using Newtonsoft.Json;
namespace Maki.Structures.Presences
{
///
/// Discord API Game structure
///
internal struct Game
{
///
/// the game's name
///
[JsonProperty("name")]
public string Name;
///
/// see Game Types
///
[JsonProperty("type")]
public GameType? Type;
///
/// stream url, is validated when type is Streaming/1
///
[JsonProperty("url")]
public string Url;
}
}