package gregtech.common.covers; import gregtech.api.enums.Materials; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.interfaces.tileentity.IMachineProgress; import gregtech.api.util.GT_CoverBehavior; import gregtech.api.util.GT_Utility; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.IFluidBlock; import net.minecraftforge.fluids.IFluidHandler; public class GT_Cover_Drain extends GT_CoverBehavior { public int doCoverThings(byte aSide, byte aInputRedstone, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer) { if ((aCoverVariable % 3 > 1) && ((aTileEntity instanceof IMachineProgress))) { if (((IMachineProgress) aTileEntity).isAllowedToWork() != aCoverVariable % 3 < 2) { return aCoverVariable; } } if (aSide != 6) { Block tBlock = aTileEntity.getBlockAtSide(aSide); if ((aCoverVariable < 3) && ((aTileEntity instanceof IFluidHandler))) { if ((aSide == 1) && (aTileEntity.getWorld().isRaining()) && (aTileEntity.getWorld().getPrecipitationHeight(aTileEntity.getXCoord(), aTileEntity.getZCoord()) - 2 < aTileEntity.getYCoord())) { int tAmount = (int) (aTileEntity.getBiome().rainfall * 10.0F); if (tAmount > 0) { ((IFluidHandler) aTileEntity).fill(ForgeDirection.getOrientation(aSide), Materials.Water.getFluid(aTileEntity.getWorld().isThundering() ? tAmount * 2 : tAmount), true); } } FluidStack tLiquid = null; if (tBlock != null) { if (((tBlock == Blocks.water) || (tBlock == Blocks.flowing_water)) && (aTileEntity.getMetaIDAtSide(aSide) == 0)) { tLiquid = Materials.Water.getFluid(1000L); } else if (((tBlock == Blocks.lava) || (tBlock == Blocks.flowing_lava)) && (aTileEntity.getMetaIDAtSide(aSide) == 0)) { tLiquid = Materials.Lava.getFluid(1000L); } else if ((tBlock instanceof IFluidBlock)) { tLiquid = ((IFluidBlock) tBlock).drain(aTileEntity.getWorld(), aTileEntity.getOffsetX(aSide, 1), aTileEntity.getOffsetY(aSide, 1), aTileEntity.getOffsetZ(aSide, 1), false); } if ((tLiquid != null) && (tLiquid.getFluid() != null) && ((aSide > 1) || ((aSide == 0) && (tLiquid.getFluid().getDensity() <= 0)) || ((aSide == 1) && (tLiquid.getFluid().getDensity() >= 0))) && (((IFluidHandler) aTileEntity).fill(ForgeDirection.getOrientation(aSide), tLiquid, false) == tLiquid.amount)) { ((IFluidHandler) aTileEntity).fill(ForgeDirection.getOrientation(aSide), tLiquid, true); aTileEntity.getWorld().setBlockToAir(aTileEntity.getXCoord() + ForgeDirection.getOrientation(aSide).offsetX, aTileEntity.getYCoord() + ForgeDirection.getOrientation(aSide).offsetY, aTileEntity.getZCoord() + ForgeDirection.getOrientation(aSide).offsetZ); } } } if ((aCoverVariable >= 3) && (tBlock != null) && ( (tBlock == Blocks.lava) || (tBlock == Blocks.flowing_lava) || (tBlock == Blocks.water) || (tBlock == Blocks.flowing_water) || ((tBlock instanceof IFluidBlock)))) { aTileEntity.getWorld().setBlock(aTileEntity.getOffsetX(aSide, 1), aTileEntity.getOffsetY(aSide, 1), aTileEntity.getOffsetZ(aSide, 1), Blocks.air, 0, 0); } } return aCoverVariable; } public int onCoverScrewdriverclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { aCoverVariable = (aCoverVariable + (aPlayer.isSneaking()? -1 : 1)) % 6; if(aCoverVariable <0){aCoverVariable = 5;} switch(aCoverVariable) { case 0: GT_Utility.sendChatToPlayer(aPlayer, "Import"); break; case 1: GT_Utility.sendChatToPlayer(aPlayer, "Import (conditional)"); break; case 2: GT_Utility.sendChatToPlayer(aPlayer, "Import (invert cond)"); break; case 3: GT_Utility.sendChatToPlayer(aPlayer, "Keep Liquids Away"); break; case 4: GT_Utility.sendChatToPlayer(aPlayer, "Keep Liquids Away (conditional)"); break; case 5: GT_Utility.sendChatToPlayer(aPlayer, "Keep Liquids Away (invert cond)"); break; } return aCoverVariable; } public boolean letsFluidIn(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return ((IMachineProgress) aTileEntity).isAllowedToWork() == aCoverVariable < 2; } public boolean alwaysLookConnected(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } public int getTickRate(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return aCoverVariable < 3 ? 50 : 1; } }