Blood-Asp
f12ae9a63f
Add Naquadah fuel rods and fix some Assemblyline recipes
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Naquadah fuel = Mox with 10x runtime.
2016-10-22 16:38:18 +02:00
Blood-Asp
b48613dc7d
Add EnderIO Rocket Fuel compat
2016-10-19 00:37:48 +02:00
Blood-Asp
7cec5fae5f
Add the missing food crops
2016-10-17 17:13:41 +02:00
Blood-Asp
1e7a044fe0
Remove .bats since Curse does not like them. Take from old builds if needed.
2016-09-28 13:23:42 +02:00
Blood-Asp
a35cb1084f
Merge pull request #569 from OneEyeMaker/NewFeatures
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New Heating coils.
2016-07-27 01:52:15 +02:00
Draknyte1
dafe88d8e8
Makes GT Sound volume adjustable via proper sliders.
2016-07-27 07:46:59 +10:00
OneEyeMaker
9946e904b4
Merge branch 'experimental' into NewFeatures
2016-07-26 09:01:16 +03:00
OneEyeMaker
c4bd35d7cd
Coils should be deprecated
2016-07-26 07:31:57 +03:00
Muramasa
16cac26b72
Separated multiblock overlay and gui textures
2016-07-26 00:52:30 +01:00
OneEyeMaker
b6e4f869b8
Redesigned achievements.
2016-07-24 15:47:50 +03:00
Muramasa
676e326ec0
Various fixes/cleanup
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Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
2016-07-22 01:41:51 +01:00
OneEyeMaker
47ce855868
Redefined some wires. Added last heating coil block.
2016-07-21 08:48:22 +03:00
OneEyeMaker
f98e51a82f
Added new tier of heating coils.
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//TODO: Find material for LuV coils.
2016-07-20 10:27:47 +03:00
OneEyeMaker
ea5305f7df
Restored broken compatibility.
2016-07-18 14:56:21 +03:00
OneEyeMaker
b780ef6c2c
Updated tooltips
2016-07-17 16:16:43 +03:00
OneEyeMaker
c9bc17bce5
Added new heating coil blocks.
2016-07-17 15:20:29 +03:00
Muramasa
51e269e3f5
Initial
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This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
2016-07-16 23:48:25 +01:00
Blood-Asp
c2be6ff64c
Small fixes and rebalances
2016-07-01 21:44:44 +02:00
Blood-Asp
bcbeebf3b8
First Assemblyline recipes
2016-07-01 02:06:51 +02:00
Blood-Asp
b465f8f25c
Adding LuV, ZPM and UV components
2016-07-01 01:41:28 +02:00
Blood-Asp
72ff25f9b7
Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block fuel values
2016-06-23 23:43:22 +02:00
Blood-Asp
11721a7765
Changed Field Generator recipes
2016-06-23 01:02:58 +02:00
Muramasa
7e52fb2805
Bug fixes for my commits
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Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
2016-06-21 00:17:21 +01:00
Muramasa
8e25705a3d
Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into DieselGenerator
2016-06-19 23:46:40 +01:00
Muramasa
240d346883
Fixes #367 by adding missing buttons to guis
2016-05-24 21:59:42 +01:00
Muramasa
8880eb8d6d
Basically a rewrite
2016-05-20 05:36:32 +01:00
Muramasa
4a59d0efbd
Implemented Output Calculation
2016-04-29 07:31:58 +01:00
Muramasa
76902f45f7
More Cleanup and finalizing
2016-04-28 01:52:46 +01:00
Muramasa
12a1d1c46e
Main Commit
2016-04-19 23:17:31 +01:00
Muramasa
79444adc76
Revert "Turbine Rebalance"
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This reverts commit ddc0c4299e
.
2016-04-17 07:41:35 +01:00
Muramasa
ddc0c4299e
Turbine Rebalance
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Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.
Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
2016-04-17 07:40:10 +01:00
Draknyte1
26e60b7020
Changed a few things to make the Soft Hammer more noticeable from the Hard Hammer.
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Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407
# Conflicts:
# src/main/java/gregtech/api/enums/OrePrefixes.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-04-10 18:36:52 +10:00
Blood-Asp
f4b8aa6f3a
Add Fluid Filter and Regulator covers
2016-03-19 20:51:20 +01:00
Blood-Asp
f385b880bd
Adding last missing modular armor textures
2016-01-16 17:43:44 +01:00
Blood-Asp
cf69a7f392
Explosives rework
2016-01-03 02:16:02 +01:00
Blood-Asp
ab3e305e1a
More new modular armor textures.
2016-01-02 21:33:57 +01:00
Blood-Asp
9ecef862e0
New Modular Armor models
2016-01-02 12:28:06 +01:00
Blood-Asp
f0d8454123
fix armor textures and init
2015-12-28 17:17:52 +01:00
Blood-Asp
1464b07b36
Merge pull request #376 from miuirussia/patch-1
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More beautiful achievements display
2015-12-25 16:15:30 +01:00
Blood-Asp
68a19fd70c
Overriding IC2 fuel rods
2015-12-25 14:37:56 +01:00
MIUI Russia
a582991c10
More beautiful achievements display
2015-12-24 19:05:43 +03:00
Blood-Asp
8078bca4b3
Moved Sulfide ore processing from IHL to GT
2015-12-06 22:37:25 +01:00
Blood-Asp
ef10c47d76
bunch of fixed
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Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
2015-12-06 07:26:06 +01:00
Blood-Asp
0c9361193a
GT Bee fix + new crop textures.
2015-11-18 01:32:45 +01:00
Blood-Asp
571a8abbe0
Added new crop drops and processing recipes.
2015-11-01 02:47:32 +01:00
Blood-Asp
621573fe84
Fix sulfuric gas texture
2015-10-25 17:24:05 +01:00
Blood-Asp
b8c7137b7d
Update Crop Textures
2015-10-24 15:26:26 +02:00
Blood-Asp
f34e8a8d37
missing textures
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The resources were missing all experimental textures.
2015-10-24 15:07:23 +02:00
Shawn Buckley
9353aa711b
Reformat code
2015-10-21 22:06:25 -04:00
Shawn Buckley
1185424fa7
Move source files
2015-10-21 20:46:52 -04:00