package gregtech.common; import gregtech.GT_Mod; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.objects.GT_UO_Fluid; import gregtech.api.objects.XSTR; import gregtech.common.GT_Proxy; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.ChunkPosition; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import java.util.HashMap; import static gregtech.api.util.GT_Utility.getScaleCoordinates; import static gregtech.common.GT_Proxy.*; /** * Created by Tec on 29.04.2017. */ public class GT_UndergroundOil { public static FluidStack undergroundOil(IGregTechTileEntity te,float drainSpeedCoefficient){ return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),drainSpeedCoefficient); } //Returns whole content for information purposes -> when drainSpeedCoeff < 0 //Else returns extracted fluidStack if amount > 0, or null otherwise public static FluidStack undergroundOil(Chunk chunk, float drainSpeedCoefficient) { if (GT_Mod.gregtechproxy.mUndergroundOil.CheckBlackList(chunk.worldObj.provider.dimensionId)) return null; World aWorld = chunk.worldObj; //Read hash map HashMap chunkData = dimensionWiseChunkData.get(aWorld.provider.dimensionId); if(chunkData==null){ chunkData=new HashMap<>(1024); dimensionWiseChunkData.put(aWorld.provider.dimensionId,chunkData); } int[] tInts = chunkData.get(chunk.getChunkCoordIntPair()); if(tInts==null) tInts=getDefaultChunkDataOnCreation();//init if null else if(tInts[GTOIL]==0){ //can return 0 amount stack for info :D return drainSpeedCoefficient>=0 ? null : new FluidStack(FluidRegistry.getFluid(tInts[GTOILFLUID]),0); } //GEN IT TO GET OBJECT... XSTR tRandom = new XSTR(aWorld.getSeed() + aWorld.provider.dimensionId * 2 + (chunk.getChunkCoordIntPair().chunkXPos>>3) + 8267 * (chunk.getChunkCoordIntPair().chunkZPos>>3)); GT_UO_Fluid uoFluid = GT_Mod.gregtechproxy.mUndergroundOil.GetDimension(aWorld.provider.dimensionId).getRandomFluid(tRandom); //Fluid stack holder FluidStack fluidInChunk; //Set fluidstack from uoFluid if (uoFluid == null || uoFluid.getFluid()==null){ tInts[GTOILFLUID]=Integer.MAX_VALUE;//null fluid pointer... kindof tInts[GTOIL]=0; chunkData.put(chunk.getChunkCoordIntPair(),tInts);//update hash map return null; } else { if(tInts[GTOILFLUID]== uoFluid.getFluid().getID()){//if stored fluid matches uoFluid fluidInChunk = new FluidStack(uoFluid.getFluid(),tInts[GTOIL]); }else{ fluidInChunk = new FluidStack(uoFluid.getFluid(), uoFluid.getRandomAmount(tRandom)); tRandom=new XSTR(); fluidInChunk.amount=(int)((float)fluidInChunk.amount*(0.75f+(tRandom.nextFloat()/2f)));//Randomly change amounts by +/- 25% } tInts[GTOIL]=fluidInChunk.amount; tInts[GTOILFLUID]=fluidInChunk.getFluidID(); } //do stuff on it if needed if(drainSpeedCoefficient>=0) { int actualExtractionSpeed=(int)(uoFluid.DecreasePerOperationAmountInBuckets*1000*drainSpeedCoefficient); if(fluidInChunk.amount>actualExtractionSpeed) { fluidInChunk.amount=actualExtractionSpeed;//give appropriate amount tInts[GTOIL]-=actualExtractionSpeed;//diminish amount }else if(fluidInChunk.amount>0) { //fluidInChunk.amount= the same amount... going to return this tInts[GTOIL]=0; }else{ fluidInChunk=null; tInts[GTOIL]=0;//just to be on safe side... } } chunkData.put(chunk.getChunkCoordIntPair(),tInts);//update hash map return fluidInChunk; } }