using System; namespace SockChatKeepAlive { public static class RNG { private static readonly Random random = new(); public static int Next() { lock(random) return random.Next(); } public static int Next(int max) { lock(random) return random.Next(max); } public static int Next(int min, int max) { lock(random) return random.Next(min, max); } public static void NextBytes(byte[] buffer) { lock(random) random.NextBytes(buffer); } public static double NextDouble() { lock(random) return random.NextDouble(); } } }