asdfjsdofjsaodif
This commit is contained in:
parent
4edcab3ef7
commit
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2 changed files with 502 additions and 24 deletions
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@ -1,27 +1,504 @@
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[07:19:31 PM] Info: Starting...
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[07:25:25 PM] Info: Starting...
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KP3D version 2
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===============================
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Copyright (C) kpworld.xyz 2018-2024
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Contact me! @kp_cftsz
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[07:19:31 PM] Info: Initializing SDL
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[07:19:31 PM] Info: Initializing OpenGL
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[07:19:31 PM] Info: OpenGL version: 4.6.0 NVIDIA 536.23
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[07:19:31 PM] Info: Initializing GLEW
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[07:19:31 PM] Info: Initializing SDL_mixer
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[07:19:31 PM] Info: Reticulating splines...
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[07:19:31 PM] Info: Ready!
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[07:19:31 PM] Info: Finalized mesh with 45 batches
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[07:19:37 PM] Info: Finalized mesh with 50 batches
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[07:19:39 PM] Error: Sector 5 discarded; a sector may not overlap another sector unless all of its walls fit inside
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[07:19:39 PM] Error: Sector 1 discarded; a sector may not overlap another sector unless all of its walls fit inside
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:19:39 PM] Info: Finalized mesh with 25 batches
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[07:25:25 PM] Info: Initializing SDL
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[07:25:26 PM] Info: Initializing OpenGL
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[07:25:26 PM] Info: OpenGL version: 4.6.0 NVIDIA 536.23
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[07:25:26 PM] Info: Initializing GLEW
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[07:25:26 PM] Info: Initializing SDL_mixer
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[07:25:26 PM] Info: Reticulating splines...
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[07:25:26 PM] Info: Ready!
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[07:25:26 PM] Info: Finalized mesh with 45 batches
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[07:25:31 PM] Info: Finalized mesh with 50 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:33 PM] Info: Finalized mesh with 51 batches
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[07:25:35 PM] Info: Finalized mesh with 57 batches
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[07:25:38 PM] Info: Finalized mesh with 59 batches
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[07:25:40 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:40 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:40 PM] Info: Finalized mesh with 61 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:42 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 65 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 68 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 68 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 68 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 68 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 68 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 68 batches
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[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:43 PM] Info: Finalized mesh with 68 batches
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[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Info: Finalized mesh with 68 batches
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[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Info: Finalized mesh with 68 batches
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[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Info: Finalized mesh with 68 batches
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[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:44 PM] Info: Finalized mesh with 68 batches
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[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Info: Finalized mesh with 68 batches
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[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Info: Finalized mesh with 68 batches
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[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Info: Finalized mesh with 68 batches
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[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Info: Finalized mesh with 68 batches
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[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Info: Finalized mesh with 68 batches
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[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:45 PM] Info: Finalized mesh with 68 batches
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[07:25:56 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:56 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
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[07:25:56 PM] Info: Finalized mesh with 70 batches
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:56 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:57 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
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[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:58 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:25:59 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:25:59 PM] Info: Finalized mesh with 72 batches
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:25:59 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Error: Bad any cast: Bad any_cast
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:00 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 76 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:01 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:02 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:02 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:02 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:02 PM] Info: Finalized mesh with 80 batches
|
||||
[07:26:02 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:02 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:02 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside
|
||||
[07:26:02 PM] Info: Finalized mesh with 80 batches
|
||||
|
|
|
@ -519,10 +519,11 @@ void Map::SanitizeSectors()
|
|||
continue;
|
||||
SectorContainmentStatus status;
|
||||
SectorContains(*sp, *sp2, &status);
|
||||
if (status.partial_count == sp2->walls.size())
|
||||
if (status.partial_count == sp2->walls.size() && sp2->parent_id != 0) // <- this isn't detecting it right
|
||||
{
|
||||
KP3D_LOG_ERROR("Sector {} discarded; a sector may not overlap another sector unless all of its walls fit inside", sp2->id);
|
||||
to_remove.push_back(sp2.get());
|
||||
// TODO: Some kind of thing here
|
||||
// KP3D_LOG_WARNING("Sector {} error; a sector may not overlap another sector unless all of its walls fit inside", sp2->id);
|
||||
// to_remove.push_back(sp2.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue