using Newtonsoft.Json; namespace Maki.Structures.Gateway { /// /// Discord Gateway Voice State Update structure /// internal struct GatewayVoiceStateUpdate { /// /// id of the guild /// [JsonProperty("guild_id")] public ulong Guild; /// /// id of the voice channel client wants to join (null if disconnecting) /// [JsonProperty("channel_id")] public ulong? Channel; /// /// is the client muted /// [JsonProperty("self_mute")] public bool Muted; /// /// is the client deafened /// [JsonProperty("self_deaf")] public bool Deafened; } }