Blood-Asp
1af33411d2
Disable switching armor gui because of broken sync
2017-05-31 18:53:56 +02:00
Blood-Asp
c28a8ceb78
Catch broken items on recipe move
2017-05-31 18:10:11 +02:00
Blood-Asp
40304ed2f5
Catch login armor crash
2017-05-31 18:09:30 +02:00
Johannes Gäßler
038e51535b
Fixed a bug where the Chemical Reactor still only had one output slot in
...
it's machine inventory, causing the second output to be voided.
2017-05-30 17:00:31 +02:00
Johannes Gäßler
38bfbabd58
Fixed a bug where the LCM could have a mMaxProgressTime of zero.
2017-05-30 10:21:46 +02:00
Techlone
a391c6fca8
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-05-27 20:45:19 +05:00
antifluxfield
c42c2facb1
Update GT_Cover_PlayerDetector.java
2017-05-27 14:48:39 +08:00
antifluxfield
aa4839ebf6
Update GT_Cover_PlayerDetector.java
2017-05-27 14:46:03 +08:00
Johannes Gäßler
e304e8f9de
Fixed stocheometrically incorrect Chloroform recipe.
2017-05-25 01:06:48 +02:00
Johannes Gäßler
32db407391
Removed debugging prints accidentally left in the previous commit
2017-05-18 19:27:53 +02:00
Johannes Gäßler
d805ce4613
Fixed MaterialStack String representations sometimes missing brackets
2017-05-18 19:22:06 +02:00
Yuriy Shnitkovskiy
c0f8bafc60
I guess I wanted to put it here for some reason
2017-05-16 19:52:04 +03:00
Yuriy Shnitkovskiy
bc7eaaa762
Added config for automation
2017-05-16 19:49:46 +03:00
Yura
4e3ed071dc
Auto Maintenance Hatch tweaks
...
Fixed #958 and #1053 , allowed robots\pipes to interact with it.
2017-05-16 16:17:01 +03:00
Johannes Gäßler
724f9a4e09
Moved the Biomass -> Ethanol recipes to the simplified chemical recipes.
2017-05-16 00:18:03 +02:00
Johannes Gäßler
8823dc53f8
Added a GUI for the Large Chemical Reactor
2017-05-15 21:08:27 +02:00
Johannes Gäßler
921cff51d8
Bugfix: I had accidentally copied the IC2 Biogas recipes instead of
...
moving them.
2017-05-14 18:51:58 +02:00
Johannes Gäßler
d77592f68d
Moved old IC2 Biogas recipes to the simplified recipes.
2017-05-14 18:49:08 +02:00
Johannes Gäßler
25ff27a2a2
Merge branch 'LargeChemicalReactor' into ChemistryUpdate
2017-05-13 23:40:08 +02:00
Johannes Gäßler
c0152219c5
Corrected several chlorination recipes in terms of stoichiometrics
2017-05-13 23:35:25 +02:00
Johannes Gäßler
a16ea6bbc7
Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and
...
the descriptions of multiblocks to make them consistent.
2017-05-13 23:08:50 +02:00
Johannes Gäßler
17edbc2d48
Fixed a bug that caused there to be two identical recipes for TiF4
2017-05-13 17:51:51 +02:00
Johannes Gäßler
60348c09ba
Added a new recipe map for the LCR, expanded the API to allow for custom
...
NEI stack positioning.
Refactored the name of the Large Boiler Fake Fuels so they're in line
with other names.
Fixed a bug where the LCM was checking for the wrong casing type.
2017-05-13 16:37:39 +02:00
Johannes Gäßler
3cf169b5c3
Added crafting recipes for the LCH
2017-05-12 22:50:29 +02:00
Johannes Gäßler
20142f1b10
Merge branch 'ChemistryUpdate' into LargeChemicalReactor
...
Conflicts:
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-05-12 21:12:01 +02:00
Johannes Gäßler
3b681b69d5
Changed multiblocks so they all consider all inputs for finding recipes
2017-05-10 19:56:36 +02:00
Techlone
21f2b50507
Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into unstable
2017-05-10 21:39:33 +05:00
Blood-Asp
6398c06506
Merge pull request #1048 from JohannesGaessler/unstable
...
[5.09.29] EBF recipe fix
2017-05-10 17:16:00 +02:00
Johannes Gäßler
0c2dee56da
Added new textures for the LCM, using them now
2017-05-09 21:51:49 +02:00
Johannes Gäßler
ad40b85de1
Implemented checkRecipe
2017-05-09 18:25:24 +02:00
Johannes Gäßler
60cea028a4
Reverted an erroneous name change for nitration mixture
2017-05-08 20:37:20 +02:00
Johannes Gäßler
989f2f2356
Deleted prints used for debugging
2017-05-08 00:12:23 +02:00
Johannes Gäßler
7bc06a3969
Implemented checkMachine for the LCR, added machine casings
2017-05-08 00:11:36 +02:00
Johannes Gäßler
4546f45e3a
Created a non-functional first draft for the Large chemical Reactor
2017-05-07 15:36:01 +02:00
Johannes Gäßler
b1e35de06e
Reverted erroneous previous commit.
2017-05-07 08:47:24 +02:00
Johannes Gäßler
dc217f66a8
Created a first draft for the Large Chemical Reactor
2017-05-06 21:23:32 +02:00
Johannes Gäßler
0aeab34a56
Fixed the Electric Blast Furnace not recognizing recipes when there is
...
more than one Fluid input.
Also added a String representation for GT_FluidStack that was used for
debugging.
2017-05-06 18:01:06 +02:00
Johannes Gäßler
ea25cb0355
Tweaked the plastics svg
2017-05-05 21:18:16 +02:00
Johannes Gäßler
0364c3e708
Small tweak to Rocket Fuel to ensure that production cost > burn value
2017-05-04 22:56:43 +02:00
Johannes Gäßler
5e43252e8a
Added a graphic for acids, made the javadoc more descriptive
2017-05-04 22:04:04 +02:00
Johannes Gäßler
26dd5c2af3
Added an svg for misc chemical recipes, tweaked several recipes
2017-05-03 23:38:22 +02:00
Johannes Gäßler
b5e894beeb
Added distillation recipe for Phenol, tweaked the graphic for plastics
2017-05-03 00:04:35 +02:00
Johannes Gäßler
f625a93e46
Materials for existing fluids, ash nerf, plastic production svg
2017-05-02 21:06:35 +02:00
Johannes Gäßler
978c4877b6
Added molecular formulas for the new materials, added alternative
...
charcoal recipes.
Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric
Acid (takes very long, doesn't scale well)
2017-05-01 22:02:36 +02:00
Johannes Gäßler
a0bf545451
Added config for simple chemical recipes and stone dust centifugation
2017-05-01 14:36:50 +02:00
Johannes Gäßler
2a8bc79bb5
Added recipes for centrifuging Stone Dust
...
The amount of elements you get from centrifuging is proportional to
their mass percentage in the earths continental crust with a tolerance
of ~5-20%
2017-05-01 12:42:21 +02:00
Johannes Gäßler
09c76543b2
methods for pipe creation, new plastic pipes, implemented PVC
...
Added a new plastic: Polyvinyl Chloride, currently only used for item
pipes
Added Polytetrafluoroethylene Fluid Pipes
Fixed the number of fluid cells for polymerization, Fixed the default
alpha value for the MaterialBuilder class
2017-05-01 00:47:19 +02:00
Johannes Gäßler
ac49979979
Changed the newly added recipes so that they use the new API
2017-04-30 18:41:42 +02:00
Johannes Gäßler
1f83a98876
New recipes, convenience methods, recipe rebalancings
...
Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid
Gave Sulfur dust a burn value (1600, the same as coal)
Made all chemical recipes stoichiometrically correct whenever possible
(2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O)
Added a convenience method to Materials that lets you get dust
succinctly
Put all simplified recipe additions in a separate method, the config is
still missing
2017-04-30 18:04:25 +02:00
Johannes Gäßler
8ac41d3c3c
Chem reactors can now output 2 items, implemented recipes for Nitric
...
Acid,added utility methods to get Material cells or integrated circuits,
it's now possible to declare a temperature for automatically created
fluids / gases
2017-04-30 01:36:10 +02:00