package gregtech.common.blocks; import gregtech.api.GregTech_API; import gregtech.api.enums.Materials; import gregtech.api.enums.OrePrefixes; import gregtech.api.enums.Textures; import gregtech.api.interfaces.ITexture; import gregtech.api.objects.GT_CopiedBlockTexture; import gregtech.api.objects.GT_RenderedTexture; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; public class GT_Block_Ores extends GT_Block_Ores_Abstract { public GT_Block_Ores() { super("gt.blockores", false, Material.rock); } @Override public String getUnlocalizedName() { return "gt.blockores"; } @Override public OrePrefixes[] getProcessingPrefix() { //Must have 8 entries; an entry can be null to disable automatic recipes. return new OrePrefixes[]{OrePrefixes.ore, OrePrefixes.oreNetherrack, OrePrefixes.oreEndstone, OrePrefixes.oreBlackgranite, OrePrefixes.oreRedgranite, OrePrefixes.oreMarble, OrePrefixes.oreBasalt, null}; } @Override public Block getDroppedBlock() { return GregTech_API.sBlockOres1; } @Override public Materials[] getDroppedDusts() { //Must have 8 entries; can be null. return new Materials[]{Materials.Stone, Materials.Netherrack, Materials.Endstone, Materials.GraniteBlack, Materials.GraniteRed, Materials.Marble, Materials.Basalt, Materials.Stone}; } @Override public int getHarvestLevel(int aMeta) { return aMeta == 5 || aMeta == 6 ? 2 : aMeta % 8; } @Override public ITexture[] getTextureSet() { //Must have 16 entries. return new ITexture[]{new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.netherrack, 0, 0), new GT_CopiedBlockTexture(Blocks.end_stone, 0, 0), new GT_RenderedTexture(Textures.BlockIcons.GRANITE_BLACK_STONE), new GT_RenderedTexture(Textures.BlockIcons.GRANITE_RED_STONE), new GT_RenderedTexture(Textures.BlockIcons.MARBLE_STONE), new GT_RenderedTexture(Textures.BlockIcons.BASALT_STONE), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0), new GT_CopiedBlockTexture(Blocks.stone, 0, 0)}; } }