package gregtech.common; import gregtech.GT_Mod; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.objects.GT_UO_Fluid; import gregtech.api.objects.XSTR; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import java.util.HashMap; import static gregtech.common.GT_Proxy.*; /** * Created by Tec on 29.04.2017. */ public class GT_UndergroundOil { public static final short DIVIDER=5000; public static FluidStack undergroundOil(IGregTechTileEntity te, float drainSpeedCoefficient){ return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),drainSpeedCoefficient); } //Returns whole content for information purposes -> when drainSpeedCoeff < 0 //Else returns extracted fluidStack if amount > 0, or null otherwise public static FluidStack undergroundOil(Chunk chunk, float drainSpeedCoefficient) { if (GT_Mod.gregtechproxy.mUndergroundOil.CheckBlackList(chunk.worldObj.provider.dimensionId)) return null; World aWorld = chunk.worldObj; //Read hash map HashMap chunkData = dimensionWiseChunkData.get(aWorld.provider.dimensionId); if(chunkData==null){ chunkData=new HashMap<>(1024); dimensionWiseChunkData.put(aWorld.provider.dimensionId,chunkData); } int[] tInts = chunkData.get(chunk.getChunkCoordIntPair()); if(tInts==null) tInts=getDefaultChunkDataOnCreation();//init if null else if(tInts[GTOIL]==0){//FAST stop //can return 0 amount stack for info :D return drainSpeedCoefficient>=0 ? null : new FluidStack(FluidRegistry.getFluid(tInts[GTOILFLUID]),0); } //GEN IT TO GET OBJECT... XSTR tRandom = new XSTR( (aWorld.getSeed() + aWorld.provider.dimensionId * 2 + ((int)Math.floor((double)chunk.getChunkCoordIntPair().chunkXPos/(double)6)) + (7 * ((int)Math.floor((double)chunk.getChunkCoordIntPair().chunkZPos/6))))); GT_UO_Fluid uoFluid = GT_Mod.gregtechproxy.mUndergroundOil.GetDimension(aWorld.provider.dimensionId).getRandomFluid(tRandom); //Fluid stack holder FluidStack fluidInChunk; //Set fluidstack from uoFluid if (uoFluid == null || uoFluid.getFluid()==null){ tInts[GTOILFLUID]=Integer.MAX_VALUE;//null fluid pointer... kindof tInts[GTOIL]=0; chunkData.put(chunk.getChunkCoordIntPair(),tInts);//update hash map return null; } else { if(tInts[GTOILFLUID]== uoFluid.getFluid().getID()){//if stored fluid matches uoFluid fluidInChunk = new FluidStack(uoFluid.getFluid(),tInts[GTOIL]); }else{ fluidInChunk = new FluidStack(uoFluid.getFluid(), uoFluid.getRandomAmount(tRandom)); tRandom=new XSTR(); fluidInChunk.amount=(int)((float)fluidInChunk.amount*(0.75f+(tRandom.nextFloat()/2f)));//Randomly change amounts by +/- 25% } tInts[GTOIL]=fluidInChunk.amount; tInts[GTOILFLUID]=fluidInChunk.getFluidID(); } //do stuff on it if needed if(drainSpeedCoefficient>=0){ if(fluidInChunk.amount