64 lines
4.3 KiB
Java
64 lines
4.3 KiB
Java
package gregtech.loaders.postload;
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import gregtech.api.GregTech_API;
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import gregtech.api.enums.ConfigCategories;
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import gregtech.api.enums.ConfigCategories.Recipes;
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import gregtech.api.enums.ItemList;
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import gregtech.api.util.GT_Config;
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import gregtech.api.util.GT_Log;
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import gregtech.api.util.GT_ModHandler;
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import java.io.PrintStream;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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public class GT_RecyclerBlacklistLoader
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implements Runnable
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{
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public void run()
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{
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GT_Log.out.println("GT_Mod: Adding Stuff to the Recycler Blacklist.");
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if (GregTech_API.sRecipeFile.get(ConfigCategories.Recipes.disabledrecipes, "easymobgrinderrecycling", true))
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{
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Items.arrow, 1, 0));
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Items.bone, 1, 0));
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GT_ModHandler.addToRecyclerBlackList(ItemList.Dye_Bonemeal.get(1L, new Object[0]));
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Items.rotten_flesh, 1, 0));
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Items.string, 1, 0));
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Items.egg, 1, 0));
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}
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if (GregTech_API.sRecipeFile.get(ConfigCategories.Recipes.disabledrecipes, "easystonerecycling", true))
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{
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ItemStack tStack = new ItemStack(Blocks.cobblestone, 1, 0);
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while (tStack != null)
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{
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GT_ModHandler.addToRecyclerBlackList(tStack);
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tStack = GT_ModHandler.getRecipeOutput(new ItemStack[] { tStack, tStack, tStack, tStack, tStack, tStack, tStack, tStack, tStack });
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}
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Blocks.cobblestone_wall, 1, 32767));
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Blocks.sandstone_stairs, 1, 32767));
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Blocks.stone_stairs, 1, 32767));
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GT_ModHandler.addToRecyclerBlackList(new ItemStack(Blocks.stone_brick_stairs, 1, 32767));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getSmeltingOutput(new ItemStack(Blocks.stone, 1, 0), false, null));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.glass, 1, 0), null, null, new ItemStack(Blocks.glass, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.stone, 1, 0), null, null, new ItemStack(Blocks.stone, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.cobblestone, 1, 0), null, null, new ItemStack(Blocks.cobblestone, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.stone, 1, 0), null, new ItemStack(Blocks.stone, 1, 0), null, new ItemStack(Blocks.stone, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.stone, 1, 0), new ItemStack(Blocks.glass, 1, 0), new ItemStack(Blocks.stone, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.cobblestone, 1, 0), new ItemStack(Blocks.glass, 1, 0), new ItemStack(Blocks.cobblestone, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.sandstone, 1, 0), new ItemStack(Blocks.glass, 1, 0), new ItemStack(Blocks.sandstone, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.sand, 1, 0), new ItemStack(Blocks.glass, 1, 0), new ItemStack(Blocks.sand, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.sandstone, 1, 0), new ItemStack(Blocks.sandstone, 1, 0), new ItemStack(Blocks.sandstone, 1, 0), new ItemStack(Blocks.sandstone, 1, 0), new ItemStack(Blocks.sandstone, 1, 0), new ItemStack(Blocks.sandstone, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.glass, 1, 0) }));
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GT_ModHandler.addToRecyclerBlackList(GT_ModHandler.getRecipeOutput(new ItemStack[] { new ItemStack(Blocks.glass, 1, 0), new ItemStack(Blocks.glass, 1, 0) }));
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}
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}
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}
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