diff --git a/Data/sandbox-log.txt b/Data/sandbox-log.txt index edc8eab..81920e6 100644 --- a/Data/sandbox-log.txt +++ b/Data/sandbox-log.txt @@ -1,27 +1,504 @@ -[07:19:31 PM] Info: Starting... +[07:25:25 PM] Info: Starting... KP3D version 2 =============================== Copyright (C) kpworld.xyz 2018-2024 Contact me! @kp_cftsz -[07:19:31 PM] Info: Initializing SDL -[07:19:31 PM] Info: Initializing OpenGL -[07:19:31 PM] Info: OpenGL version: 4.6.0 NVIDIA 536.23 -[07:19:31 PM] Info: Initializing GLEW -[07:19:31 PM] Info: Initializing SDL_mixer -[07:19:31 PM] Info: Reticulating splines... -[07:19:31 PM] Info: Ready! -[07:19:31 PM] Info: Finalized mesh with 45 batches -[07:19:37 PM] Info: Finalized mesh with 50 batches -[07:19:39 PM] Error: Sector 5 discarded; a sector may not overlap another sector unless all of its walls fit inside -[07:19:39 PM] Error: Sector 1 discarded; a sector may not overlap another sector unless all of its walls fit inside -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches -[07:19:39 PM] Info: Finalized mesh with 25 batches +[07:25:25 PM] Info: Initializing SDL +[07:25:26 PM] Info: Initializing OpenGL +[07:25:26 PM] Info: OpenGL version: 4.6.0 NVIDIA 536.23 +[07:25:26 PM] Info: Initializing GLEW +[07:25:26 PM] Info: Initializing SDL_mixer +[07:25:26 PM] Info: Reticulating splines... +[07:25:26 PM] Info: Ready! +[07:25:26 PM] Info: Finalized mesh with 45 batches +[07:25:31 PM] Info: Finalized mesh with 50 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:33 PM] Info: Finalized mesh with 51 batches +[07:25:35 PM] Info: Finalized mesh with 57 batches +[07:25:38 PM] Info: Finalized mesh with 59 batches +[07:25:40 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:40 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:40 PM] Info: Finalized mesh with 61 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:42 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:42 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 65 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 68 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 68 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 68 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 68 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 68 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 68 batches +[07:25:43 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:43 PM] Info: Finalized mesh with 68 batches +[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Info: Finalized mesh with 68 batches +[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Info: Finalized mesh with 68 batches +[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Info: Finalized mesh with 68 batches +[07:25:44 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:44 PM] Info: Finalized mesh with 68 batches +[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Info: Finalized mesh with 68 batches +[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Info: Finalized mesh with 68 batches +[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Info: Finalized mesh with 68 batches +[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Info: Finalized mesh with 68 batches +[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Info: Finalized mesh with 68 batches +[07:25:45 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:45 PM] Info: Finalized mesh with 68 batches +[07:25:56 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:56 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:56 PM] Info: Finalized mesh with 70 batches +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:56 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:57 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:58 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:59 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:25:59 PM] Info: Finalized mesh with 72 batches +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:25:59 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Error: Bad any cast: Bad any_cast +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:00 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:00 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 76 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:01 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:01 PM] Info: Finalized mesh with 80 batches +[07:26:02 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:02 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:02 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:02 PM] Info: Finalized mesh with 80 batches +[07:26:02 PM] Warning: Sector 12 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:02 PM] Warning: Sector 9 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:02 PM] Warning: Sector 10 error; a sector may not overlap another sector unless all of its walls fit inside +[07:26:02 PM] Info: Finalized mesh with 80 batches diff --git a/KP3Dii/src/KP3D_Map.cpp b/KP3Dii/src/KP3D_Map.cpp index c43292d..5dacd91 100644 --- a/KP3Dii/src/KP3D_Map.cpp +++ b/KP3Dii/src/KP3D_Map.cpp @@ -519,10 +519,11 @@ void Map::SanitizeSectors() continue; SectorContainmentStatus status; SectorContains(*sp, *sp2, &status); - if (status.partial_count == sp2->walls.size()) + if (status.partial_count == sp2->walls.size() && sp2->parent_id != 0) // <- this isn't detecting it right { - KP3D_LOG_ERROR("Sector {} discarded; a sector may not overlap another sector unless all of its walls fit inside", sp2->id); - to_remove.push_back(sp2.get()); + // TODO: Some kind of thing here + // KP3D_LOG_WARNING("Sector {} error; a sector may not overlap another sector unless all of its walls fit inside", sp2->id); + // to_remove.push_back(sp2.get()); } } }