Add Steelleafe Block and

fix https://github.com/GTNewHorizons/NewHorizons/issues/1132
This commit is contained in:
Dream-Master 2017-02-22 21:51:33 +01:00
parent f844ed61ec
commit bfd07b7bfb
2 changed files with 3 additions and 2 deletions

View file

@ -615,7 +615,7 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
GraniteBlack ( 849, TextureSet.SET_ROUGH , 4.0F, 64, 3, 1 |64|128 , 10, 10, 10, 0, "Black Granite" , 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeBlack , 2, Arrays.asList(new MaterialStack(SiliconDioxide, 4), new MaterialStack(Biotite, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
GraniteRed ( 850, TextureSet.SET_ROUGH , 4.0F, 64, 3, 1 |64|128 , 255, 0, 128, 0, "Red Granite" , 0, 0, -1, 0, false, false, 0, 1, 1, Dyes.dyeMagenta , 1, Arrays.asList(new MaterialStack(Aluminium, 2), new MaterialStack(PotassiumFeldspar, 1), new MaterialStack(Oxygen, 3)), Arrays.asList(new TC_AspectStack(TC_Aspects.TUTAMEN, 1))),
Chrysotile ( 912, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |64|128 , 110, 140, 110, 0, "Chrysotile" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Asbestos, 1))),
Realgar ( 913, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |64|128 , 140, 100, 100, 0, "Realgar" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Arsenic, 4), new MaterialStack(Sulfur,4))),
Realgar ( 913, TextureSet.SET_DULL , 1.0F, 32, 1, 1|2 |8 |64|128 , 140, 100, 100, 0, "Realgar" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Arsenic, 4), new MaterialStack(Sulfur,4))),
VanadiumMagnetite ( 923, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 , 35, 35, 60, 0, "Vanadium Magnetite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack , 2, Arrays.asList(new MaterialStack(Magnetite, 1), new MaterialStack(Vanadium, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1))), // Mixture of Fe3O4 and V2O5
BasalticMineralSand ( 935, TextureSet.SET_SAND , 1.0F, 0, 1, 1 |8 , 40, 50, 40, 0, "Basaltic Mineral Sand" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack , 2, Arrays.asList(new MaterialStack(Magnetite, 1), new MaterialStack(Basalt, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1))),
GraniticMineralSand ( 936, TextureSet.SET_SAND , 1.0F, 0, 1, 1 |8 , 40, 60, 60, 0, "Granitic Mineral Sand" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBlack , 2, Arrays.asList(new MaterialStack(Magnetite, 1), new MaterialStack(GraniteBlack, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MAGNETO, 1))),

View file

@ -315,7 +315,8 @@ public class GT_Loader_Item_Block_And_Fluid
Materials.VanadiumSteel,
Materials.HSSG,
Materials.HSSE,
Materials.HSSS
Materials.HSSS,
Materials.Steeleaf
}, OrePrefixes.block, gregtech.api.enums.Textures.BlockIcons.STORAGE_BLOCKS8);
GregTech_API.sBlockGem1 = new GT_Block_Metal("gt.blockgem1", new Materials[]{