Commit graph

1421 commits

Author SHA1 Message Date
Johannes Gäßler
98ade12e9c Added recipes for the synthetic production of rubber from hydrocarbons 2017-05-29 12:29:16 +02:00
Johannes Gäßler
3a01667534 Added Recipes for Tetranitromethane, made it the additive for NitroFuel
Moved the old NitroFuel recipes to simplified recipes.

Added a new Material for Diluted Sulfuric Acid.

Adjusted the fuel value of Ethanol: 128 -> 168.

Adjusted the recipes for Capacitors; Particularly you can now use PVC
instead of silicone.
2017-05-29 10:52:51 +02:00
Johannes Gäßler
e445fafd32 Fixed a bug where cicuit configs for distilleries ranged from 0-10
instead of 1-11
2017-05-29 00:13:18 +02:00
Johannes Gäßler
c38cc2bc7b Changed the Distillation Tower so that it outputs fluids only at the
correct levels.

Adjusted existing distillation recipes so that they line up with this
change.
Slightly rebalanced Charcoal Byproducts.
2017-05-29 00:09:38 +02:00
Johannes Gäßler
3d83a381d6 Added recipes for distilling cracked hydrocarbons, adjusted fuel values
Made it so that all Hydrocarbons have a fuel value of 24000 * C + 20000
* H.
Oxygen for alcohols is ignored.

In particular:
Hydrogen: 15000 -> 20000
Methane: 45000 -> 104000

LPG production no longer yields Methane.
LPG is now produced from Propane or Butane.
Super Fuel from LPG is now a simplified recipe.
Methane from centrifuging food is now a simplified recipe.
2017-05-28 19:30:02 +02:00
Techlone
a391c6fca8 Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable 2017-05-27 20:45:19 +05:00
antifluxfield
c42c2facb1 Update GT_Cover_PlayerDetector.java 2017-05-27 14:48:39 +08:00
antifluxfield
aa4839ebf6 Update GT_Cover_PlayerDetector.java 2017-05-27 14:46:03 +08:00
Johannes Gäßler
407c7e3ac3 Fixed IC2 steam compatibility for cracking 2017-05-25 23:52:33 +02:00
Johannes Gäßler
4c02055503 Rewrote parts of the Oil Cracker so that it's in line with the new
recipes
2017-05-25 18:34:00 +02:00
Johannes Gäßler
e304e8f9de Fixed stocheometrically incorrect Chloroform recipe. 2017-05-25 01:06:48 +02:00
Johannes Gäßler
66c957a21e Removed debugging print accidentally left in from the previous version 2017-05-25 00:41:17 +02:00
Johannes Gäßler
b27566a70a Expanded Materials class for cracked Fluids, changed cracking recipes
Fluid cracking can be done with either Steam or Hydrogen and at 3
different severities for a total of six different recipes.
Cracking severity is controlled with a programmed circuit.

Removed the previously used liquids for cracked light fuel/heavy fuel

Changed the Distillation Tower recipes so they can utilize up to 11
fluid outputs
2017-05-24 23:59:42 +02:00
Johannes Gäßler
32db407391 Removed debugging prints accidentally left in the previous commit 2017-05-18 19:27:53 +02:00
Johannes Gäßler
d805ce4613 Fixed MaterialStack String representations sometimes missing brackets 2017-05-18 19:22:06 +02:00
Johannes Gäßler
856f1bebbf Changed the NEI GUI of the Distillation Tower to show up to 12 outputs.
Also added a currently unused GUI for 9x9 recipes.
2017-05-16 22:19:36 +02:00
Johannes Gäßler
6bcdc3d157 Changed the Distillation Tower so that any height from 3 to 12 is
considered valid.
2017-05-16 22:16:50 +02:00
Yuriy Shnitkovskiy
c0f8bafc60 I guess I wanted to put it here for some reason 2017-05-16 19:52:04 +03:00
Yuriy Shnitkovskiy
bc7eaaa762 Added config for automation 2017-05-16 19:49:46 +03:00
Yura
4e3ed071dc Auto Maintenance Hatch tweaks
Fixed #958 and #1053, allowed robots\pipes to interact with it.
2017-05-16 16:17:01 +03:00
Johannes Gäßler
724f9a4e09 Moved the Biomass -> Ethanol recipes to the simplified chemical recipes. 2017-05-16 00:18:03 +02:00
Johannes Gäßler
8823dc53f8 Added a GUI for the Large Chemical Reactor 2017-05-15 21:08:27 +02:00
Johannes Gäßler
359e7e5905 Added Materials for Hydrocarbon chains of up to 4 carbon atoms. 2017-05-14 19:34:14 +02:00
Johannes Gäßler
921cff51d8 Bugfix: I had accidentally copied the IC2 Biogas recipes instead of
moving them.
2017-05-14 18:51:58 +02:00
Johannes Gäßler
d77592f68d Moved old IC2 Biogas recipes to the simplified recipes. 2017-05-14 18:49:08 +02:00
Johannes Gäßler
25ff27a2a2 Merge branch 'LargeChemicalReactor' into ChemistryUpdate 2017-05-13 23:40:08 +02:00
Johannes Gäßler
c0152219c5 Corrected several chlorination recipes in terms of stoichiometrics 2017-05-13 23:35:25 +02:00
Johannes Gäßler
a16ea6bbc7 Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and
the descriptions of multiblocks to make them consistent.
2017-05-13 23:08:50 +02:00
Johannes Gäßler
17edbc2d48 Fixed a bug that caused there to be two identical recipes for TiF4 2017-05-13 17:51:51 +02:00
Johannes Gäßler
60348c09ba Added a new recipe map for the LCR, expanded the API to allow for custom
NEI stack positioning.

Refactored the name of the Large Boiler Fake Fuels so they're in line
with other names.
Fixed a bug where the LCM was checking for the wrong casing type.
2017-05-13 16:37:39 +02:00
Johannes Gäßler
3cf169b5c3 Added crafting recipes for the LCH 2017-05-12 22:50:29 +02:00
Johannes Gäßler
20142f1b10 Merge branch 'ChemistryUpdate' into LargeChemicalReactor
Conflicts:
	src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-05-12 21:12:01 +02:00
Johannes Gäßler
3b681b69d5 Changed multiblocks so they all consider all inputs for finding recipes 2017-05-10 19:56:36 +02:00
Techlone
21f2b50507 Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable 2017-05-10 21:39:33 +05:00
Blood-Asp
6398c06506 Merge pull request #1048 from JohannesGaessler/unstable
[5.09.29] EBF recipe fix
2017-05-10 17:16:00 +02:00
Johannes Gäßler
0c2dee56da Added new textures for the LCM, using them now 2017-05-09 21:51:49 +02:00
Johannes Gäßler
ad40b85de1 Implemented checkRecipe 2017-05-09 18:25:24 +02:00
Johannes Gäßler
60cea028a4 Reverted an erroneous name change for nitration mixture 2017-05-08 20:37:20 +02:00
Johannes Gäßler
989f2f2356 Deleted prints used for debugging 2017-05-08 00:12:23 +02:00
Johannes Gäßler
7bc06a3969 Implemented checkMachine for the LCR, added machine casings 2017-05-08 00:11:36 +02:00
Johannes Gäßler
4546f45e3a Created a non-functional first draft for the Large chemical Reactor 2017-05-07 15:36:01 +02:00
Johannes Gäßler
b1e35de06e Reverted erroneous previous commit. 2017-05-07 08:47:24 +02:00
Johannes Gäßler
dc217f66a8 Created a first draft for the Large Chemical Reactor 2017-05-06 21:23:32 +02:00
Johannes Gäßler
0aeab34a56 Fixed the Electric Blast Furnace not recognizing recipes when there is
more than one Fluid input.

Also added a String representation for GT_FluidStack that was used for
debugging.
2017-05-06 18:01:06 +02:00
Johannes Gäßler
ea25cb0355 Tweaked the plastics svg 2017-05-05 21:18:16 +02:00
Johannes Gäßler
0364c3e708 Small tweak to Rocket Fuel to ensure that production cost > burn value 2017-05-04 22:56:43 +02:00
Johannes Gäßler
5e43252e8a Added a graphic for acids, made the javadoc more descriptive 2017-05-04 22:04:04 +02:00
Johannes Gäßler
26dd5c2af3 Added an svg for misc chemical recipes, tweaked several recipes 2017-05-03 23:38:22 +02:00
Johannes Gäßler
b5e894beeb Added distillation recipe for Phenol, tweaked the graphic for plastics 2017-05-03 00:04:35 +02:00
Johannes Gäßler
f625a93e46 Materials for existing fluids, ash nerf, plastic production svg 2017-05-02 21:06:35 +02:00