more material changes
This commit is contained in:
parent
75d39b898f
commit
af1958ef73
1 changed files with 11 additions and 11 deletions
|
@ -269,7 +269,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
||||||
Haderoth ( 963, TextureSet.SET_METALLIC , 10.0F, 3200, 3, 1|2 |8 |64 , 119, 52, 30, 0, "Haderoth" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
Haderoth ( 963, TextureSet.SET_METALLIC , 10.0F, 3200, 3, 1|2 |8 |64 , 119, 52, 30, 0, "Haderoth" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
||||||
Hematite ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 |8 , 255, 255, 255, 0, "Hematite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
|
Hematite ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 |8 , 255, 255, 255, 0, "Hematite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
|
||||||
Hepatizon ( 957, TextureSet.SET_METALLIC , 12.0F, 128, 2, 1|2 |8 |64 , 117, 94, 117, 0, "Hepatizon" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
Hepatizon ( 957, TextureSet.SET_METALLIC , 12.0F, 128, 2, 1|2 |8 |64 , 117, 94, 117, 0, "Hepatizon" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
||||||
HSLA ( 322, TextureSet.SET_METALLIC , 6.0F, 500, 2, 1|2 |64|128 , 128, 128, 128, 0, "HSLA Steel" , 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.ORDO, 1))),
|
HSLA ( 322, TextureSet.SET_METALLIC , 6.0F, 500, 3, 1|2 |64|128 , 128, 128, 128, 0, "HSLA Steel" , 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.ORDO, 1))),
|
||||||
Ignatius ( 950, TextureSet.SET_METALLIC , 12.0F, 512, 2, 1|2 , 255, 169, 83, 0, "Ignatius" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
Ignatius ( 950, TextureSet.SET_METALLIC , 12.0F, 512, 2, 1|2 , 255, 169, 83, 0, "Ignatius" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
||||||
Infernal ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "Infernal" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
Infernal ( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "Infernal" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
||||||
Infuscolium ( 490, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |64 , 146, 33, 86, 0, "Infuscolium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
|
Infuscolium ( 490, TextureSet.SET_METALLIC , 6.0F, 64, 2, 1|2 |8 |64 , 146, 33, 86, 0, "Infuscolium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
|
||||||
|
@ -296,8 +296,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
||||||
Magma ( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 0 , 255, 64, 0, 0, "Magma" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange ),
|
Magma ( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 0 , 255, 64, 0, 0, "Magma" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange ),
|
||||||
Mawsitsit ( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Mawsitsit" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
|
Mawsitsit ( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Mawsitsit" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ),
|
||||||
Mercassium ( -1, TextureSet.SET_NONE , 6.0F, 64, 1, 1|2 |8 |64 , 255, 255, 255, 0, "Mercassium" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
Mercassium ( -1, TextureSet.SET_NONE , 6.0F, 64, 1, 1|2 |8 |64 , 255, 255, 255, 0, "Mercassium" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
||||||
MeteoricIron ( 340, TextureSet.SET_METALLIC , 6.0F, 384, 2, 1|2 |8 |64 , 100, 50, 80, 0, "Meteoric Iron" , 0, 0, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeGray , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1))),
|
MeteoricIron ( 340, TextureSet.SET_METALLIC , 6.0F, 384, 3, 1|2 |8 |64 , 100, 50, 80, 0, "Meteoric Iron" , 0, 0, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeGray , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1))),
|
||||||
MeteoricSteel ( 341, TextureSet.SET_METALLIC , 6.0F, 768, 2, 1|2 |64 , 50, 25, 40, 0, "Meteoric Steel" , 0, 0, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeGray , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1), new TC_AspectStack(TC_Aspects.ORDO, 1))),
|
MeteoricSteel ( 341, TextureSet.SET_METALLIC , 6.0F, 768, 4, 1|2 |64 , 50, 25, 40, 0, "Meteoric Steel" , 0, 0, 1811, 1000, true, false, 1, 1, 1, Dyes.dyeGray , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1), new TC_AspectStack(TC_Aspects.ORDO, 1))),
|
||||||
Meteorite ( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 |8 , 80, 35, 60, 0, "Meteorite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePurple ),
|
Meteorite ( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 |8 , 80, 35, 60, 0, "Meteorite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePurple ),
|
||||||
Meutoite ( 487, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1 |8 , 95, 82, 105, 0, "Meutoite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
Meutoite ( 487, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1 |8 , 95, 82, 105, 0, "Meutoite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
||||||
Migmatite ( 872, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Migmatite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
Migmatite ( 872, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Migmatite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ),
|
||||||
|
@ -404,7 +404,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
||||||
Quantum ( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Quantum" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite ),
|
Quantum ( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Quantum" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite ),
|
||||||
RareEarth ( 891, TextureSet.SET_FINE , 1.0F, 0, 0, 1 , 128, 128, 100, 0, "Rare Earth" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGray , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
|
RareEarth ( 891, TextureSet.SET_FINE , 1.0F, 0, 0, 1 , 128, 128, 100, 0, "Rare Earth" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeGray , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.LUCRUM, 1))),
|
||||||
Red ( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 0, 0, 0, "Red" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed ),
|
Red ( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 0, 0, 0, "Red" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeRed ),
|
||||||
Reinforced ( 383, TextureSet.SET_METALLIC , 7.0F, 480, 2, 1|2 |64|128 , 105, 141, 165, 0, "Reinforced" , 0, 0, -1,21700, true, false, 1, 1, 1, Dyes.dyeBlue ),
|
Reinforced ( 383, TextureSet.SET_METALLIC , 7.0F, 480, 4, 1|2 |64|128 , 105, 141, 165, 0, "Reinforced" , 0, 0, -1,21700, true, false, 1, 1, 1, Dyes.dyeBlue ),
|
||||||
SeedOil ( 713, TextureSet.SET_FLUID , 1.0F, 0, 0, 16 , 196, 255, 0, 0, "Seed Oil" , 3, 2, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime , Arrays.asList(new TC_AspectStack(TC_Aspects.GRANUM, 2))),
|
SeedOil ( 713, TextureSet.SET_FLUID , 1.0F, 0, 0, 16 , 196, 255, 0, 0, "Seed Oil" , 3, 2, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime , Arrays.asList(new TC_AspectStack(TC_Aspects.GRANUM, 2))),
|
||||||
SeedOilHemp ( 722, TextureSet.SET_FLUID , 1.0F, 0, 0, 16 , 196, 255, 0, 0, "Hemp Seed Oil" , 3, 2, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime , Arrays.asList(new TC_AspectStack(TC_Aspects.GRANUM, 2))),
|
SeedOilHemp ( 722, TextureSet.SET_FLUID , 1.0F, 0, 0, 16 , 196, 255, 0, 0, "Hemp Seed Oil" , 3, 2, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime , Arrays.asList(new TC_AspectStack(TC_Aspects.GRANUM, 2))),
|
||||||
SeedOilLin ( 723, TextureSet.SET_FLUID , 1.0F, 0, 0, 16 , 196, 255, 0, 0, "Lin Seed Oil" , 3, 2, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime , Arrays.asList(new TC_AspectStack(TC_Aspects.GRANUM, 2))),
|
SeedOilLin ( 723, TextureSet.SET_FLUID , 1.0F, 0, 0, 16 , 196, 255, 0, 0, "Lin Seed Oil" , 3, 2, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime , Arrays.asList(new TC_AspectStack(TC_Aspects.GRANUM, 2))),
|
||||||
|
@ -538,7 +538,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
||||||
SolderingAlloy ( 314, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 , 220, 220, 230, 0, "Soldering Alloy" , 0, 0, 400, 400, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Tin, 9), new MaterialStack(Antimony, 1))),
|
SolderingAlloy ( 314, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 , 220, 220, 230, 0, "Soldering Alloy" , 0, 0, 400, 400, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Tin, 9), new MaterialStack(Antimony, 1))),
|
||||||
Spessartine ( 838, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 , 255, 100, 100, 0, "Spessartine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed , 1, Arrays.asList(new MaterialStack(Aluminium, 2), new MaterialStack(Manganese, 3), new MaterialStack(Silicon, 3), new MaterialStack(Oxygen, 12))),
|
Spessartine ( 838, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 , 255, 100, 100, 0, "Spessartine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeRed , 1, Arrays.asList(new MaterialStack(Aluminium, 2), new MaterialStack(Manganese, 3), new MaterialStack(Silicon, 3), new MaterialStack(Oxygen, 12))),
|
||||||
Sphalerite ( 839, TextureSet.SET_DULL , 1.0F, 0, 1, 1 |8 , 255, 255, 255, 0, "Sphalerite" , 0, 0, -1, 0, false, false, 2, 1, 1, Dyes.dyeYellow , 1, Arrays.asList(new MaterialStack(Zinc, 1), new MaterialStack(Sulfur, 1))),
|
Sphalerite ( 839, TextureSet.SET_DULL , 1.0F, 0, 1, 1 |8 , 255, 255, 255, 0, "Sphalerite" , 0, 0, -1, 0, false, false, 2, 1, 1, Dyes.dyeYellow , 1, Arrays.asList(new MaterialStack(Zinc, 1), new MaterialStack(Sulfur, 1))),
|
||||||
StainlessSteel ( 306, TextureSet.SET_SHINY , 7.0F, 480, 2, 1|2 |64|128 , 200, 200, 220, 0, "Stainless Steel" , 0, 0, -1, 1700, true, false, 1, 1, 1, Dyes.dyeWhite , 1, Arrays.asList(new MaterialStack(Iron, 6), new MaterialStack(Chrome, 1), new MaterialStack(Manganese, 1), new MaterialStack(Nickel, 1))),
|
StainlessSteel ( 306, TextureSet.SET_SHINY , 7.0F, 480, 4, 1|2 |64|128 , 200, 200, 220, 0, "Stainless Steel" , 0, 0, -1, 1700, true, false, 1, 1, 1, Dyes.dyeWhite , 1, Arrays.asList(new MaterialStack(Iron, 6), new MaterialStack(Chrome, 1), new MaterialStack(Manganese, 1), new MaterialStack(Nickel, 1))),
|
||||||
Stibnite ( 945, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 , 70, 70, 70, 0, "Stibnite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Antimony, 2), new MaterialStack(Sulfur, 3))),
|
Stibnite ( 945, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 , 70, 70, 70, 0, "Stibnite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Antimony, 2), new MaterialStack(Sulfur, 3))),
|
||||||
SulfuricAcid ( 720, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 255, 128, 0, 0, "Sulfuric Acid" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange , 1, Arrays.asList(new MaterialStack(Hydrogen, 2), new MaterialStack(Sulfur, 1), new MaterialStack(Oxygen, 4))),
|
SulfuricAcid ( 720, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 255, 128, 0, 0, "Sulfuric Acid" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange , 1, Arrays.asList(new MaterialStack(Hydrogen, 2), new MaterialStack(Sulfur, 1), new MaterialStack(Oxygen, 4))),
|
||||||
Tanzanite ( 508, TextureSet.SET_GEM_VERTICAL , 7.0F, 256, 2, 1 |4|8 |64 , 64, 0, 200, 127, "Tanzanite" , 0, 0, -1, 0, false, true, 5, 1, 1, Dyes.dyePurple , 1, Arrays.asList(new MaterialStack(Calcium, 2), new MaterialStack(Aluminium, 3), new MaterialStack(Silicon, 3), new MaterialStack(Hydrogen, 1), new MaterialStack(Oxygen, 13)), Arrays.asList(new TC_AspectStack(TC_Aspects.LUCRUM, 5), new TC_AspectStack(TC_Aspects.VITREUS, 3))),
|
Tanzanite ( 508, TextureSet.SET_GEM_VERTICAL , 7.0F, 256, 2, 1 |4|8 |64 , 64, 0, 200, 127, "Tanzanite" , 0, 0, -1, 0, false, true, 5, 1, 1, Dyes.dyePurple , 1, Arrays.asList(new MaterialStack(Calcium, 2), new MaterialStack(Aluminium, 3), new MaterialStack(Silicon, 3), new MaterialStack(Hydrogen, 1), new MaterialStack(Oxygen, 13)), Arrays.asList(new TC_AspectStack(TC_Aspects.LUCRUM, 5), new TC_AspectStack(TC_Aspects.VITREUS, 3))),
|
||||||
|
@ -580,18 +580,18 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
|
||||||
Alumite ( -1, TextureSet.SET_METALLIC , 1.5F, 64, 0, 1|2 |64 , 255, 255, 255, 0, "Alumite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePink , 2, Arrays.asList(new MaterialStack(Aluminium, 5), new MaterialStack(Iron, 2), new MaterialStack(Obsidian, 2)), Arrays.asList(new TC_AspectStack(TC_Aspects.STRONTIO, 2))),
|
Alumite ( -1, TextureSet.SET_METALLIC , 1.5F, 64, 0, 1|2 |64 , 255, 255, 255, 0, "Alumite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyePink , 2, Arrays.asList(new MaterialStack(Aluminium, 5), new MaterialStack(Iron, 2), new MaterialStack(Obsidian, 2)), Arrays.asList(new TC_AspectStack(TC_Aspects.STRONTIO, 2))),
|
||||||
Manyullyn ( 386, TextureSet.SET_SHINY , 25.0F, 2048, 5, 1|2 |8 |64|128 , 154, 76, 185, 0, "Manyullyn" , 0, 0, 3600,23600, true, false, 1, 1, 1, Dyes.dyePurple , 2, Arrays.asList(new MaterialStack(Cobalt, 1), new MaterialStack(Ardite, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.STRONTIO, 2))),
|
Manyullyn ( 386, TextureSet.SET_SHINY , 25.0F, 2048, 5, 1|2 |8 |64|128 , 154, 76, 185, 0, "Manyullyn" , 0, 0, 3600,23600, true, false, 1, 1, 1, Dyes.dyePurple , 2, Arrays.asList(new MaterialStack(Cobalt, 1), new MaterialStack(Ardite, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.STRONTIO, 2))),
|
||||||
Shadow ( 368, TextureSet.SET_METALLIC , 32.0F, 8192, 4, 1|2 |8 |64|128 , 16, 3, 66, 0, "Shadow" , 0, 0, 1800, 1800, true, false, 3, 4, 3, Dyes.dyeBlue ),
|
Shadow ( 368, TextureSet.SET_METALLIC , 32.0F, 8192, 4, 1|2 |8 |64|128 , 16, 3, 66, 0, "Shadow" , 0, 0, 1800, 1800, true, false, 3, 4, 3, Dyes.dyeBlue ),
|
||||||
ShadowIron ( 336, TextureSet.SET_METALLIC , 6.0F, 384, 2, 1|2 |8 |64 , 120, 120, 120, 0, "Shadowiron" , 0, 0, -1, 0, false, false, 3, 4, 3, Dyes.dyeBlack , 3, Arrays.asList(new MaterialStack(Iron, 1), new MaterialStack(Thaumium, 3))),
|
ShadowIron ( 336, TextureSet.SET_METALLIC , 6.0F, 384, 3, 1|2 |8 |64 , 120, 120, 120, 0, "Shadowiron" , 0, 0, -1, 0, false, false, 3, 4, 3, Dyes.dyeBlack , 3, Arrays.asList(new MaterialStack(Iron, 1), new MaterialStack(Thaumium, 3))),
|
||||||
ShadowSteel ( 337, TextureSet.SET_METALLIC , 6.0F, 768, 2, 1|2 |64 , 90, 90, 90, 0, "Shadowsteel" , 0, 0, -1, 1700, true, false, 4, 4, 3, Dyes.dyeBlack , 3, Arrays.asList(new MaterialStack(Steel, 1), new MaterialStack(Thaumium, 3))),
|
ShadowSteel ( 337, TextureSet.SET_METALLIC , 6.0F, 768, 4, 1|2 |64 , 90, 90, 90, 0, "Shadowsteel" , 0, 0, -1, 1700, true, false, 4, 4, 3, Dyes.dyeBlack , 3, Arrays.asList(new MaterialStack(Steel, 1), new MaterialStack(Thaumium, 3))),
|
||||||
Steeleaf ( 339, TextureSet.SET_LEAF , 8.0F, 768, 3, 1|2 |64|128 , 50, 127, 50, 0, "Steeleaf" , 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeGreen , 2, Arrays.asList(new MaterialStack(Steel, 1), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.HERBA, 2), new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1))),
|
Steeleaf ( 339, TextureSet.SET_LEAF , 8.0F, 768, 3, 1|2 |64|128 , 50, 127, 50, 0, "Steeleaf" , 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeGreen , 2, Arrays.asList(new MaterialStack(Steel, 1), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.HERBA, 2), new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PRAECANTATIO, 1))),
|
||||||
Knightmetal ( 362, TextureSet.SET_METALLIC , 8.0F, 1024, 3, 1|2 |64|128 , 210, 240, 200, 0, "Knightmetal" , 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeLime , 2, Arrays.asList(new MaterialStack(Steel, 2), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.LUCRUM, 1), new TC_AspectStack(TC_Aspects.METALLUM, 2))),
|
Knightmetal ( 362, TextureSet.SET_METALLIC , 8.0F, 1024, 3, 1|2 |64|128 , 210, 240, 200, 0, "Knightmetal" , 5, 24, -1, 0, false, false, 4, 1, 1, Dyes.dyeLime , 2, Arrays.asList(new MaterialStack(Steel, 2), new MaterialStack(Magic, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.LUCRUM, 1), new TC_AspectStack(TC_Aspects.METALLUM, 2))),
|
||||||
SterlingSilver ( 350, TextureSet.SET_SHINY , 13.0F, 128, 2, 1|2 |64|128 , 250, 220, 225, 0, "Sterling Silver" , 0, 0, -1, 1700, true, false, 4, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Copper, 1), new MaterialStack(Silver, 4))),
|
SterlingSilver ( 350, TextureSet.SET_SHINY , 13.0F, 128, 2, 1|2 |64|128 , 250, 220, 225, 0, "Sterling Silver" , 0, 0, -1, 1700, true, false, 4, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Copper, 1), new MaterialStack(Silver, 4))),
|
||||||
RoseGold ( 351, TextureSet.SET_SHINY , 14.0F, 128, 2, 1|2 |64|128 , 255, 230, 30, 0, "Rose Gold" , 0, 0, -1, 1600, true, false, 4, 1, 1, Dyes.dyeOrange , 2, Arrays.asList(new MaterialStack(Copper, 1), new MaterialStack(Gold, 4))),
|
RoseGold ( 351, TextureSet.SET_SHINY , 14.0F, 128, 2, 1|2 |64|128 , 255, 230, 30, 0, "Rose Gold" , 0, 0, -1, 1600, true, false, 4, 1, 1, Dyes.dyeOrange , 2, Arrays.asList(new MaterialStack(Copper, 1), new MaterialStack(Gold, 4))),
|
||||||
BlackBronze ( 352, TextureSet.SET_DULL , 12.0F, 256, 2, 1|2 |64|128 , 100, 50, 125, 0, "Black Bronze" , 0, 0, -1, 2000, true, false, 4, 1, 1, Dyes.dyePurple , 2, Arrays.asList(new MaterialStack(Gold, 1), new MaterialStack(Silver, 1), new MaterialStack(Copper, 3))),
|
BlackBronze ( 352, TextureSet.SET_DULL , 12.0F, 256, 2, 1|2 |64|128 , 100, 50, 125, 0, "Black Bronze" , 0, 0, -1, 2000, true, false, 4, 1, 1, Dyes.dyePurple , 2, Arrays.asList(new MaterialStack(Gold, 1), new MaterialStack(Silver, 1), new MaterialStack(Copper, 3))),
|
||||||
BismuthBronze ( 353, TextureSet.SET_DULL , 8.0F, 256, 2, 1|2 |64|128 , 100, 125, 125, 0, "Bismuth Bronze" , 0, 0, -1, 1100, true, false, 4, 1, 1, Dyes.dyeCyan , 2, Arrays.asList(new MaterialStack(Bismuth, 1), new MaterialStack(Zinc, 1), new MaterialStack(Copper, 3))),
|
BismuthBronze ( 353, TextureSet.SET_DULL , 8.0F, 256, 2, 1|2 |64|128 , 100, 125, 125, 0, "Bismuth Bronze" , 0, 0, -1, 1100, true, false, 4, 1, 1, Dyes.dyeCyan , 2, Arrays.asList(new MaterialStack(Bismuth, 1), new MaterialStack(Zinc, 1), new MaterialStack(Copper, 3))),
|
||||||
BlackSteel ( 334, TextureSet.SET_METALLIC , 6.5F, 768, 2, 1|2 |64 , 100, 100, 100, 0, "Black Steel" , 0, 0, -1, 1200, true, false, 4, 1, 1, Dyes.dyeBlack , 2, Arrays.asList(new MaterialStack(Nickel, 1), new MaterialStack(BlackBronze, 1), new MaterialStack(Steel, 3))),
|
BlackSteel ( 334, TextureSet.SET_METALLIC , 6.5F, 768, 4, 1|2 |64 , 100, 100, 100, 0, "Black Steel" , 0, 0, -1, 1200, true, false, 4, 1, 1, Dyes.dyeBlack , 2, Arrays.asList(new MaterialStack(Nickel, 1), new MaterialStack(BlackBronze, 1), new MaterialStack(Steel, 3))),
|
||||||
RedSteel ( 348, TextureSet.SET_METALLIC , 7.0F, 896, 2, 1|2 |64 , 140, 100, 100, 0, "Red Steel" , 0, 0, -1, 1300, true, false, 4, 1, 1, Dyes.dyeRed , 2, Arrays.asList(new MaterialStack(SterlingSilver, 1), new MaterialStack(BismuthBronze, 1), new MaterialStack(Steel, 2), new MaterialStack(BlackSteel, 4))),
|
RedSteel ( 348, TextureSet.SET_METALLIC , 7.0F, 896, 4, 1|2 |64 , 140, 100, 100, 0, "Red Steel" , 0, 0, -1, 1300, true, false, 4, 1, 1, Dyes.dyeRed , 2, Arrays.asList(new MaterialStack(SterlingSilver, 1), new MaterialStack(BismuthBronze, 1), new MaterialStack(Steel, 2), new MaterialStack(BlackSteel, 4))),
|
||||||
BlueSteel ( 349, TextureSet.SET_METALLIC , 7.5F, 1024, 2, 1|2 |64 , 100, 100, 140, 0, "Blue Steel" , 0, 0, -1, 1400, true, false, 4, 1, 1, Dyes.dyeBlue , 2, Arrays.asList(new MaterialStack(RoseGold, 1), new MaterialStack(Brass, 1), new MaterialStack(Steel, 2), new MaterialStack(BlackSteel, 4))),
|
BlueSteel ( 349, TextureSet.SET_METALLIC , 7.5F, 1024, 4, 1|2 |64 , 100, 100, 140, 0, "Blue Steel" , 0, 0, -1, 1400, true, false, 4, 1, 1, Dyes.dyeBlue , 2, Arrays.asList(new MaterialStack(RoseGold, 1), new MaterialStack(Brass, 1), new MaterialStack(Steel, 2), new MaterialStack(BlackSteel, 4))),
|
||||||
DamascusSteel ( 335, TextureSet.SET_METALLIC , 8.0F, 1280, 2, 1|2 |64 , 110, 110, 110, 0, "Damascus Steel" , 0, 0, 2000, 1500, true, false, 4, 1, 1, Dyes.dyeGray , 2, Arrays.asList(new MaterialStack(Steel, 1))),
|
DamascusSteel ( 335, TextureSet.SET_METALLIC , 8.0F, 1280, 3, 1|2 |64 , 110, 110, 110, 0, "Damascus Steel" , 0, 0, 2000, 1500, true, false, 4, 1, 1, Dyes.dyeGray , 2, Arrays.asList(new MaterialStack(Steel, 1))),
|
||||||
EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 1024, 3, 1|2 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, -1,22200, true, false, 3, 1, 1, Dyes.dyeOrange , 1, Arrays.asList(new MaterialStack(ConductiveIron, 1), new MaterialStack(Gold, 1), new MaterialStack(BlackSteel, 1))),
|
EnergeticAlloy ( 366, TextureSet.SET_METALLIC , 12.0F, 1024, 3, 1|2 |64|128 , 255, 170, 81, 0, "Energetic Alloy" , 0, 0, -1,22200, true, false, 3, 1, 1, Dyes.dyeOrange , 1, Arrays.asList(new MaterialStack(ConductiveIron, 1), new MaterialStack(Gold, 1), new MaterialStack(BlackSteel, 1))),
|
||||||
VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 4048, 4, 1|2 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 3300,23300, true, false, 4, 1, 1, Dyes.dyeLime , 1, Arrays.asList(new MaterialStack(EnergeticAlloy, 1), new MaterialStack(EnderEye, 1), new MaterialStack(Chrome, 1))),
|
VibrantAlloy ( 367, TextureSet.SET_METALLIC , 18.0F, 4048, 4, 1|2 |64|128 , 157, 188, 53, 0, "Vibrant Alloy" , 0, 0, 3300,23300, true, false, 4, 1, 1, Dyes.dyeLime , 1, Arrays.asList(new MaterialStack(EnergeticAlloy, 1), new MaterialStack(EnderEye, 1), new MaterialStack(Chrome, 1))),
|
||||||
NitroCoalFuel ( -1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 50, 70, 50, 0, "Nitro-Coalfuel" , 0, 48, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack , 0, Arrays.asList(new MaterialStack(Glyceryl, 1), new MaterialStack(CoalFuel, 4))),
|
NitroCoalFuel ( -1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16 , 50, 70, 50, 0, "Nitro-Coalfuel" , 0, 48, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack , 0, Arrays.asList(new MaterialStack(Glyceryl, 1), new MaterialStack(CoalFuel, 4))),
|
||||||
|
|
Loading…
Reference in a new issue