8e15794c0a
* Ratio now 1:160 (perfect) * Now use useWater properly as intended * NOT using math.Round() or math.Floor() |
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.. | ||
basic | ||
multi | ||
steam | ||
GT_MetaTileEntity_BasicHull_Bronze.java | ||
GT_MetaTileEntity_BasicHull_BronzeBricks.java | ||
GT_MetaTileEntity_BasicHull_Steel.java | ||
GT_MetaTileEntity_BasicHull_SteelBricks.java |