# bgfx.cmake - bgfx building in cmake # Written in 2017 by Joshua Brookover # To the extent possible under law, the author(s) have dedicated all copyright # and related and neighboring rights to this software to the public domain # worldwide. This software is distributed without any warranty. # You should have received a copy of the CC0 Public Domain Dedication along with # this software. If not, see . include( CMakeParseArguments ) add_executable( texturev ${BGFX_DIR}/tools/texturev/texturev.cpp ) set_target_properties( texturev PROPERTIES FOLDER "bgfx/tools" ) target_link_libraries( texturev example-common ) if (EMSCRIPTEN) target_link_options( texturev PRIVATE -sMAX_WEBGL_VERSION=2 ) endif() if( BGFX_CUSTOM_TARGETS ) add_dependencies( tools texturev ) endif() if (IOS) set_target_properties(texturev PROPERTIES MACOSX_BUNDLE ON MACOSX_BUNDLE_GUI_IDENTIFIER texturev) endif()