, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Epidote", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes._NULL),
|
||||
Eximite(959, TextureSet.SET_METALLIC, 5.0F, 2560, 3, 1 | 2 | 8 | 64, 124, 90, 150, 0, "Eximite", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL),
|
||||
|
@ -427,8 +423,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
* TODO: This
|
||||
*/
|
||||
AluminiumBrass(-1, TextureSet.SET_METALLIC, 6.0F, 64, 2, 1 | 2 | 64, 255, 255, 255, 0, "Aluminium Brass", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
|
||||
Osmiridium(317, TextureSet.SET_METALLIC, 8.0F, 3000, 4, 1 | 2 | 64 | 128, 100, 100, 255, 0, "Osmiridium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightBlue),
|
||||
Sunnarium(318, TextureSet.SET_SHINY, 1.0F, 0, 1, 1 | 2, 255, 255, 0, 0, "Sunnarium", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeYellow),
|
||||
Osmiridium ( 317, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |64|128 , 100, 100, 255, 0, "Osmiridium" , 0, 0, 3500, 3500, true, false, 1, 1, 1, Dyes.dyeLightBlue ),
|
||||
Sunnarium ( 318, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |64|128 , 255, 255, 0, 0, "Sunnarium" , 0, 0, 3600, 3600, true, false, 1, 1, 1, Dyes.dyeYellow ),
|
||||
Endstone(808, TextureSet.SET_DULL, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Endstone", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeYellow),
|
||||
Netherrack(807, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 200, 0, 0, 0, "Netherrack", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeRed),
|
||||
SoulSand(-1, TextureSet.SET_DULL, 1.0F, 0, 0, 1, 255, 255, 255, 0, "Soulsand", 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeBrown),
|
||||
|
@ -666,8 +662,6 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
@Deprecated Endereye(EnderEye, false),
|
||||
@Deprecated EyeOfEnder(EnderEye, false),
|
||||
@Deprecated Eyeofender(EnderEye, false),
|
||||
@Deprecated RawTerrasteelAlloy(TerrasteelAlloyRaw, false),
|
||||
@Deprecated StrengthenedTerrasteelAlloy(TerrasteelAlloyStrengthened, false),
|
||||
@Deprecated Flour(Wheat, false),
|
||||
@Deprecated Meat(MeatRaw, false),
|
||||
@Deprecated Garnet(GarnetRed, true),
|
||||
|
@ -714,7 +708,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
SubTag.BLASTFURNACE_CALCITE_TRIPLE.addTo(Iron, PigIron, DeepIron, ShadowIron, WroughtIron, MeteoricIron, BrownLimonite);
|
||||
SubTag.WASHING_MERCURY.addTo(Gold, Silver, Osmium, Mithril, Platinum, Midasium, Cooperite, AstralSilver);
|
||||
SubTag.WASHING_SODIUMPERSULFATE.addTo(Zinc, Nickel, Copper, Cobalt, Cobaltite, Tetrahedrite);
|
||||
SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TerrasteelAlloyRaw, TerrasteelAlloyStrengthened, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal);
|
||||
SubTag.METAL.addTo(AnyIron, AnyCopper, AnyBronze, Metal, Aluminium, Americium, Antimony, Beryllium, Bismuth, Caesium, Cerium, Chrome, Cobalt, Copper, Dysprosium, Erbium, Europium, Gadolinium, Gallium, Gold, Holmium, Indium, Iridium, Iron, Lanthanum, Lead, Lutetium, Magnesium, Manganese, Mercury, Niobium, Molybdenum, Neodymium, Neutronium, Nickel, Osmium, Palladium, Platinum, Plutonium, Plutonium241, Praseodymium, Promethium, Rubidium, Samarium, Scandium, Silicon, Silver, Tantalum, Tellurium, Terbium, Thorium, Thulium, Tin, Titanium, Tungsten, Uranium, Uranium235, Vanadium, Ytterbium, Yttrium, Zinc, Satinspar, Selenite, Microcline, Serpentine, Sylvite, Signalum, Lumium, PhasedIron, PhasedGold, DarkSteel, Terrasteel, TinAlloy, ConductiveIron, ElectricalSteel, EnergeticAlloy, VibrantAlloy, PulsatingIron, Manasteel, DarkThaumium, ElvenElementium, EnrichedCopper, DiamondCopper, Adamantium, Amordrine, Angmallen, Ardite, Aredrite, Atlarus, Blutonium, Carmot, Celenegil, Ceruclase, DarkIron, Desh, Desichalkos, Duranium, ElectrumFlux, Enderium, EnderiumBase, Eximite, FierySteel, Force, Haderoth, Hematite, Hepatizon, HSLA, Infuscolium, InfusedGold, Inolashite, Mercassium, MeteoricIron, MeteoricSteel, Naquadah, NaquadahAlloy, NaquadahEnriched, Naquadria, ObsidianFlux, Orichalcum, Osmonium, Oureclase, Phoenixite, Prometheum, RefinedGlowstone, RefinedObsidian, Sanguinite, Starconium, Tartarite, Thyrium, Tritanium, Vulcanite, Vyroxeres, Yellorium, Zectium, AluminiumBrass, Osmiridium, Sunnarium, AnnealedCopper, BatteryAlloy, Brass, Bronze, ChromiumDioxide, Cupronickel, DeepIron, Electrum, Invar, IronCompressed, Kanthal, Magnalium, Nichrome, NiobiumNitride, NiobiumTitanium, PigIron, SolderingAlloy, StainlessSteel, Steel, Ultimet, VanadiumGallium, WroughtIron, YttriumBariumCuprate, IronWood, Alumite, Manyullyn, ShadowIron, ShadowSteel, Steeleaf, SterlingSilver, RoseGold, BlackBronze, BismuthBronze, BlackSteel, RedSteel, BlueSteel, DamascusSteel, TungstenSteel, AstralSilver, Midasium, Mithril, BlueAlloy, RedAlloy, CobaltBrass, Thaumium, IronMagnetic, SteelMagnetic, NeodymiumMagnetic, Knightmetal);
|
||||
|
||||
SubTag.FOOD.addTo(MeatRaw, MeatCooked, Ice, Water, Salt, Chili, Cocoa, Cheese, Coffee, Chocolate, Milk, Honey, FryingOilHot, FishOil, SeedOil, SeedOilLin, SeedOilHemp, Wheat, Sugar, FreshWater);
|
||||
|
||||
|
@ -1677,5 +1671,4 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
|||
return mRGBa;
|
||||
}
|
||||
|
||||
public static volatile int VERSION = 508;
|
||||
}
|
|
@ -1,175 +1,175 @@
|
|||
achievement.Naquadah=Find Naquadah Ore
|
||||
achievement.Naquadah.desc=Height: 10-60, Chance: 10, //End
|
||||
achievement.Naquadah.desc=Height: 10-90, Chance: 10, Asteroids/Venus/Titan/Oberon/Pluto//
|
||||
achievement.NaquadahEnriched=Find NaquadahEnriched Ore
|
||||
achievement.NaquadahEnriched.desc=Height: 10-60, Chance: 10, //End
|
||||
achievement.NaquadahEnriched.desc=Height: 10-90, Chance: 10, Asteroids/Venus/Titan/Oberon/Pluto//
|
||||
achievement.Lignite=Find Lignite Ore
|
||||
achievement.Lignite.desc=Height: 50-130, Chance: 160, Overworld//
|
||||
achievement.Lignite.desc=Height: 80-210, Chance: 160, Overworld//
|
||||
achievement.Coal=Find Coal Ore
|
||||
achievement.Coal.desc=Height: 50-130, Chance: 160, Overworld//
|
||||
achievement.Coal.desc=Height: 30-80, Chance: 160, Overworld/Twilight-Forrest//
|
||||
achievement.Magnetite=Find Magnetite Ore
|
||||
achievement.Magnetite.desc=Height: 50-120, Chance: 160, Overworld/Nether/
|
||||
achievement.Magnetite.desc=Height: 60-180, Chance: 160, Overworld/Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Asteorids/IO/Callisto/Venus/Triton//
|
||||
achievement.Iron=Find Iron Ore
|
||||
achievement.Iron.desc=Height: 50-120, Chance: 160, Overworld/Nether/
|
||||
achievement.Iron.desc=Height: 10-40, Chance: 120, Overworld/Nether/Twilight-Forrest/End/End-Asteroids/Moon/Mars/Ceres/IO/Ganymed/Callisto/Mecury/Enceladus/Oberon/Proteus/Pluto//
|
||||
achievement.VanadiumMagnetite=Find VanadiumMagnetite Ore
|
||||
achievement.VanadiumMagnetite.desc=Height: 50-120, Chance: 160, Overworld/Nether/
|
||||
achievement.VanadiumMagnetite.desc=Height: 60-180, Chance: 160, Overworld/Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Asteorids/IO/Callisto/Venus/Triton//
|
||||
achievement.Gold=Find Gold Ore
|
||||
achievement.Gold.desc=Height: 60-80, Chance: 160, Overworld//
|
||||
achievement.Gold.desc=Height: 30-60, Chance: 160, Overworld/Twilight-Forrest/End/End/End-Asteroids/Mars/Phobos/Asteroids/Callisto/Venus/Triton//
|
||||
achievement.BrownLimonite=Find BrownLimonite Ore
|
||||
achievement.BrownLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/
|
||||
achievement.BrownLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
|
||||
achievement.YellowLimonite=Find YellowLimonite Ore
|
||||
achievement.YellowLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/
|
||||
achievement.YellowLimonite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
|
||||
achievement.BandedIron=Find BandedIron Ore
|
||||
achievement.BandedIron.desc=Height: 10-40, Chance: 120, Overworld/Nether/
|
||||
achievement.BandedIron.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
|
||||
achievement.Malachite=Find Malachite Ore
|
||||
achievement.Malachite.desc=Height: 10-40, Chance: 120, Overworld/Nether/
|
||||
achievement.Malachite.desc=Height: 10-40, Chance: 120, Overworld/Nether/Mars/Ganymed/Callisto/Mecury/Oberon/Pluto//
|
||||
achievement.Tin=Find Tin Ore
|
||||
achievement.Tin.desc=Height: 40-120, Chance: 50, Overworld//End
|
||||
achievement.Tin.desc=Height: 60-220, Chance: 50, Overworld/Twilight-Forrest/End/End/End-Asteroids/Moon/IO/Venus//
|
||||
achievement.Cassiterite=Find Cassiterite Ore
|
||||
achievement.Cassiterite.desc=Height: 40-120, Chance: 50, Overworld//End
|
||||
achievement.Cassiterite.desc=Height: 60-220, Chance: 50, Overworld/Twilight-Forrest/End/End/End-Asteroids/Moon/IO/Venus/Pluto//
|
||||
achievement.Tetrahedrite=Find Tetrahedrite Ore
|
||||
achievement.Tetrahedrite.desc=Height: 80-120, Chance: 70, Overworld/Nether/
|
||||
achievement.Tetrahedrite.desc=Height: 80-120, Chance: 70, Nether/Mars/Deimos/Ganymed/Enceladus/Triton//
|
||||
achievement.Copper=Find Copper Ore
|
||||
achievement.Copper.desc=Height: 80-120, Chance: 70, Overworld/Nether/
|
||||
achievement.Copper.desc=Height: 5-60, Chance: 80, Overworld/Nether/End/End-Asteroids/Moon/Mars/Phobos/Deimos/Ceres/Ganymed/Callisto/Enceladus/Proteus//
|
||||
achievement.Stibnite=Find Stibnite Ore
|
||||
achievement.Stibnite.desc=Height: 80-120, Chance: 70, Overworld/Nether/
|
||||
achievement.Stibnite.desc=Height: 80-120, Chance: 70, Nether/Mars/Deimos/Ganymed/Enceladus/Triton//
|
||||
achievement.NetherQuartz=Find NetherQuartz Ore
|
||||
achievement.NetherQuartz.desc=Height: 40-80, Chance: 80, /Nether/
|
||||
achievement.NetherQuartz.desc=Height: 40-80, Chance: 80, /Nether//
|
||||
achievement.Sulfur=Find Sulfur Ore
|
||||
achievement.Sulfur.desc=Height: 5-20, Chance: 100, /Nether/
|
||||
achievement.Sulfur.desc=Height: 5-20, Chance: 100, /Nether/Mars/Phobos/Deimos/IO/Venus//
|
||||
achievement.Pyrite=Find Pyrite Ore
|
||||
achievement.Pyrite.desc=Height: 5-20, Chance: 100, /Nether/
|
||||
achievement.Pyrite.desc=Height: 5-60, Chance: 100, Overworld/Nether/End/End-Asteroids/Moon/Ceres/IO/Callisto/Venus/Enceladus/Proteus//
|
||||
achievement.Sphalerite=Find Sphalerite Ore
|
||||
achievement.Sphalerite.desc=Height: 5-20, Chance: 100, /Nether/
|
||||
achievement.Sphalerite.desc=Height: 5-20, Chance: 100, /Nether/Mars/Phobos/Deimos/IO/Venus//
|
||||
achievement.Chalcopyrite=Find Chalcopyrite Ore
|
||||
achievement.Chalcopyrite.desc=Height: 10-30, Chance: 80, Overworld/Nether/
|
||||
achievement.Chalcopyrite.desc=Height: 5-60, Chance: 80, Overworld/Nether/End/End-Asteroids/Moon/Ceres/Callisto/Enceladus/Proteus//
|
||||
achievement.Bauxite=Find Bauxite Ore
|
||||
achievement.Bauxite.desc=Height: 50-90, Chance: 80, Overworld//
|
||||
achievement.Bauxite.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Aluminium=Find Aluminium Ore
|
||||
achievement.Aluminium.desc=Height: 50-90, Chance: 80, Overworld//
|
||||
achievement.Aluminium.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Ilmenite=Find Ilmenite Ore
|
||||
achievement.Ilmenite.desc=Height: 50-90, Chance: 80, Overworld//
|
||||
achievement.Ilmenite.desc=Height: 10-80, Chance: 80, Moon/Phobos/Asteroids/Ganymed/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.RockSalt=Find RockSalt Ore
|
||||
achievement.RockSalt.desc=Height: 50-60, Chance: 50, Overworld//
|
||||
achievement.RockSalt.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
|
||||
achievement.Salt=Find Salt Ore
|
||||
achievement.Salt.desc=Height: 50-60, Chance: 50, Overworld//
|
||||
achievement.Salt.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
|
||||
achievement.Lepidolite=Find Lepidolite Ore
|
||||
achievement.Lepidolite.desc=Height: 50-60, Chance: 50, Overworld//
|
||||
achievement.Lepidolite.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
|
||||
achievement.Spodumene=Find Spodumene Ore
|
||||
achievement.Spodumene.desc=Height: 50-60, Chance: 50, Overworld//
|
||||
achievement.Spodumene.desc=Height: 50-70, Chance: 50, Overworld/Twilight-Forrest/Mars//
|
||||
achievement.Redstone=Find Redstone Ore
|
||||
achievement.Redstone.desc=Height: 10-40, Chance: 60, Overworld/Nether/
|
||||
achievement.Redstone.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury//
|
||||
achievement.Ruby=Find Ruby Ore
|
||||
achievement.Ruby.desc=Height: 10-40, Chance: 60, Overworld/Nether/
|
||||
achievement.Ruby.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury//
|
||||
achievement.Cinnabar=Find Cinnabar Ore
|
||||
achievement.Cinnabar.desc=Height: 10-40, Chance: 60, Overworld/Nether/
|
||||
achievement.Cinnabar.desc=Height: 5-40, Chance: 60, Overworld/Nether/Mars/Ganymed/Venus/Mercury//
|
||||
achievement.Soapstone=Find Soapstone Ore
|
||||
achievement.Soapstone.desc=Height: 10-40, Chance: 40, Overworld//
|
||||
achievement.Soapstone.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
|
||||
achievement.Talc=Find Talc Ore
|
||||
achievement.Talc.desc=Height: 10-40, Chance: 40, Overworld//
|
||||
achievement.Talc.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
|
||||
achievement.Glauconite=Find Glauconite Ore
|
||||
achievement.Glauconite.desc=Height: 10-40, Chance: 40, Overworld//
|
||||
achievement.Glauconite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
|
||||
achievement.Pentlandite=Find Pentlandite Ore
|
||||
achievement.Pentlandite.desc=Height: 10-40, Chance: 40, Overworld//
|
||||
achievement.Pentlandite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest//
|
||||
achievement.Garnierite=Find Garnierite Ore
|
||||
achievement.Garnierite.desc=Height: 10-40, Chance: 40, Overworld/Nether/End
|
||||
achievement.Garnierite.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Titan/Triton//
|
||||
achievement.Nickel=Find Nickel Ore
|
||||
achievement.Nickel.desc=Height: 10-40, Chance: 40, Overworld/Nether/End
|
||||
achievement.Nickel.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Mercury/Enceladus/Titan/Triton/Proteus/Pluto//
|
||||
achievement.Cobaltite=Find Cobaltite Ore
|
||||
achievement.Cobaltite.desc=Height: 10-40, Chance: 40, Overworld/Nether/End
|
||||
achievement.Cobaltite.desc=Height: 10-40, Chance: 40, Twilight-Forrest/End/End-Asteroids/Mars/Phobos/Deimos/Venus/Titan/Triton//
|
||||
achievement.Cooperite=Find Cooperite Ore
|
||||
achievement.Cooperite.desc=Height: 40-50, Chance: 5, Overworld//End
|
||||
achievement.Cooperite.desc=Height: 40-50, Chance: 5, //
|
||||
achievement.Palladium=Find Palladium Ore
|
||||
achievement.Palladium.desc=Height: 40-50, Chance: 5, Overworld//End
|
||||
achievement.Palladium.desc=Height: 5-30, Chance: 10, /Ceres/IO/Ganymed/Callisto/Venus/Mercury/Enceladus/Oberon/Pluto//
|
||||
achievement.Platinum=Find Platinum Ore
|
||||
achievement.Platinum.desc=Height: 40-50, Chance: 5, Overworld//End
|
||||
achievement.Platinum.desc=Height: 5-30, Chance: 10, /Ceres/IO/Ganymed/Callisto/Mercury/Oberon/Pluto//
|
||||
achievement.Iridium=Find Iridium Ore
|
||||
achievement.Iridium.desc=Height: 40-50, Chance: 5, Overworld//End
|
||||
achievement.Iridium.desc=Height: 5-30, Chance: 10, /Venus/Mercury/Enceladus/Titan/Proteus/Pluto//
|
||||
achievement.Pitchblende=Find Pitchblende Ore
|
||||
achievement.Pitchblende.desc=Height: 10-40, Chance: 40, Overworld//
|
||||
achievement.Pitchblende.desc=Height: 30-60, Chance: 40, Moon/Phobos/IO/Venus/Oberon//
|
||||
achievement.Uranium=Find Uranium Ore
|
||||
achievement.Uranium.desc=Height: 10-40, Chance: 40, Overworld//
|
||||
achievement.Uranium.desc=Height: 30-60, Chance: 40, Mars/Phobos/Deimos/Ceres/IO/Gannymed/Venus/Enceladus/Oberon/Proteus//
|
||||
achievement.Uraninite=Find Uraninite Ore
|
||||
achievement.Uraninite.desc=Height: 10-40, Chance: 40, Overworld//
|
||||
achievement.Uraninite.desc=Height: 30-60, Chance: 40, Mars/Phobos/Deimos/Ceres/IO/Gannymed/Venus/Enceladus/Oberon/Proteus//
|
||||
achievement.Plutonium=Find Plutonium Ore
|
||||
achievement.Plutonium.desc=Height: 20-30, Chance: 10, Overworld//
|
||||
achievement.Plutonium.desc=Height: 5-30, Chance: 10, Phobos/Deimos/Ceres/Gannymed/Enceladus/Proteus//
|
||||
achievement.Bastnasite=Find Bastnasite Ore
|
||||
achievement.Bastnasite.desc=Height: 20-40, Chance: 30, Overworld//
|
||||
achievement.Bastnasite.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton//
|
||||
achievement.Monazite=Find Monazite Ore
|
||||
achievement.Monazite.desc=Height: 20-40, Chance: 30, Overworld//
|
||||
achievement.Monazite.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton//
|
||||
achievement.Neodymium=Find Neodymium Ore
|
||||
achievement.Neodymium.desc=Height: 20-40, Chance: 30, Overworld//
|
||||
achievement.Neodymium.desc=Height: 20-40, Chance: 30, Moon/Deimos/IO/Callisto/Venus/Enceladus/Titan/Triton//
|
||||
achievement.Wulfenite=Find Wulfenite Ore
|
||||
achievement.Wulfenite.desc=Height: 20-50, Chance: 5, Overworld//End
|
||||
achievement.Wulfenite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Molybdenite=Find Molybdenite Ore
|
||||
achievement.Molybdenite.desc=Height: 20-50, Chance: 5, Overworld//End
|
||||
achievement.Molybdenite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Molybdenum=Find Molybdenum Ore
|
||||
achievement.Molybdenum.desc=Height: 20-50, Chance: 5, Overworld//End
|
||||
achievement.Molybdenum.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Powellite=Find Powellite Ore
|
||||
achievement.Powellite.desc=Height: 20-50, Chance: 5, Overworld//End
|
||||
achievement.Powellite.desc=Height: 20-50, Chance: 5, Nether/Twilight-Forrest/Moon/Phobos/Ceres/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Scheelite=Find Scheelite Ore
|
||||
achievement.Scheelite.desc=Height: 20-50, Chance: 10, Overworld//End
|
||||
achievement.Scheelite.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto//
|
||||
achievement.Tungstate=Find Tungstate Ore
|
||||
achievement.Tungstate.desc=Height: 20-50, Chance: 10, Overworld//End
|
||||
achievement.Tungstate.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto//
|
||||
achievement.Lithium=Find Lithium Ore
|
||||
achievement.Lithium.desc=Height: 20-50, Chance: 10, Overworld//End
|
||||
achievement.Lithium.desc=Height: 20-60, Chance: 10, Mars/Deimos/Asteroids/Ganymed/Callisto/Enceladus/Oberon/Pluto//
|
||||
achievement.Almandine=Find Almandine Ore
|
||||
achievement.Almandine.desc=Height: 10-40, Chance: 60, Overworld//
|
||||
achievement.Almandine.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
|
||||
achievement.Pyrope=Find Pyrope Ore
|
||||
achievement.Pyrope.desc=Height: 10-40, Chance: 60, Overworld//
|
||||
achievement.Pyrope.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
|
||||
achievement.Sapphire=Find Sapphire Ore
|
||||
achievement.Sapphire.desc=Height: 10-40, Chance: 60, Overworld//
|
||||
achievement.Sapphire.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
|
||||
achievement.GreenSapphire=Find GreenSapphire Ore
|
||||
achievement.GreenSapphire.desc=Height: 10-40, Chance: 60, Overworld//
|
||||
achievement.GreenSapphire.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
|
||||
achievement.Grossular=Find Grossular Ore
|
||||
achievement.Grossular.desc=Height: 20-30, Chance: 20, Overworld//End
|
||||
achievement.Grossular.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
|
||||
achievement.Spessartine=Find Spessartine Ore
|
||||
achievement.Spessartine.desc=Height: 20-30, Chance: 20, Overworld//End
|
||||
achievement.Spessartine.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
|
||||
achievement.Pyrolusite=Find Pyrolusite Ore
|
||||
achievement.Pyrolusite.desc=Height: 20-30, Chance: 20, Overworld//End
|
||||
achievement.Pyrolusite.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
|
||||
achievement.Tantalite=Find Tantalite Ore
|
||||
achievement.Tantalite.desc=Height: 20-30, Chance: 20, Overworld//End
|
||||
achievement.Tantalite.desc=Height: 20-30, Chance: 20, Overworld/Nether/Ceres/IO/Titan/Oberon/Triton//
|
||||
achievement.Quartzite=Find Quartzite Ore
|
||||
achievement.Quartzite.desc=Height: 40-80, Chance: 60, Overworld//
|
||||
achievement.Quartzite.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus//
|
||||
achievement.Barite=Find Barite Ore
|
||||
achievement.Barite.desc=Height: 40-80, Chance: 60, Overworld//
|
||||
achievement.Barite.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus//
|
||||
achievement.CertusQuartz=Find CertusQuartz Ore
|
||||
achievement.CertusQuartz.desc=Height: 40-80, Chance: 60, Overworld//
|
||||
achievement.CertusQuartz.desc=Height: 40-80, Chance: 60, Nether/Moon/Mars/Phobos/IO/Venus/Proteus//
|
||||
achievement.Graphite=Find Graphite Ore
|
||||
achievement.Graphite.desc=Height: 5-20, Chance: 40, Overworld//
|
||||
achievement.Graphite.desc=Height: 5-20, Chance: 40, Overworld/Twilight-Forrest/Phobos/Ganymed/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Diamond=Find Diamond Ore
|
||||
achievement.Diamond.desc=Height: 5-20, Chance: 40, Overworld//
|
||||
achievement.Diamond.desc=Height: 5-20, Chance: 40, Overworld/Twilight-Forrest/Phobos/Ganymed/Mercury/Titan/Proteus/Pluto//
|
||||
achievement.Bentonite=Find Bentonite Ore
|
||||
achievement.Bentonite.desc=Height: 10-40, Chance: 60, Overworld//End
|
||||
achievement.Bentonite.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
|
||||
achievement.Magnesite=Find Magnesite Ore
|
||||
achievement.Magnesite.desc=Height: 10-40, Chance: 60, Overworld//End
|
||||
achievement.Magnesite.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
|
||||
achievement.Olivine=Find Olivine Ore
|
||||
achievement.Olivine.desc=Height: 10-40, Chance: 60, Overworld//End
|
||||
achievement.Olivine.desc=Height: 10-40, Chance: 60, Twilight-Forrest//
|
||||
achievement.Apatite=Find Apatite Ore
|
||||
achievement.Apatite.desc=Height: 40-60, Chance: 60, Overworld//
|
||||
achievement.Apatite.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest//
|
||||
achievement.Phosphorus=Find Phosphorus Ore
|
||||
achievement.Phosphorus.desc=Height: 40-60, Chance: 60, Overworld//
|
||||
achievement.Phosphorus.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest//
|
||||
achievement.Phosphate=Find Phosphate Ore
|
||||
achievement.Phosphate.desc=Height: 40-60, Chance: 60, Overworld//
|
||||
achievement.Phosphate.desc=Height: 40-60, Chance: 60, Overworld/Twilight-Forrest//
|
||||
achievement.Galena=Find Galena Ore
|
||||
achievement.Galena.desc=Height: 30-60, Chance: 40, Overworld//
|
||||
achievement.Galena.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton//
|
||||
achievement.Silver=Find Silver Ore
|
||||
achievement.Silver.desc=Height: 30-60, Chance: 40, Overworld//
|
||||
achievement.Silver.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton//
|
||||
achievement.Lead=Find Lead Ore
|
||||
achievement.Lead.desc=Height: 30-60, Chance: 40, Overworld//
|
||||
achievement.Lead.desc=Height: 5-45, Chance: 40, Twilight-Forrest/Moon/Mars/Ganymed/Venus/Oberon/Triton//
|
||||
achievement.Lazurite=Find Lazurite Ore
|
||||
achievement.Lazurite.desc=Height: 20-50, Chance: 40, Overworld//End
|
||||
achievement.Lazurite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
|
||||
achievement.Sodalite=Find Sodalite Ore
|
||||
achievement.Sodalite.desc=Height: 20-50, Chance: 40, Overworld//End
|
||||
achievement.Sodalite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
|
||||
achievement.Lapis=Find Lapis Ore
|
||||
achievement.Lapis.desc=Height: 20-50, Chance: 40, Overworld//End
|
||||
achievement.Lapis.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
|
||||
achievement.Calcite=Find Calcite Ore
|
||||
achievement.Calcite.desc=Height: 20-50, Chance: 40, Overworld//End
|
||||
achievement.Calcite.desc=Height: 20-50, Chance: 40, Overworld/Twilight-Forrest/Deimos/Ceres/Enceladus//
|
||||
achievement.Beryllium=Find Beryllium Ore
|
||||
achievement.Beryllium.desc=Height: 5-30, Chance: 30, Overworld//End
|
||||
achievement.Beryllium.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto//
|
||||
achievement.Emerald=Find Emerald Ore
|
||||
achievement.Emerald.desc=Height: 5-30, Chance: 30, Overworld//End
|
||||
achievement.Emerald.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto//
|
||||
achievement.Thorium=Find Thorium Ore
|
||||
achievement.Thorium.desc=Height: 5-30, Chance: 30, Overworld//End
|
||||
achievement.Thorium.desc=Height: 5-30, Chance: 30, Nether/End-Asteroids/Mars/Ceres/Venus/Titan/Pluto//
|
||||
|
||||
achievement.flintpick=First Tools
|
||||
achievement.flintpick.desc=Craft a flint pick
|
||||
|
|
Loading…
Reference in a new issue